Player Matchup

Danzaburou
Danzaburou
Flex0
Danzaburou
Level 106
God Stats
96W - 115L
1,445 SR
Queue Stats
132W - 162L
1,366 Elo+
Party 1
Nox
Nox
JustBoofit82
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 326L
1,386 Elo+
Party 1
Chaac
Chaac
KarepkgeKarl
Chaac
Level 111
God Stats
5W - 5L
1,491 SR
Queue Stats
140W - 170L
1,444 Elo+
Solo
Thanatos
Thanatos
calilaxfiend
Thanatos
Level 93
God Stats
3W - 2L
1,763 SR
Queue Stats
23W - 29L
1,405 Elo+
Solo
Anubis
Anubis
marycarmen0316
Anubis
Level 109
God Stats
2W - 5L
1,132 SR
Queue Stats
120W - 172L
1,362 Elo+
Solo
Team Averages
Level 106
1,466 SR
1,393 Elo+

VS

Team Averages
Level 56
1,428 SR
1,302 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Evan2Tasty
Lancelot
Level 66
God Stats
5W - 4L
1,481 SR
Queue Stats
22W - 42L
1,273 Elo+
Party 2
Bellona
Bellona
PetteyGirl2021
Bellona
Level 12
God Stats
2W - 14L
1,056 SR
Queue Stats
3W - 22L
1,046 Elo+
Party 2
Janus
Janus
housecats4367
Janus
Level 122
God Stats
17W - 17L
1,602 SR
Queue Stats
53W - 48L
1,481 Elo+
Solo
Anhur
Anhur
lDont_Knoww
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 67L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flex0
Danzaburou
15
4 / 1 / 1
7,738
774
6,720
7,135
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 2
6,534
653
3,303
7,024
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 6
7,660
766
10,833
10,283
6,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
calilaxfiend
Thanatos
13
3 / 5 / 2
7,040
704
5,305
8,059
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,221
422
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 1
7,236
724
5,928
7,185
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Evan2Tasty
Lancelot
13
4 / 2 / 3
7,103
710
7,607
10,308
7,865
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 3
6,432
643
1,786
5,399
3,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 2 / 5
7,644
764
9,268
5,854
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 4
6,732
673
2,678
8,098
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
10
10
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
W
Lancelot
Evan2Tasty
Lancelot
4
2
3
2.75
L
Danzaburou
Flex0
Danzaburou
4
1
1
4.5
L
0
3
2
0.33
L
1
1
6
4
W
0
1
3
1.5
L
Thanatos
calilaxfiend
Thanatos
3
5
2
0.8
W
2
2
5
2.25
W
0
3
4
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
27,267
32,501
Taken
36,844
16,055
Mitigated
21,517
10,470
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,928
0
647
1,764
7,185
4,777
0
1,141
6,044
9,210
0
W
Lancelot
Evan2Tasty
Lancelot
7,607
652
0
0
10,308
7,865
24
560
9,748
0
14,856
L
Danzaburou
Flex0
Danzaburou
6,720
2,029
0
1,910
7,135
2,896
327
3,274
3,393
0
28,379
L
3,303
298
0
1,448
7,024
3,264
0
3,672
3,064
17,929
0
L
10,833
1,692
46
3,981
10,283
6,654
202
2,810
7,229
0
33,838
W
1,786
213
0
164
5,399
3,382
216
273
5,126
0
8,665
L
Thanatos
calilaxfiend
Thanatos
5,305
513
0
3,085
8,059
3,241
0
4,140
3,619
0
12,214
W
9,268
784
0
1,230
5,854
2,046
165
828
5,026
34,402
0
W
2,678
404
0
507
8,098
3,447
0
501
7,597
0
17,327
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
35,147
151
Minions Killed
150
0
Camps Cleared
0
771,416
Distance Traveled
976,493
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,236
724
11
1
0
208,824
4
W
Lancelot
7,103
710
16
2
0
231,049
0
L
Danzaburou
7,738
774
61
6
0
198,285
0
L
Nox
6,534
653
29
3
0
177,422
0
L
Chaac
7,660
766
49
5
0
235,206
0
W
Bellona
6,432
643
17
2
0
175,730
0
L
Thanatos
7,040
704
12
1
0
160,503
0
W
Janus
7,644
764
63
6
0
189,842
4
W
Anhur
6,732
673
43
4
0
171,048
1
L
Anubis
4,221
422
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role