Player Matchup

Arachne
Arachne
StunnaHamsta
Arachne
Level 96
God Stats
1W - 1L
1,228 SR
Queue Stats
21W - 27L
1,230 Elo+
Party 1
Khepri
Khepri
Swagalishous Du
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
brunotimber2
Ah Puch
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,525 Elo+
Solo
Team Averages
Level 120
1,409 SR
1,361 Elo+

VS

Team Averages
Level 96
1,407 SR
1,361 Elo+
Izanami
Izanami
DANOxFTF
Izanami
Level 63
God Stats
3W - 5L
1,341 SR
Queue Stats
113W - 179L
1,300 Elo+
Solo
Mulan
Mulan
Kidswishers23
Mulan
Level 69
God Stats
21W - 45L
1,335 SR
Queue Stats
42W - 69L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
TRC MainKiller
Baron Samedi
Level 157
God Stats
39W - 29L
1,545 SR
Queue Stats
220W - 202L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
StunnaHamsta
Arachne
16
8 / 2 / 1
11,287
752
11,776
14,989
9,171
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 6
10,810
721
4,007
20,497
24,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
brunotimber2
Ah Puch
17
2 / 2 / 8
11,045
736
16,931
11,150
5,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DANOxFTF
Izanami
17
5 / 1 / 2
11,235
749
9,985
9,352
4,578
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
9,862
657
8,962
21,304
18,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TRC MainKiller
Baron Samedi
12
1 / 5 / 4
9,215
614
10,352
12,379
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
7
7
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
DANOxFTF
Izanami
5
1
2
6
L
1
5
5
0.7
W
Arachne
StunnaHamsta
Arachne
8
2
1
4.25
W
1
3
6
1.33
L
Baron Samedi
TRC MainKiller
Baron Samedi
1
5
4
0.6
W
Ah Puch
brunotimber2
Ah Puch
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
29,299
46,636
Taken
43,035
39,316
Mitigated
29,707
12,362
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DANOxFTF
Izanami
9,985
6,617
23
1,222
9,352
4,578
0
7,428
1,924
0
48,279
L
8,962
3,113
60
3,722
21,304
18,492
0
7,704
13,600
0
36,003
W
Arachne
StunnaHamsta
Arachne
11,776
8,871
0
5,382
14,989
9,171
1,657
4,276
10,713
0
52,255
W
4,007
297
265
3,614
20,497
24,446
276
3,456
17,041
21,821
0
L
Baron Samedi
TRC MainKiller
Baron Samedi
10,352
130
1,960
1,948
12,379
6,637
0
6,234
6,145
26,582
0
W
Ah Puch
brunotimber2
Ah Puch
16,931
599
0
3,101
11,150
5,699
562
3,178
7,972
54,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
30,312
168
Minions Killed
211
11
Camps Cleared
2
867,880
Distance Traveled
667,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,235
749
115
8
2
224,182
3
L
Mulan
9,862
657
56
4
0
257,168
0
W
Arachne
11,287
752
65
4
9
328,000
1
W
Khepri
10,810
721
37
2
1
263,795
2
L
Baron Samedi
9,215
614
40
3
0
186,064
1
W
Ah Puch
11,045
736
66
4
1
276,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role