Player Matchup

Bastet
Bastet
Helliel
Bastet
Level 83
God Stats
3W - 2L
1,590 SR
Queue Stats
138W - 140L
1,378 Elo+
Solo
Jing Wei
Jing Wei
Thorow
Jing Wei
Level 103
God Stats
4W - 5L
1,550 SR
Queue Stats
220W - 279L
1,350 Elo+
Solo
Chang'e
Chang'e
Zynthiax
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,329 Elo+
Solo
Hera
Hera
furyh4rd
Hera
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
24W - 26L
1,419 Elo+
Solo
Mercury
Mercury
ramadjan13
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,369 Elo+
Solo
Team Averages
Level 82
1,478 SR
1,369 Elo+

VS

Team Averages
Level 89
1,358 SR
1,442 Elo+
Athena
Athena
 
Athena
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TheDeathFlame
Nox
Level 60
God Stats
2W - 1L
1,262 SR
Queue Stats
34W - 44L
1,372 Elo+
Solo
Terra
Terra
larsvegas7
Terra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,422 Elo+
Party 1
Anubis
Anubis
nihilum318
Anubis
Level 104
God Stats
1W - 0L
1,030 SR
Queue Stats
39W - 44L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Helliel
Bastet
15
0 / 8 / 5
8,967
527
16,631
18,754
11,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Thorow
Jing Wei
18
4 / 6 / 7
11,089
652
17,913
21,929
9,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Zynthiax
Chang'e
18
2 / 2 / 8
10,410
612
9,426
19,496
8,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
17
2 / 7 / 6
10,454
615
21,673
14,524
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ramadjan13
Mercury
20
4 / 6 / 6
11,724
690
11,888
21,573
10,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 4 / 22
11,910
701
9,765
30,034
46,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
 
Bacchus
17
2 / 2 / 16
10,675
628
10,607
16,323
27,273
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 15
12,749
750
17,986
14,807
9,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
19
2 / 2 / 19
12,291
723
9,652
22,764
27,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
nihilum318
Anubis
20
13 / 2 / 11
13,081
769
35,156
16,426
11,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
12
Kills
29
29
Deaths
12
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
22
3.25
W
Bacchus
 
Bacchus
2
2
16
5
L
Bastet
Helliel
Bastet
0
8
5
0.31
W
10
2
15
8.75
L
Jing Wei
Thorow
Jing Wei
4
6
7
1.25
L
Chang'e
Zynthiax
Chang'e
2
2
8
3
L
Hera
2
7
6
0.71
W
Terra
2
2
19
5.75
W
Anubis
nihilum318
Anubis
13
2
11
9.25
L
Mercury
ramadjan13
Mercury
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,531
Damage
83,166
96,276
Taken
100,354
44,878
Mitigated
122,419
40,250
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,765
2,872
827
2,520
30,034
46,426
652
10,185
19,849
18,475
0
W
Bacchus
 
Bacchus
10,607
1,056
5,310
2,810
16,323
27,273
34
3,856
12,467
15,897
0
L
Bastet
Helliel
Bastet
16,631
3,177
834
2,126
18,754
11,234
386
14,353
4,401
0
27,459
W
17,986
2,176
610
1,793
14,807
9,501
3,031
3,187
11,620
43,498
0
L
Jing Wei
Thorow
Jing Wei
17,913
11,867
1,420
5,286
21,929
9,302
605
19,631
2,298
0
38,093
L
Chang'e
Zynthiax
Chang'e
9,426
1,422
11,176
9,394
19,496
8,009
502
18,759
737
18,788
0
L
Hera
21,673
4,742
1,403
1,703
14,524
5,951
181
13,641
883
40,209
0
W
Terra
9,652
1,695
9,368
6,963
22,764
27,523
1,305
10,245
12,519
21,544
0
W
Anubis
nihilum318
Anubis
35,156
893
1,673
3,976
16,426
11,696
2,601
3,626
12,800
73,839
0
L
Mercury
ramadjan13
Mercury
11,888
6,712
2,021
4,887
21,573
10,382
2,814
16,782
4,791
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
60,706
140
Minions Killed
172
0
Camps Cleared
0
1,465,089
Distance Traveled
1,549,833
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,910
701
14
1
0
311,801
0
W
Bacchus
10,675
628
7
0
0
361,641
0
L
Bastet
8,967
527
12
1
0
312,892
0
W
Nox
12,749
750
62
4
0
287,243
4
L
Jing Wei
11,089
652
39
2
0
261,258
0
L
Chang'e
10,410
612
19
1
0
306,396
0
L
Hera
10,454
615
35
2
0
264,660
0
W
Terra
12,291
723
22
1
0
327,437
0
W
Anubis
13,081
769
67
4
0
261,711
0
L
Mercury
11,724
690
35
2
0
319,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role