Player Matchup

Cerberus
Cerberus
Bread2Drip
Cerberus
Level 46
God Stats
7W - 15L
1,266 SR
Queue Stats
105W - 100L
1,472 Elo+
Party 3
Fenrir
Fenrir
Humdaan_17
Fenrir
Level 105
God Stats
3W - 1L
1,617 SR
Queue Stats
114W - 101L
1,474 Elo+
Party 3
Tiamat
Tiamat
MR-SMOKE-453
Tiamat
Level 48
God Stats
2W - 3L
1,158 SR
Queue Stats
92W - 113L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
NK_SOUSAaa
Sun Wukong
Level 100
God Stats
4W - 4L
1,537 SR
Queue Stats
89W - 95L
1,423 Elo+
Party 3
Apollo
Apollo
ShadZ171
Apollo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 87L
1,429 Elo+
Party 3
Team Averages
Level 80
1,416 SR
1,444 Elo+

VS

Team Averages
Level 69
1,469 SR
1,267 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
EnzoTheGamer62
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 370L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Fire_Zila
Gilgamesh
Level 28
God Stats
2W - 6L
1,317 SR
Queue Stats
51W - 81L
1,263 Elo+
Party 2
Olorun
Olorun
NayeLaRatona
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 1
Ymir
Ymir
Se3b4asKi_69
Ymir
Level 108
God Stats
0W - 3L
1,528 SR
Queue Stats
8W - 14L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bread2Drip
Cerberus
11
2 / 1 / 9
7,735
516
5,723
11,304
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Humdaan_17
Fenrir
14
10 / 1 / 4
9,077
605
10,604
11,689
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
14
3 / 0 / 4
8,663
578
9,044
7,014
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
NK_SOUSAaa
Sun Wukong
16
3 / 0 / 3
9,549
637
9,310
12,947
7,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ShadZ171
Apollo
13
4 / 2 / 2
7,946
530
8,853
12,113
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 5 / 0
7,509
501
7,073
14,024
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
EnzoTheGamer62
Danzaburou
12
4 / 3 / 0
8,247
550
7,176
10,969
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Fire_Zila
Gilgamesh
10
0 / 5 / 3
6,377
425
4,600
11,383
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
10
0 / 7 / 2
6,358
424
4,330
12,465
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
6,850
457
3,676
15,132
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
4
4
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
W
Cerberus
Bread2Drip
Cerberus
2
1
9
6.5
L
Danzaburou
EnzoTheGamer62
Danzaburou
4
3
0
1.33
L
Gilgamesh
Fire_Zila
Gilgamesh
0
5
3
0.3
W
Fenrir
Humdaan_17
Fenrir
10
1
4
12
W
Tiamat
3
0
4
5
W
Sun Wukong
NK_SOUSAaa
Sun Wukong
3
0
3
4.5
L
Olorun
0
7
2
0.14
L
0
3
1
0.17
W
Apollo
ShadZ171
Apollo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
26,855
55,067
Taken
63,973
34,123
Mitigated
35,452
22,652
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,073
386
0
3,951
14,024
10,235
0
0
14,024
52,977
0
W
Cerberus
Bread2Drip
Cerberus
5,723
210
0
2,371
11,304
10,434
284
2,590
8,714
23,893
0
L
Danzaburou
EnzoTheGamer62
Danzaburou
7,176
2,539
0
1,835
10,969
3,841
1,136
3,217
7,752
0
48,134
L
Gilgamesh
Fire_Zila
Gilgamesh
4,600
1,677
0
900
11,383
4,403
50
2,082
9,301
0
33,385
W
Fenrir
Humdaan_17
Fenrir
10,604
3,045
0
6,086
11,689
5,511
645
2,428
9,243
0
71,593
W
Tiamat
9,044
1,241
0
1,816
7,014
5,393
798
3,222
3,792
59,600
0
W
Sun Wukong
NK_SOUSAaa
Sun Wukong
9,310
1,930
0
6,986
12,947
7,887
81
5,951
6,388
0
76,743
L
Olorun
4,330
2,563
249
2,267
12,465
4,499
411
4,485
7,980
32,401
0
L
3,676
1,273
218
1,502
15,132
12,474
0
4,983
10,149
31,272
0
W
Apollo
ShadZ171
Apollo
8,853
5,970
0
5,393
12,113
4,898
0
1,462
10,651
0
57,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
35,341
472
Minions Killed
368
0
Camps Cleared
0
1,410,218
Distance Traveled
1,336,059
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,509
501
128
9
0
243,019
0
W
Cerberus
7,735
516
33
2
0
247,523
1
L
Danzaburou
8,247
550
76
5
0
275,328
1
L
Gilgamesh
6,377
425
64
4
0
317,407
0
W
Fenrir
9,077
605
87
6
0
357,602
2
W
Tiamat
8,663
578
116
8
0
273,450
3
W
Sun Wukong
9,549
637
143
10
0
283,364
6
L
Olorun
6,358
424
51
3
0
247,466
0
L
Ymir
6,850
457
49
3
0
252,839
3
W
Apollo
7,946
530
93
6
0
248,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role