Player Matchup

Freya
Freya
BS-Andrei
Freya
Level 124
God Stats
2W - 4L
1,372 SR
Queue Stats
57W - 141L
1,271 Elo+
Party 1
Janus
Janus
PabloscobarRS
Janus
Level 16
God Stats
1W - 12L
1,266 SR
Queue Stats
4W - 49L
1,124 Elo+
Party 1
Chronos
Chronos
TK-LOHRAN
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 86L
1,089 Elo+
Party 1
Team Averages
Level 51
1,380 SR
1,161 Elo+

VS

Team Averages
Level 100
1,559 SR
1,371 Elo+
Skadi
Skadi
Balleryon
Skadi
Level 96
God Stats
8W - 14L
1,194 SR
Queue Stats
62W - 137L
1,307 Elo+
Party 2
Olorun
Olorun
Beronjelo
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,427 Elo+
Solo
Horus
Horus
SkulBerG
Horus
Level 145
God Stats
9W - 12L
1,982 SR
Queue Stats
70W - 148L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BS-Andrei
Freya
14
1 / 2 / 0
9,053
604
8,960
12,209
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 0
8,541
569
10,215
11,611
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
TK-LOHRAN
Chronos
12
1 / 7 / 0
8,646
576
5,081
13,535
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Balleryon
Skadi
17
7 / 0 / 7
11,045
736
19,701
15,490
11,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Beronjelo
Olorun
16
4 / 2 / 9
10,768
718
9,199
9,489
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
SkulBerG
Horus
15
3 / 0 / 11
11,325
755
5,723
20,451
23,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
14
14
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
BS-Andrei
Freya
1
2
0
0.5
W
Skadi
Balleryon
Skadi
7
0
7
10.5
W
Olorun
Beronjelo
Olorun
4
2
9
4.25
L
0
5
0
0
W
Horus
SkulBerG
Horus
3
0
11
8.5
L
Chronos
TK-LOHRAN
Chronos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
34,623
37,355
Taken
45,430
15,412
Mitigated
41,220
4,074
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BS-Andrei
Freya
8,960
2,144
0
3,094
12,209
4,815
0
3,421
8,788
31,897
0
W
Skadi
Balleryon
Skadi
19,701
10,631
0
2,427
15,490
11,720
1,125
7,247
7,714
0
64,244
W
Olorun
Beronjelo
Olorun
9,199
3,058
2,625
4,055
9,489
5,896
1,954
6,203
2,978
41,138
5,138
L
10,215
186
0
288
11,611
3,989
245
2,777
8,834
34,276
0
W
Horus
SkulBerG
Horus
5,723
2,084
5,833
9,132
20,451
23,604
231
9,218
10,471
0
16,512
L
Chronos
TK-LOHRAN
Chronos
5,081
1,818
0
692
13,535
6,608
365
2,536
10,999
14,591
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
33,138
152
Minions Killed
180
4
Camps Cleared
8
756,434
Distance Traveled
814,252
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,053
604
60
4
4
274,526
6
W
Skadi
11,045
736
96
6
4
274,251
1
W
Olorun
10,768
718
61
4
4
271,925
1
L
Janus
8,541
569
66
4
0
236,598
0
W
Horus
11,325
755
23
2
0
268,076
4
L
Chronos
8,646
576
26
2
0
245,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role