Player Matchup

Lancelot
Lancelot
AggressivePlant
Lancelot
Level 33
God Stats
7W - 3L
1,627 SR
Queue Stats
110W - 87L
1,709 Elo+
Solo
Ullr
Ullr
Bigboystep
Ullr
Level 154
God Stats
205W - 165L
1,601 SR
Queue Stats
346W - 326L
1,531 Elo+
Party 1
Artio
Artio
LuckyDean
Artio
Level 99
God Stats
27W - 19L
1,617 SR
Queue Stats
100W - 86L
1,543 Elo+
Party 1
Nemesis
Nemesis
dakowanda
Nemesis
Level 87
God Stats
16W - 14L
1,531 SR
Queue Stats
220W - 198L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
lnAvlbe
Zhong Kui
Level 107
God Stats
9W - 5L
1,622 SR
Queue Stats
131W - 108L
1,534 Elo+
Party 2
Team Averages
Level 96
1,600 SR
1,576 Elo+

VS

Team Averages
Level 85
1,549 SR
1,582 Elo+
Ymir
Ymir
BooperDooper2600
Ymir
Level 44
God Stats
0W - 1L
1,321 SR
Queue Stats
71W - 99L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Pchavez396
Heimdallr
Level 107
God Stats
30W - 31L
1,620 SR
Queue Stats
432W - 361L
1,631 Elo+
Party 3
Discordia
Discordia
RedRodrick03
Discordia
Level 108
God Stats
3W - 3L
1,534 SR
Queue Stats
214W - 211L
1,546 Elo+
Party 4
Chaac
Chaac
ThatCheeseBoy
Chaac
Level 54
God Stats
23W - 12L
1,701 SR
Queue Stats
148W - 79L
1,534 Elo+
Party 3
Loki
Loki
pshhhtrash
Loki
Level 114
God Stats
80W - 55L
1,570 SR
Queue Stats
312W - 269L
1,698 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 0 / 9
12,100
550
17,616
17,633
23,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 6 / 1
12,560
571
13,132
17,720
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
LuckyDean
Artio
16
1 / 0 / 10
11,151
507
6,945
18,626
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
dakowanda
Nemesis
18
7 / 2 / 6
11,924
542
14,023
20,864
10,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
lnAvlbe
Zhong Kui
18
3 / 2 / 6
11,537
524
20,696
16,254
13,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,353
380
6,408
20,234
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Pchavez396
Heimdallr
19
7 / 3 / 0
11,803
537
15,672
18,749
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
RedRodrick03
Discordia
16
0 / 4 / 3
9,539
434
9,193
13,870
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 0
9,056
412
9,276
22,348
16,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 1
9,638
438
8,924
19,920
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
10
10
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
0
9
8.5
W
4
6
1
0.75
L
0
4
4
0.5
W
Artio
LuckyDean
Artio
1
0
10
6
L
Heimdallr
Pchavez396
Heimdallr
7
3
0
2.33
L
Discordia
RedRodrick03
Discordia
0
4
3
0.38
L
0
5
0
0
W
Nemesis
dakowanda
Nemesis
7
2
6
5
W
Zhong Kui
lnAvlbe
Zhong Kui
3
2
6
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,412
Damage
49,473
91,097
Taken
95,121
77,005
Mitigated
62,143
25,547
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
17,616
2,070
0
1,500
17,633
23,684
595
2,056
15,482
972
87,423
W
13,132
5,184
0
1,540
17,720
7,396
3,928
1,025
16,695
0
99,230
L
6,408
1,679
0
2,507
20,234
20,469
0
11,485
8,749
29,338
0
W
Artio
LuckyDean
Artio
6,945
676
3,527
6,354
18,626
21,821
128
3,880
14,624
37,456
0
L
Heimdallr
Pchavez396
Heimdallr
15,672
7,284
0
7,171
18,749
9,303
0
2,630
16,119
0
115,597
L
Discordia
RedRodrick03
Discordia
9,193
526
0
1,884
13,870
6,454
0
4,962
8,908
82,357
0
L
9,276
1,766
0
8,594
22,348
16,851
143
2,600
19,748
0
78,067
W
Nemesis
dakowanda
Nemesis
14,023
6,534
0
4,610
20,864
10,117
0
3,411
17,179
0
89,443
W
Zhong Kui
lnAvlbe
Zhong Kui
20,696
2,878
0
8,016
16,254
13,987
3,281
4,712
11,190
99,163
12,549
L
8,924
3,272
0
6,390
19,920
9,066
0
6,164
13,756
0
72,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
48,389
602
Minions Killed
600
0
Camps Cleared
0
2,301,817
Distance Traveled
2,052,038
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,100
550
139
6
0
535,755
5
W
Ullr
12,560
571
154
7
0
410,145
6
L
Ymir
8,353
380
41
2
0
399,244
2
W
Artio
11,151
507
33
2
0
440,544
5
L
Heimdallr
11,803
537
180
8
0
365,026
9
L
Discordia
9,539
434
147
7
0
364,031
7
L
Chaac
9,056
412
122
6
0
436,632
3
W
Nemesis
11,924
542
115
5
0
524,486
6
W
Zhong Kui
11,537
524
161
7
0
390,887
5
L
Loki
9,638
438
110
5
0
487,105
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role