Player Matchup

Hou Yi
Hou Yi
Clan_Sasquatch
Hou Yi
Level 146
God Stats
0W - 2L
1,224 SR
Queue Stats
51W - 62L
1,482 Elo+
Solo
Ullr
Ullr
GucciGorillamane
Ullr
Level 148
God Stats
0W - 4L
1,149 SR
Queue Stats
49W - 53L
1,460 Elo+
Party 2
Izanami
Izanami
MadWorldMike750
Izanami
Level 113
God Stats
4W - 5L
1,142 SR
Queue Stats
830W - 846L
1,485 Elo+
Solo
Merlin
Merlin
SlickJoey541457
Merlin
Level 116
God Stats
1W - 2L
1,173 SR
Queue Stats
179W - 198L
1,441 Elo+
Solo
Poseidon
Poseidon
fullebowski
Poseidon
Level 145
God Stats
0W - 3L
1,171 SR
Queue Stats
47W - 50L
1,468 Elo+
Party 2
Team Averages
Level 134
1,172 SR
1,467 Elo+

VS

Team Averages
Level 120
1,476 SR
1,462 Elo+
Achilles
Achilles
Crimson05
Achilles
Level 139
God Stats
1W - 1L
1,557 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 1
Rama
Rama
FireFlames020
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,468 Elo+
Solo
Chernobog
Chernobog
Grimiyr
Chernobog
Level 141
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Hachiman
Hachiman
SauceB0ssR0ss
Hachiman
Level 154
God Stats
6W - 6L
1,575 SR
Queue Stats
665W - 687L
1,507 Elo+
Solo
Hera
Hera
newbonkcity
Hera
Level 105
God Stats
1W - 0L
1,455 SR
Queue Stats
2W - 1L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,172
717
6,802
10,867
5,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
6,781
678
4,319
9,234
4,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 2
6,719
672
4,407
5,692
2,498
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 2
7,107
711
7,525
6,804
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
fullebowski
Poseidon
14
1 / 3 / 3
7,303
730
11,394
6,606
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimson05
Achilles
14
1 / 2 / 9
7,706
771
6,846
12,740
16,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 1 / 8
8,178
818
6,228
9,750
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Grimiyr
Chernobog
15
3 / 1 / 7
8,375
838
8,129
7,600
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
SauceB0ssR0ss
Hachiman
14
6 / 1 / 2
8,655
866
6,431
7,709
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 9
8,155
816
8,786
5,842
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
4
Kills
14
14
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Achilles
Crimson05
Achilles
1
2
9
2.75
W
2
1
8
6
W
Chernobog
Grimiyr
Chernobog
3
1
7
6.5
L
1
4
1
0.38
L
1
2
2
1
W
Hachiman
SauceB0ssR0ss
Hachiman
6
1
2
7
L
0
3
2
0.33
L
Poseidon
fullebowski
Poseidon
1
3
3
0.83
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
36,420
39,203
Taken
43,641
17,671
Mitigated
31,781
12,738
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
1,279
296
3,358
10,867
5,195
0
3,114
7,538
0
18,142
W
Achilles
Crimson05
Achilles
6,846
459
1,046
3,091
12,740
16,047
0
3,755
8,985
0
12,778
W
6,228
3,455
861
3,495
9,750
4,971
1,346
6,140
3,610
0
14,417
W
Chernobog
Grimiyr
Chernobog
8,129
3,877
1,021
1,358
7,600
4,247
42
2,808
4,792
0
21,817
L
4,319
1,273
853
1,795
9,234
4,270
0
2,397
6,647
0
7,407
L
4,407
2,619
1,256
1,366
5,692
2,498
0
1,441
4,148
0
8,123
W
Hachiman
SauceB0ssR0ss
Hachiman
6,431
2,647
490
1,299
7,709
3,632
896
3,279
4,430
0
17,775
L
7,525
83
529
467
6,804
3,123
0
934
5,776
20,414
0
L
Poseidon
fullebowski
Poseidon
11,394
1,507
1,179
1,639
6,606
2,585
0
900
5,642
26,171
0
W
8,786
1,211
811
1,142
5,842
2,884
512
2,937
2,905
18,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
41,069
99
Minions Killed
115
0
Camps Cleared
0
951,352
Distance Traveled
959,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,172
717
19
2
0
180,721
1
W
Achilles
7,706
771
10
1
0
202,623
1
W
Rama
8,178
818
26
3
0
196,220
0
W
Chernobog
8,375
838
39
4
0
172,006
0
L
Ullr
6,781
678
10
1
0
168,748
0
L
Izanami
6,719
672
11
1
0
196,464
0
W
Hachiman
8,655
866
13
1
0
155,918
1
L
Merlin
7,107
711
28
3
0
205,394
0
L
Poseidon
7,303
730
31
3
0
200,025
0
W
Hera
8,155
816
27
3
0
232,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role