Player Matchup

Hercules
Hercules
Gold II
CorehCat
Hercules
Gold II
Level 127
God Stats
4W - 2L
1,457 SR
Queue Stats
41W - 27L
1,653 MMR
Party 1
Hou Yi
Hou Yi
Silver I
DesolateIsM3
Hou Yi
Silver I
Level 141
God Stats
18W - 26L
1,459 SR
Queue Stats
231W - 239L
1,075 MMR
Party 1
Thoth
Thoth
Gold II
Tyboybebop
Thoth
Gold II
Level 115
God Stats
2W - 6L
1,343 SR
Queue Stats
35W - 26L
1,437 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,420 SR
1,388 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,498 SR
1,048 MMR
Gilgamesh
Gilgamesh
Silver IV
BlueNuke95
Gilgamesh
Silver IV
Level 78
God Stats
27W - 31L
1,421 SR
Queue Stats
77W - 123L
858 MMR
Party 2
Merlin
Merlin
Silver V
King24Exoticzz
Merlin
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
806 MMR
Party 2
Bacchus
Bacchus
Bronze III
LordxBussimaru
Bacchus
Bronze III
Level 68
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 8L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CorehCat
Hercules
13
1 / 0 / 9
7,982
726
7,495
7,925
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
13
6 / 0 / 4
8,549
777
10,276
6,964
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
4 / 1 / 6
8,722
793
8,251
3,940
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuAchillesAtlasBaron SamediXing Tian

VS

Bans
ShivaPoseidonArtemisZeusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueNuke95
Gilgamesh
10
1 / 3 / 0
6,953
632
6,537
13,262
8,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 1
7,116
647
3,825
7,344
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 3 / 0
7,334
667
2,904
10,564
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueNuke95
Gilgamesh
1
3
0
0.33
W
Hercules
CorehCat
Hercules
1
0
9
5.5
W
Hou Yi
6
0
4
8
L
0
5
1
0.1
L
0
3
0
0
W
Thoth
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
13,266
18,829
Taken
31,170
11,837
Mitigated
23,686
4,481
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueNuke95
Gilgamesh
6,537
1,646
0
1,065
13,262
8,167
0
3,649
9,377
0
24,238
W
Hercules
CorehCat
Hercules
7,495
1,021
456
3,206
7,925
7,406
24
2,701
4,992
0
18,817
W
Hou Yi
10,276
4,449
0
344
6,964
2,862
316
2,111
4,703
0
21,868
L
3,825
253
0
5
7,344
3,363
0
2,511
4,676
24,604
0
L
2,904
103
0
1,255
10,564
12,156
0
2,952
7,362
6,324
0
W
Thoth
8,251
326
0
475
3,940
1,569
743
1,851
1,979
36,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
21,403
133
Minions Killed
112
7
Camps Cleared
4
642,680
Distance Traveled
623,568
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,953
632
35
3
1
212,016
0
W
Hercules
7,982
726
41
4
2
241,267
6
W
Hou Yi
8,549
777
17
2
2
214,514
4
L
Merlin
7,116
647
62
6
2
189,085
0
L
Bacchus
7,334
667
15
1
1
222,467
0
W
Thoth
8,722
793
75
7
3
186,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role