Player Matchup

Pele
Pele
Bisse89
Pele
Level 96
God Stats
1W - 4L
1,386 SR
Queue Stats
162W - 190L
1,409 Elo+
Party 2
Olorun
Olorun
DooM69420
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,284 Elo+
Party 2
Erlang Shen
Erlang Shen
Fartosis89
Erlang Shen
Level 69
God Stats
2W - 7L
1,365 SR
Queue Stats
144W - 173L
1,414 Elo+
Party 2
Neith
Neith
Morrbotten
Neith
Level 95
God Stats
13W - 23L
1,330 SR
Queue Stats
110W - 149L
1,372 Elo+
Party 2
Ares
Ares
Torschell_
Ares
Level 8
God Stats
5W - 10L
1,424 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 2
Team Averages
Level 54
1,401 SR
1,367 Elo+

VS

Team Averages
Level 59
1,673 SR
1,707 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arcueìd
Ao Kuang
Level 17
God Stats
4W - 1L
1,855 SR
Queue Stats
67W - 13L
1,900 Elo+
Party 1
Heimdallr
Heimdallr
CronoxRo
Heimdallr
Level 38
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
DivineThighs
Poseidon
Level 43
God Stats
4W - 0L
1,815 SR
Queue Stats
69W - 15L
1,849 Elo+
Party 1
Osiris
Osiris
Уubel
Osiris
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bisse89
Pele
10
2 / 3 / 0
5,796
527
2,408
9,195
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
DooM69420
Olorun
9
1 / 4 / 2
5,350
486
3,644
9,128
4,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Fartosis89
Erlang Shen
8
0 / 6 / 1
5,032
457
4,500
12,050
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
2 / 3 / 1
5,393
490
10,660
7,170
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,855
441
823
9,194
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,895
536
2,998
9,462
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Arcueìd
Ao Kuang
13
11 / 1 / 2
7,857
714
10,039
8,527
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
CronoxRo
Heimdallr
9
2 / 2 / 1
5,804
528
5,701
7,794
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DivineThighs
Poseidon
11
1 / 2 / 2
7,013
638
5,967
5,027
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Уubel
Osiris
12
4 / 1 / 4
7,214
656
7,708
7,704
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
19
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Ao Kuang
Arcueìd
Ao Kuang
11
1
2
12
L
Pele
Bisse89
Pele
2
3
0
0.67
W
Heimdallr
CronoxRo
Heimdallr
2
2
1
1.25
W
Poseidon
DivineThighs
Poseidon
1
2
2
1
L
Olorun
DooM69420
Olorun
1
4
2
0.5
L
Erlang Shen
Fartosis89
Erlang Shen
0
6
1
0.08
L
Neith
2
3
1
0.83
L
0
3
1
0.17
W
Osiris
Уubel
Osiris
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
32,413
46,737
Taken
38,514
24,333
Mitigated
20,953
11,593
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,998
629
476
3,800
9,462
5,591
0
475
8,987
20,539
0
W
Ao Kuang
Arcueìd
Ao Kuang
10,039
3,735
0
4,988
8,527
3,790
0
1,093
7,434
41,292
9,172
L
Pele
Bisse89
Pele
2,408
353
0
2,972
9,195
3,577
0
3,108
6,087
0
31,778
W
Heimdallr
CronoxRo
Heimdallr
5,701
2,156
321
1,638
7,794
2,771
367
171
7,623
0
31,182
W
Poseidon
DivineThighs
Poseidon
5,967
1,604
0
1,196
5,027
1,890
246
2,308
2,719
54,753
0
L
Olorun
DooM69420
Olorun
3,644
2,027
0
1,950
9,128
4,040
0
7,043
2,085
23,719
0
L
Erlang Shen
Fartosis89
Erlang Shen
4,500
3,093
0
3,430
12,050
7,663
0
3,444
8,606
0
25,903
L
Neith
10,660
4,103
0
1,947
7,170
3,545
0
1,674
5,496
0
39,541
L
823
365
0
1,294
9,194
5,508
0
2,628
6,566
8,911
0
W
Osiris
Уubel
Osiris
7,708
3,193
0
4,295
7,704
6,911
0
420
7,284
0
43,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
33,783
228
Minions Killed
362
0
Camps Cleared
0
1,054,865
Distance Traveled
1,087,740
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,895
536
31
3
0
210,653
0
W
Ao Kuang
7,857
714
87
8
0
250,694
1
L
Pele
5,796
527
59
5
0
230,854
2
W
Heimdallr
5,804
528
58
5
0
217,071
2
W
Poseidon
7,013
638
107
10
0
217,615
1
L
Olorun
5,350
486
39
4
0
209,385
0
L
Erlang Shen
5,032
457
51
5
0
221,313
1
L
Neith
5,393
490
68
6
0
225,706
2
L
Ares
4,855
441
11
1
0
167,607
2
W
Osiris
7,214
656
79
7
0
191,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role