Player Matchup

Artio
Artio
Ironfist75
Artio
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,613 Elo+
Party 1
Erlang Shen
Erlang Shen
WashedPeak6
Erlang Shen
Level 159
God Stats
2W - 5L
1,498 SR
Queue Stats
198W - 156L
1,629 Elo+
Party 1
Zeus
Zeus
xKcub3dx
Zeus
Level 124
God Stats
4W - 2L
1,709 SR
Queue Stats
88W - 52L
1,625 Elo+
Party 1
Team Averages
Level 143
1,569 SR
1,622 Elo+

VS

Team Averages
Level 153
1,676 SR
1,606 Elo+
Cu Chulainn
Cu Chulainn
Jarl Rokkr
Cu Chulainn
Level 160
God Stats
10W - 10L
1,531 SR
Queue Stats
320W - 342L
1,584 Elo+
Solo
Sol
Sol
Lycathon
Sol
Level 149
God Stats
3W - 0L
1,802 SR
Queue Stats
79W - 83L
1,648 Elo+
Solo
Danzaburou
Danzaburou
MaximumSteez
Danzaburou
Level 149
God Stats
3W - 1L
1,695 SR
Queue Stats
25W - 22L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
4 / 5 / 2
11,065
651
13,434
26,998
29,034
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WashedPeak6
Erlang Shen
16
3 / 1 / 4
10,834
637
13,968
21,798
23,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
1 / 6 / 4
10,421
613
12,720
13,546
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jarl Rokkr
Cu Chulainn
17
4 / 6 / 5
11,695
688
17,279
19,904
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 1 / 3
12,781
752
22,245
21,236
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MaximumSteez
Danzaburou
17
1 / 1 / 8
11,590
682
15,836
15,316
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
12
12
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
4
5
2
1
W
Cu Chulainn
Jarl Rokkr
Cu Chulainn
4
6
5
1.08
W
7
1
3
8.5
W
Danzaburou
MaximumSteez
Danzaburou
1
1
8
5
L
Erlang Shen
WashedPeak6
Erlang Shen
3
1
4
5
L
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
55,360
62,342
Taken
56,456
58,119
Mitigated
39,466
15,369
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
13,434
1,080
844
6,631
26,998
29,034
0
10,479
16,201
43,435
0
W
Cu Chulainn
Jarl Rokkr
Cu Chulainn
17,279
3,323
0
4,647
19,904
21,914
56
7,084
12,820
0
47,604
W
22,245
6,227
0
13,370
21,236
10,314
1,793
11,401
9,835
64,147
5,463
W
Danzaburou
MaximumSteez
Danzaburou
15,836
8,163
0
3,715
15,316
7,238
695
7,991
7,325
0
57,999
L
Erlang Shen
WashedPeak6
Erlang Shen
13,968
4,575
0
7,594
21,798
23,227
0
7,096
14,257
0
37,623
L
Zeus
12,720
748
0
300
13,546
5,858
0
3,589
9,648
35,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
36,066
165
Minions Killed
223
7
Camps Cleared
9
963,159
Distance Traveled
913,352
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,065
651
43
3
1
320,542
5
W
Cu Chulainn
11,695
688
53
3
0
330,098
2
W
Sol
12,781
752
86
5
7
297,133
1
W
Danzaburou
11,590
682
84
5
2
286,121
0
L
Erlang Shen
10,834
637
48
3
4
379,177
3
L
Zeus
10,421
613
74
4
2
263,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role