Player Matchup

Lancelot
Lancelot
Platinum III
Destroyer0555
Lancelot
Platinum III
Level 160
God Stats
0W - 2L
1,668 SR
Queue Stats
86W - 84L
1,858 MMR
Solo
Hachiman
Hachiman
Platinum IV
DonaldPump1
Hachiman
Platinum IV
Level 155
God Stats
2W - 3L
1,679 SR
Queue Stats
43W - 33L
1,852 MMR
Party 2
Horus
Horus
Platinum IV
Shad0wk1ng480
Horus
Platinum IV
Level 159
God Stats
1W - 2L
1,517 SR
Queue Stats
68W - 56L
1,758 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
TheSpookiTanuki
Gilgamesh
Platinum III
Level 159
God Stats
1W - 2L
1,561 SR
Queue Stats
217W - 219L
1,851 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Yarberbros
Zhong Kui
Platinum III
Level 160
God Stats
0W - 1L
1,354 SR
Queue Stats
199W - 193L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,556 SR
1,827 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 96
1,695 SR
1,825 MMR
Danzaburou
Danzaburou
Gold II
DoxingDummies
Danzaburou
Gold II
Level 47
God Stats
4W - 1L
1,775 SR
Queue Stats
21W - 7L
1,845 MMR
Party 3
Cabrakan
Cabrakan
Gold III
JOHNSU95
Cabrakan
Gold III
Level 126
God Stats
8W - 1L
1,831 SR
Queue Stats
55W - 52L
1,649 MMR
Party 1
Cerberus
Cerberus
Gold II
MMR Stealer
Cerberus
Gold II
Level 59
God Stats
4W - 2L
1,530 SR
Queue Stats
28W - 11L
1,850 MMR
Party 3
Bastet
Bastet
Platinum V
Rhaqq
Bastet
Platinum V
Level 118
God Stats
25W - 17L
1,666 SR
Queue Stats
78W - 70L
1,786 MMR
Solo
Chang'e
Chang'e
Platinum II
bolek-17
Chang'e
Platinum II
Level 128
God Stats
73W - 54L
1,674 SR
Queue Stats
270W - 261L
1,997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Destroyer0555
Lancelot
20
3 / 6 / 5
14,467
499
26,889
35,605
35,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
DonaldPump1
Hachiman
20
5 / 6 / 3
14,747
509
23,743
29,255
14,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 6
13,334
460
17,084
36,650
45,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TheSpookiTanuki
Gilgamesh
18
2 / 8 / 1
12,008
414
12,267
28,930
13,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Yarberbros
Zhong Kui
20
2 / 10 / 5
13,912
480
17,747
31,197
22,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesMercuryHeraGeb

VS

Bans
Baron SamediKing ArthurKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoxingDummies
Danzaburou
20
6 / 6 / 4
17,078
589
17,596
27,276
12,858
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
JOHNSU95
Cabrakan
19
3 / 2 / 19
14,211
490
15,294
34,699
48,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MMR Stealer
Cerberus
20
6 / 2 / 16
17,493
603
32,136
33,836
51,796
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Rhaqq
Bastet
20
8 / 3 / 14
15,955
550
20,195
35,213
17,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
bolek-17
Chang'e
20
13 / 2 / 9
17,319
597
31,988
25,318
13,363
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
15
Kills
36
36
Deaths
15
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Destroyer0555
Lancelot
3
6
5
0.92
L
Hachiman
DonaldPump1
Hachiman
5
6
3
1.08
W
Danzaburou
DoxingDummies
Danzaburou
6
6
4
1.33
W
Cabrakan
JOHNSU95
Cabrakan
3
2
19
6.25
W
Cerberus
MMR Stealer
Cerberus
6
2
16
7
W
Bastet
Rhaqq
Bastet
8
3
14
5
L
3
6
6
1
L
Gilgamesh
TheSpookiTanuki
Gilgamesh
2
8
1
0.31
L
Zhong Kui
Yarberbros
Zhong Kui
2
10
5
0.45
W
Chang'e
bolek-17
Chang'e
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,730
Damage
117,209
161,637
Taken
156,342
130,528
Mitigated
143,598
45,274
Healing
81,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Destroyer0555
Lancelot
26,889
3,762
0
11,599
35,605
35,022
441
18,279
16,626
0
134,967
L
Hachiman
DonaldPump1
Hachiman
23,743
11,777
0
10,133
29,255
14,499
5,279
8,511
20,616
0
148,499
W
Danzaburou
DoxingDummies
Danzaburou
17,596
7,426
0
8,556
27,276
12,858
4,647
3,129
24,147
0
166,567
W
Cabrakan
JOHNSU95
Cabrakan
15,294
2,191
1,258
9,656
34,699
48,367
223
4,636
30,063
42,134
0
W
Cerberus
MMR Stealer
Cerberus
32,136
1,439
0
15,065
33,836
51,796
419
3,278
30,558
149,632
0
W
Bastet
Rhaqq
Bastet
20,195
6,096
0
19,921
35,213
17,214
1,659
3,479
30,882
0
159,399
L
17,084
6,911
2,672
12,685
36,650
45,254
132
16,273
20,131
0
66,664
L
Gilgamesh
TheSpookiTanuki
Gilgamesh
12,267
3,013
0
2,586
28,930
13,208
78
15,941
12,663
0
115,594
L
Zhong Kui
Yarberbros
Zhong Kui
17,747
1,159
0
5,599
31,197
22,545
0
18,898
12,183
133,664
0
W
Chang'e
bolek-17
Chang'e
31,988
699
11,296
15,794
25,318
13,363
1,802
6,670
18,648
167,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,468
Gold Earned
82,056
816
Minions Killed
935
0
Camps Cleared
0
2,604,555
Distance Traveled
2,740,989
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,467
499
205
7
0
563,379
3
L
Hachiman
14,747
509
203
7
0
492,054
11
W
Danzaburou
17,078
589
213
7
0
483,009
5
W
Cabrakan
14,211
490
32
1
0
518,852
8
W
Cerberus
17,493
603
298
10
0
549,250
5
W
Bastet
15,955
550
152
5
0
606,967
5
L
Horus
13,334
460
60
2
0
522,017
4
L
Gilgamesh
12,008
414
140
5
0
556,338
4
L
Zhong Kui
13,912
480
208
7
0
470,767
9
W
Chang'e
17,319
597
240
8
0
582,911
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role