Player Matchup

Nu Wa
Nu Wa
Bucky91
Nu Wa
Level 38
God Stats
43W - 22L
1,657 SR
Queue Stats
61W - 50L
1,553 Elo+
Party 2
Ymir
Ymir
HealedCobra
Ymir
Level 106
God Stats
26W - 19L
1,603 SR
Queue Stats
841W - 774L
1,561 Elo+
Party 2
Tyr
Tyr
Rhaegar11
Tyr
Level 99
God Stats
6W - 6L
1,273 SR
Queue Stats
591W - 510L
1,567 Elo+
Party 2
Thor
Thor
Vincenf43
Thor
Level 154
God Stats
13W - 9L
1,646 SR
Queue Stats
211W - 169L
1,580 Elo+
Party 2
Izanami
Izanami
lemenebaedee64
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,489 Elo+
Solo
Team Averages
Level 88
1,536 SR
1,550 Elo+

VS

Team Averages
Level 34
1,622 SR
1,496 Elo+
Mulan
Mulan
Crazyfrut00
Mulan
Level 45
God Stats
2W - 3L
1,716 SR
Queue Stats
124W - 223L
1,508 Elo+
Party 3
Scylla
Scylla
Kinlinn
Scylla
Level 37
God Stats
4W - 1L
1,702 SR
Queue Stats
17W - 23L
1,432 Elo+
Party 1
Mercury
Mercury
Mrpando495
Mercury
Level 34
God Stats
6W - 4L
1,730 SR
Queue Stats
37W - 36L
1,438 Elo+
Party 1
Olorun
Olorun
NinePalatine
Olorun
Level 48
God Stats
0W - 7L
1,462 SR
Queue Stats
62W - 81L
1,430 Elo+
Solo
Chaac
Chaac
djmeme89
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 102L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bucky91
Nu Wa
18
9 / 3 / 10
12,553
546
21,876
12,377
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 14
12,588
547
13,063
24,877
15,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 12
12,994
565
17,229
18,410
24,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
18
7 / 7 / 6
12,686
552
17,989
22,815
12,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 9
11,557
502
12,641
18,785
9,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,083
395
10,638
27,334
20,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Kinlinn
Scylla
18
9 / 4 / 3
11,313
492
17,061
15,481
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Mrpando495
Mercury
18
3 / 8 / 6
11,278
490
12,225
21,579
9,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
17
2 / 3 / 5
10,344
450
14,227
20,006
10,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
djmeme89
Chaac
13
0 / 4 / 4
8,608
374
5,256
21,845
25,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
29
Kills
15
17
Deaths
29
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bucky91
Nu Wa
9
3
10
4.67
L
1
10
4
0.3
W
4
5
14
2.2
L
Scylla
Kinlinn
Scylla
9
4
3
2.63
L
Mercury
Mrpando495
Mercury
3
8
6
0.75
L
Olorun
2
3
5
1.5
W
7
0
12
13
W
Thor
7
7
6
1.43
L
Chaac
djmeme89
Chaac
0
4
4
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,798
Damage
59,407
97,264
Taken
106,245
67,334
Mitigated
73,328
33,483
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bucky91
Nu Wa
21,876
4,510
0
2,072
12,377
5,357
915
3,876
8,312
70,752
0
L
10,638
1,718
0
4,977
27,334
20,181
88
11,294
15,630
0
51,981
W
13,063
3,343
0
8,033
24,877
15,076
0
6,153
18,547
114,380
0
L
Scylla
Kinlinn
Scylla
17,061
2,448
0
390
15,481
7,040
0
3,585
11,566
89,367
0
L
Mercury
Mrpando495
Mercury
12,225
5,933
0
500
21,579
9,933
0
7,302
13,924
0
105,801
L
Olorun
14,227
6,732
468
10,452
20,006
10,808
0
4,153
15,631
95,867
11,304
W
17,229
1,245
0
8,821
18,410
24,821
316
3,540
14,822
0
91,828
W
Thor
17,989
5,067
0
4,723
22,815
12,672
0
9,389
13,146
0
85,634
L
Chaac
djmeme89
Chaac
5,256
821
0
4,693
21,845
25,366
0
6,824
14,555
0
24,117
W
12,641
9,165
0
9,834
18,785
9,408
2,418
6,156
12,567
0
112,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
50,626
682
Minions Killed
565
0
Camps Cleared
0
2,153,196
Distance Traveled
2,065,157
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,553
546
102
4
0
396,727
6
L
Mulan
9,083
395
82
4
0
354,927
2
W
Ymir
12,588
547
150
7
0
433,371
3
L
Scylla
11,313
492
149
6
0
429,349
6
L
Mercury
11,278
490
153
7
0
486,991
2
L
Olorun
10,344
450
147
6
0
387,575
9
W
Tyr
12,994
565
139
6
0
533,820
5
W
Thor
12,686
552
100
4
0
380,048
0
L
Chaac
8,608
374
34
1
0
406,315
4
W
Izanami
11,557
502
191
8
0
409,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role