Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Danderz2
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,758 Elo+
Party 2
Ah Puch
Ah Puch
Killerp3ach
Ah Puch
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 60L
1,401 Elo+
Solo
Lancelot
Lancelot
gemeili92
Lancelot
Level 157
God Stats
1W - 1L
1,459 SR
Queue Stats
157W - 109L
1,585 Elo+
Party 2
Team Averages
Level 65
1,492 SR
1,549 Elo+

VS

Team Averages
Level 57
1,527 SR
1,556 Elo+
Sol
Sol
IXxTheWitCheRxXI
Sol
Level 89
God Stats
4W - 4L
1,584 SR
Queue Stats
267W - 248L
1,514 Elo+
Solo
He Bo
He Bo
Meridia_Destotel
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Solo
Hades
Hades
noxtrooper
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,474 Elo+
Solo
Mercury
Mercury
Ŀust
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 85L
1,677 Elo+
Party 1
Chaac
Chaac
Łucıƒer
Chaac
Level 120
God Stats
1W - 1L
1,549 SR
Queue Stats
56W - 17L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 5 / 17
12,357
727
14,131
18,532
12,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
 
Discordia
17
2 / 4 / 17
11,125
654
8,329
10,216
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Danderz2
Cthulhu
20
6 / 2 / 18
13,728
808
15,311
25,378
42,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Killerp3ach
Ah Puch
19
5 / 3 / 16
11,868
698
18,552
17,982
9,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
gemeili92
Lancelot
20
12 / 2 / 11
13,937
820
23,667
23,009
14,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
10,793
635
16,385
12,133
5,244
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
8,799
518
1,012
4,939
2,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
18
2 / 9 / 10
11,432
672
17,146
23,108
20,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ŀust
Mercury
18
4 / 10 / 5
11,939
702
16,230
22,481
11,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
7 / 6 / 5
12,731
749
24,367
29,816
43,057
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
31
Kills
16
16
Deaths
31
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
5
17
2.9
W
Discordia
 
Discordia
2
4
17
2.63
W
Cthulhu
Danderz2
Cthulhu
6
2
18
7.5
L
2
4
6
1.25
W
Ah Puch
Killerp3ach
Ah Puch
5
3
16
4.33
L
1
2
1
0.75
W
Lancelot
gemeili92
Lancelot
12
2
11
8.75
L
Hades
2
9
10
0.78
L
Mercury
Ŀust
Mercury
4
10
5
0.65
L
Chaac
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,990
Damage
75,140
95,117
Taken
92,477
84,380
Mitigated
82,924
37,638
Healing
28,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,131
331
1,600
6,822
18,532
12,108
2,434
8,160
10,372
34,677
0
W
Discordia
 
Discordia
8,329
980
1,954
2,079
10,216
4,854
532
3,053
7,163
21,056
0
W
Cthulhu
Danderz2
Cthulhu
15,311
775
2,464
4,388
25,378
42,669
60
8,818
16,560
33,149
0
L
16,385
4,160
1,376
4,067
12,133
5,244
358
8,042
4,091
37,125
0
W
Ah Puch
Killerp3ach
Ah Puch
18,552
925
769
5,508
17,982
9,863
1,176
4,186
13,796
35,865
0
L
1,012
556
0
371
4,939
2,235
0
4,043
896
2,347
0
W
Lancelot
gemeili92
Lancelot
23,667
5,450
2,119
9,935
23,009
14,886
3,498
10,326
12,683
0
46,560
L
Hades
17,146
2,169
733
4,834
23,108
20,893
0
14,288
8,820
29,051
0
L
Mercury
Ŀust
Mercury
16,230
5,244
377
3,767
22,481
11,495
0
15,171
7,310
0
33,871
L
Chaac
24,367
3,755
1,591
11,591
29,816
43,057
0
14,779
15,037
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,015
Gold Earned
55,694
190
Minions Killed
180
0
Camps Cleared
0
1,687,230
Distance Traveled
1,459,442
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,357
727
44
3
0
279,306
4
W
Discordia
11,125
654
28
2
0
320,902
0
W
Cthulhu
13,728
808
42
2
0
361,372
2
L
Sol
10,793
635
59
3
0
279,508
0
W
Ah Puch
11,868
698
35
2
0
346,145
0
L
He Bo
8,799
518
5
0
0
259,034
0
W
Lancelot
13,937
820
41
2
0
379,505
0
L
Hades
11,432
672
38
2
0
255,540
3
L
Mercury
11,939
702
47
3
0
335,706
3
L
Chaac
12,731
749
31
2
0
329,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role