Player Matchup

Chiron
Chiron
ChrisNone
Chiron
Level 140
God Stats
12W - 14L
1,576 SR
Queue Stats
934W - 816L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
JJGaming
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,452 Elo+
Party 3
Mercury
Mercury
LexosM
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
jacsong
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 182L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
sydnellia
Baron Samedi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 86L
1,479 Elo+
Party 3
Team Averages
Level 54
1,515 SR
1,479 Elo+

VS

Team Averages
Level 52
1,556 SR
1,522 Elo+
Kukulkan
Kukulkan
AztecKangaroo
Kukulkan
Level 63
God Stats
5W - 1L
1,782 SR
Queue Stats
43W - 41L
1,604 Elo+
Party 1
Fafnir
Fafnir
Darkila1
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,617 Elo+
Party 1
Eset
Eset
Jokerman
Eset
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
208W - 160L
1,588 Elo+
Party 1
Olorun
Olorun
Oldlitz
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,313 Elo+
Solo
Chronos
Chronos
Willzyx
Chronos
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 56L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChrisNone
Chiron
20
11 / 3 / 8
13,036
869
31,484
15,436
8,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
JJGaming
Ne Zha
19
5 / 8 / 9
11,053
737
15,639
20,300
12,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
LexosM
Mercury
15
1 / 9 / 11
9,328
622
11,236
18,553
9,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
jacsong
Achilles
18
3 / 4 / 11
10,600
707
9,149
19,486
42,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
sydnellia
Baron Samedi
13
0 / 8 / 8
8,335
556
5,986
15,999
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AztecKangaroo
Kukulkan
20
7 / 2 / 19
12,405
827
23,880
13,138
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Darkila1
Fafnir
17
3 / 4 / 18
11,586
772
7,052
19,658
27,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
20
13 / 5 / 15
13,894
926
26,664
17,861
9,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Oldlitz
Olorun
18
4 / 3 / 16
11,319
755
8,716
16,826
9,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Willzyx
Chronos
17
5 / 6 / 13
10,681
712
10,897
16,430
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
20
Kills
32
32
Deaths
20
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AztecKangaroo
Kukulkan
7
2
19
8.25
L
Chiron
ChrisNone
Chiron
11
3
8
5
W
Fafnir
Darkila1
Fafnir
3
4
18
3
L
Ne Zha
JJGaming
Ne Zha
5
8
9
1.19
W
Eset
13
5
15
4.1
L
Mercury
LexosM
Mercury
1
9
11
0.72
W
Olorun
Oldlitz
Olorun
4
3
16
4
W
Chronos
Willzyx
Chronos
5
6
13
1.92
L
Achilles
jacsong
Achilles
3
4
11
2.13
L
Baron Samedi
sydnellia
Baron Samedi
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,494
Damage
77,209
89,774
Taken
83,913
81,292
Mitigated
63,923
26,864
Healing
26,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AztecKangaroo
Kukulkan
23,880
2,970
1,277
2,641
13,138
8,135
1,313
33
13,105
55,738
0
L
Chiron
ChrisNone
Chiron
31,484
14,378
1,628
6,524
15,436
8,571
1,320
11,081
4,355
0
61,552
W
Fafnir
Darkila1
Fafnir
7,052
2,904
582
3,416
19,658
27,962
48
2,308
17,350
8,790
0
L
Ne Zha
JJGaming
Ne Zha
15,639
2,465
1,410
5,265
20,300
12,186
0
18,749
1,551
0
30,334
W
Eset
26,664
1,803
4,407
4,902
17,861
9,836
1,928
1,454
16,407
53,696
0
L
Mercury
LexosM
Mercury
11,236
2,887
526
2,034
18,553
9,712
0
15,963
2,590
0
21,024
W
Olorun
Oldlitz
Olorun
8,716
4,437
1,253
5,830
16,826
9,828
1,237
1,166
15,660
21,187
0
W
Chronos
Willzyx
Chronos
10,897
3,430
739
1,619
16,430
8,162
3,088
1,025
15,405
18,597
0
L
Achilles
jacsong
Achilles
9,149
1,079
1,084
3,828
19,486
42,415
0
16,980
2,506
0
17,200
L
Baron Samedi
sydnellia
Baron Samedi
5,986
557
2,152
2,413
15,999
8,408
0
14,436
1,563
12,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
59,885
133
Minions Killed
172
0
Camps Cleared
0
1,200,529
Distance Traveled
1,306,331
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,405
827
64
4
0
284,835
0
L
Chiron
13,036
869
77
5
0
280,747
1
W
Fafnir
11,586
772
3
0
0
255,765
0
L
Ne Zha
11,053
737
12
1
0
228,047
0
W
Eset
13,894
926
51
3
0
258,763
0
L
Mercury
9,328
622
16
1
0
239,767
0
W
Olorun
11,319
755
36
2
0
263,553
0
W
Chronos
10,681
712
18
1
0
243,415
0
L
Achilles
10,600
707
18
1
0
252,605
0
L
Baron Samedi
8,335
556
10
1
0
199,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role