Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
Fermang07
Zeus
Level 63
God Stats
1W - 0L
1,202 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LordShaxx131
Nemesis
Level 64
God Stats
16W - 7L
1,471 SR
Queue Stats
428W - 393L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
ShadowEcho430
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,250 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
dabdad666
Morgan Le Fay
Level 62
God Stats
5W - 16L
1,500 SR
Queue Stats
409W - 414L
1,516 Elo+
Party 3
Team Averages
Level 65
1,435 SR
1,463 Elo+

VS

Team Averages
Level 84
1,484 SR
1,383 Elo+
Poseidon
Poseidon
FearTheFallout
Poseidon
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GlssPiece
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 129L
1,329 Elo+
Party 1
Ymir
Ymir
ReSt13HyDro15
Ymir
Level 107
God Stats
0W - 3L
1,438 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 2
Nox
Nox
lilbrownbean57
Nox
Level 105
God Stats
9W - 13L
1,731 SR
Queue Stats
816W - 885L
1,439 Elo+
Party 1
Izanami
Izanami
zanderzone2007
Izanami
Level 89
God Stats
2W - 5L
1,249 SR
Queue Stats
167W - 160L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 2
7,963
442
10,317
11,131
3,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
0 / 3 / 3
8,047
447
2,585
6,984
3,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LordShaxx131
Nemesis
16
11 / 0 / 1
9,961
553
10,300
15,061
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
1 / 1 / 5
8,143
452
5,826
16,646
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
dabdad666
Morgan Le Fay
16
2 / 0 / 4
9,677
538
11,104
8,352
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 2 / 0
7,043
391
3,865
5,887
2,047
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
GlssPiece
Erlang Shen
13
0 / 5 / 0
7,712
428
5,768
15,333
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
7,577
421
4,029
16,154
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 0
8,542
475
7,672
14,242
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
8,517
473
10,757
12,983
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
2
1
L
Poseidon
1
2
0
0.5
W
Zeus
0
3
3
0.5
L
Erlang Shen
GlssPiece
Erlang Shen
0
5
0
0
W
Nemesis
LordShaxx131
Nemesis
11
0
1
11.5
L
1
2
2
1
W
Cthulhu
1
1
5
3.5
W
Morgan Le Fay
dabdad666
Morgan Le Fay
2
0
4
4
L
2
3
0
0.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
32,091
58,174
Taken
64,599
31,515
Mitigated
32,095
12,005
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,317
4,407
0
980
11,131
3,176
374
1,137
9,994
0
60,427
L
Poseidon
3,865
401
0
0
5,887
2,047
26
2,092
3,713
31,729
0
W
Zeus
2,585
968
0
855
6,984
3,125
602
5,073
1,911
42,510
0
L
Erlang Shen
GlssPiece
Erlang Shen
5,768
1,837
0
4,741
15,333
8,617
0
5,645
9,303
0
52,728
W
Nemesis
LordShaxx131
Nemesis
10,300
5,694
0
5,399
15,061
6,349
153
2,499
12,562
0
75,378
L
4,029
713
685
5,575
16,154
9,434
178
3,671
12,447
29,011
0
W
Cthulhu
5,826
461
302
2,992
16,646
14,845
449
4,618
12,028
32,931
0
W
Morgan Le Fay
dabdad666
Morgan Le Fay
11,104
1,358
0
1,477
8,352
4,020
1,020
2,239
6,113
67,798
0
L
7,672
803
0
3,509
14,242
7,054
213
5,458
8,634
63,993
0
L
10,757
7,888
170
3,814
12,983
4,943
1,088
1,996
10,987
0
78,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
39,391
444
Minions Killed
381
0
Camps Cleared
0
1,720,801
Distance Traveled
1,647,750
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,963
442
83
5
0
343,934
1
L
Poseidon
7,043
391
50
3
0
348,756
0
W
Zeus
8,047
447
86
5
0
284,696
0
L
Erlang Shen
7,712
428
84
5
0
368,784
6
W
Nemesis
9,961
553
101
6
0
394,695
4
L
Ymir
7,577
421
35
2
0
323,771
5
W
Cthulhu
8,143
452
41
2
0
349,074
0
W
Morgan Le Fay
9,677
538
133
7
0
348,402
3
L
Nox
8,542
475
97
5
0
302,769
0
L
Izanami
8,517
473
115
6
0
303,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role