Player Matchup

Chiron
Chiron
PaaFiii
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,505 Elo+
Party 1
Vamana
Vamana
iiTzCharlie 871
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,466 Elo+
Party 2
Mulan
Mulan
l SinPlexk l
Mulan
Level 117
God Stats
16W - 14L
1,607 SR
Queue Stats
63W - 56L
1,501 Elo+
Party 2
Agni
Agni
ninjahdusu
Agni
Level 157
God Stats
2W - 3L
1,497 SR
Queue Stats
21W - 27L
1,482 Elo+
Party 1
Ares
Ares
tssefgrefeew21
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 70
1,521 SR
1,491 Elo+

VS

Team Averages
Level 81
1,444 SR
1,636 Elo+
Kumbhakarna
Kumbhakarna
Duuunte
Kumbhakarna
Level 123
God Stats
2W - 0L
1,653 SR
Queue Stats
31W - 11L
1,719 Elo+
Party 3
Cupid
Cupid
Estruh
Cupid
Level 18
God Stats
4W - 1L
1,307 SR
Queue Stats
48W - 20L
1,720 Elo+
Party 4
Lancelot
Lancelot
Filthycartoo69
Lancelot
Level 159
God Stats
18W - 9L
1,635 SR
Queue Stats
402W - 421L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Illarox
Morgan Le Fay
Level 21
God Stats
4W - 5L
1,312 SR
Queue Stats
91W - 58L
1,571 Elo+
Party 3
Baron Samedi
Baron Samedi
Pred Winter
Baron Samedi
Level 84
God Stats
3W - 1L
1,312 SR
Queue Stats
126W - 62L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PaaFiii
Chiron
13
0 / 5 / 1
7,836
392
7,179
13,428
5,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 0
8,000
400
4,824
21,301
10,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 1
9,293
465
17,454
28,554
21,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 1
9,350
468
8,064
10,721
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 2 / 1
7,669
383
2,154
13,961
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Duuunte
Kumbhakarna
14
1 / 2 / 8
8,628
431
4,940
18,292
20,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Estruh
Cupid
18
1 / 0 / 4
10,928
546
12,199
15,519
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
18
12 / 2 / 6
11,825
591
19,848
15,901
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Illarox
Morgan Le Fay
17
2 / 0 / 2
11,018
551
9,939
11,737
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Pred Winter
Baron Samedi
19
11 / 0 / 4
12,758
638
17,941
14,017
11,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
27
27
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Duuunte
Kumbhakarna
1
2
8
2.5
W
Cupid
Estruh
Cupid
1
0
4
3
W
Lancelot
12
2
6
7.5
W
Morgan Le Fay
Illarox
Morgan Le Fay
2
0
2
3
L
Chiron
PaaFiii
Chiron
0
5
1
0.1
W
Baron Samedi
Pred Winter
Baron Samedi
11
0
4
13
L
1
9
0
0.11
L
2
7
1
0.36
L
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
64,867
87,965
Taken
75,466
56,383
Mitigated
52,624
14,535
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Duuunte
Kumbhakarna
4,940
1,189
0
2,794
18,292
20,892
1,507
2,936
15,356
30,305
0
W
Cupid
Estruh
Cupid
12,199
6,458
472
10,607
15,519
6,956
963
1,468
14,051
0
113,057
W
Lancelot
19,848
6,211
0
6,280
15,901
8,076
3,756
659
15,242
0
100,457
W
Morgan Le Fay
Illarox
Morgan Le Fay
9,939
232
0
3,393
11,737
5,692
204
4,906
6,831
87,348
0
L
Chiron
PaaFiii
Chiron
7,179
2,141
1,022
2,244
13,428
5,229
0
2,741
10,551
0
60,528
W
Baron Samedi
Pred Winter
Baron Samedi
17,941
1,164
1,535
6,537
14,017
11,008
851
249
13,768
88,961
0
L
4,824
1,661
0
2,674
21,301
10,816
0
8,156
12,811
0
64,772
L
17,454
2,931
0
7,597
28,554
21,521
0
12,883
14,810
0
72,531
L
8,064
157
0
0
10,721
4,801
0
4,689
5,586
83,612
0
L
2,154
261
0
998
13,961
14,016
0
2,480
11,387
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
55,157
509
Minions Killed
679
0
Camps Cleared
0
1,808,659
Distance Traveled
1,944,572
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,628
431
36
2
0
376,108
2
W
Cupid
10,928
546
176
9
0
347,926
6
W
Lancelot
11,825
591
122
6
0
495,084
0
W
Morgan Le Fay
11,018
551
162
8
0
378,963
5
L
Chiron
7,836
392
106
5
0
348,067
4
W
Baron Samedi
12,758
638
183
9
0
346,491
4
L
Vamana
8,000
400
99
5
0
401,013
3
L
Mulan
9,293
465
134
7
0
344,446
2
L
Agni
9,350
468
142
7
0
363,499
5
L
Ares
7,669
383
28
1
0
351,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role