Player Matchup

Fafnir
Fafnir
BigB20006569
Fafnir
Level 100
God Stats
13W - 2L
1,829 SR
Queue Stats
263W - 104L
1,710 Elo+
Party 2
Anubis
Anubis
LLPhallus
Anubis
Level 81
God Stats
17W - 7L
1,688 SR
Queue Stats
356W - 312L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
PEACEOFWAR00
Amaterasu
Level 141
God Stats
17W - 4L
1,839 SR
Queue Stats
386W - 135L
1,747 Elo+
Party 2
Thanatos
Thanatos
SaltyPopsicles
Thanatos
Level 45
God Stats
3W - 1L
1,654 SR
Queue Stats
221W - 65L
1,904 Elo+
Party 2
Neith
Neith
Spiker42
Neith
Level 123
God Stats
11W - 4L
1,699 SR
Queue Stats
93W - 66L
1,629 Elo+
Party 2
Team Averages
Level 98
1,742 SR
1,716 Elo+

VS

Team Averages
Level 86
1,594 SR
1,532 Elo+
Ymir
Ymir
JINX-_-Nugget
Ymir
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 47L
1,529 Elo+
Solo
Ravana
Ravana
YaGirlLovesTrev
Ravana
Level 119
God Stats
7W - 6L
1,562 SR
Queue Stats
201W - 201L
1,538 Elo+
Party 1
Arachne
Arachne
Zionx623
Arachne
Level 123
God Stats
9W - 7L
1,541 SR
Queue Stats
118W - 110L
1,541 Elo+
Party 1
Neith
Neith
gamerboy099
Neith
Level 125
God Stats
5W - 5L
1,596 SR
Queue Stats
114W - 105L
1,536 Elo+
Party 1
Chang'e
Chang'e
killerwolf052003
Chang'e
Level 18
God Stats
9W - 3L
1,772 SR
Queue Stats
17W - 14L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 0 / 2
6,177
618
1,843
4,690
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
LLPhallus
Anubis
11
6 / 2 / 1
6,926
693
4,326
5,146
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PEACEOFWAR00
Amaterasu
11
0 / 1 / 2
6,564
656
3,533
7,572
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
8 / 0 / 2
6,754
675
9,612
8,342
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Spiker42
Neith
10
0 / 0 / 3
5,346
535
5,312
4,462
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,872
487
2,197
7,396
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,255
526
4,190
5,954
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zionx623
Arachne
6
1 / 7 / 1
4,619
462
2,895
10,720
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,330
433
4,568
5,262
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 3 / 0
4,914
491
2,786
6,319
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
3
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
2
2
L
0
1
0
0
W
Anubis
LLPhallus
Anubis
6
2
1
3.25
W
Amaterasu
PEACEOFWAR00
Amaterasu
0
1
2
1
W
Thanatos
8
0
2
9
W
Neith
Spiker42
Neith
0
0
3
1.5
L
1
2
0
0.5
L
Arachne
Zionx623
Arachne
1
7
1
0.21
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
16,636
30,212
Taken
35,651
15,163
Mitigated
14,634
22,307
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,843
620
450
2,975
4,690
3,575
0
580
4,110
16,031
0
L
2,197
650
221
2,336
7,396
4,249
0
1,622
5,774
15,955
0
W
Anubis
LLPhallus
Anubis
4,326
927
0
1,919
5,146
2,420
490
1,255
3,785
41,634
0
W
Amaterasu
PEACEOFWAR00
Amaterasu
3,533
1,799
0
4,475
7,572
3,569
1,029
0
7,175
0
48,369
W
Thanatos
9,612
3,837
0
10,619
8,342
3,868
0
1,816
6,376
0
51,037
W
Neith
Spiker42
Neith
5,312
1,934
0
1,869
4,462
1,731
0
1,076
3,386
0
42,450
L
4,190
1,242
0
1,002
5,954
4,673
0
0
5,954
0
33,728
L
Arachne
Zionx623
Arachne
2,895
2,450
0
1,124
10,720
2,429
0
1,111
9,609
0
22,313
L
4,568
1,858
0
1,442
5,262
1,832
0
1,378
3,884
0
26,688
L
2,786
177
150
1,081
6,319
1,451
0
2,058
4,261
21,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
23,990
382
Minions Killed
210
0
Camps Cleared
0
953,671
Distance Traveled
875,046
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,177
618
28
3
0
187,480
2
L
Ymir
4,872
487
14
1
0
183,165
0
W
Anubis
6,926
693
80
8
0
177,098
6
W
Amaterasu
6,564
656
101
10
0
196,007
1
W
Thanatos
6,754
675
85
9
0
212,496
4
W
Neith
5,346
535
88
9
0
180,590
4
L
Ravana
5,255
526
64
6
0
164,486
4
L
Arachne
4,619
462
32
3
0
201,493
3
L
Neith
4,330
433
52
5
0
161,283
3
L
Chang'e
4,914
491
48
5
0
164,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role