Player Matchup

Scylla
Scylla
Silver II
BorrayoA
Scylla
Silver II
Level 83
God Stats
1W - 8L
1,392 SR
Queue Stats
90W - 92L
1,109 MMR
Solo
Nike
Nike
Silver I
Chinobsc205
Nike
Silver I
Level 159
God Stats
18W - 8L
1,676 SR
Queue Stats
198W - 197L
1,127 MMR
Solo
Skadi
Skadi
Silver III
Memphiscide
Skadi
Silver III
Level 137
God Stats
45W - 41L
1,630 SR
Queue Stats
119W - 121L
1,035 MMR
Solo
Bakasura
Bakasura
Silver I
SquirmyMcWormy_
Bakasura
Silver I
Level 106
God Stats
9W - 13L
1,483 SR
Queue Stats
156W - 158L
1,201 MMR
Solo
Khepri
Khepri
Silver I
Thine-Emperor
Khepri
Silver I
Level 99
God Stats
1W - 3L
1,406 SR
Queue Stats
219W - 233L
1,064 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,517 SR
1,107 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,457 SR
1,142 MMR
Jormungandr
Jormungandr
Silver II
FIRE ELFO
Jormungandr
Silver II
Level 109
God Stats
3W - 1L
1,560 SR
Queue Stats
59W - 88L
987 MMR
Solo
King Arthur
King Arthur
Silver II
Giv toes pls
King Arthur
Silver II
Level 121
God Stats
2W - 3L
1,169 SR
Queue Stats
123W - 127L
1,106 MMR
Party 1
Hera
Hera
Silver II
Hell Luzbel
Hera
Silver II
Level 88
God Stats
11W - 16L
1,470 SR
Queue Stats
284W - 303L
989 MMR
Solo
Cupid
Cupid
Silver II
Mcconnell10c
Cupid
Silver II
Level 101
God Stats
17W - 18L
1,513 SR
Queue Stats
84W - 94L
1,023 MMR
Solo
Lancelot
Lancelot
Gold I
iunm
Lancelot
Gold I
Level 129
God Stats
6W - 4L
1,574 SR
Queue Stats
187W - 179L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BorrayoA
Scylla
13
1 / 3 / 2
7,810
459
2,568
10,159
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 2
8,956
527
12,480
22,198
15,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
8,197
482
9,975
11,214
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
15
5 / 6 / 1
9,266
545
12,746
19,163
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 2
7,355
433
4,476
9,523
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Zhong KuiIzanamiArachneKali

VS

Bans
NemesisAresAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FIRE ELFO
Jormungandr
12
1 / 2 / 2
7,847
462
3,918
13,780
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Giv toes pls
King Arthur
14
1 / 5 / 4
8,403
494
7,700
16,494
10,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 5
9,794
576
8,204
7,043
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
2 / 2 / 1
9,065
533
6,426
10,052
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
iunm
Lancelot
16
13 / 1 / 2
10,432
614
23,058
17,910
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
18
18
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BorrayoA
Scylla
1
3
2
0.67
L
3
5
2
0.8
W
Jormungandr
FIRE ELFO
Jormungandr
1
2
2
1
W
King Arthur
Giv toes pls
King Arthur
1
5
4
0.6
W
1
2
5
1.75
W
2
2
1
1.25
L
3
3
1
1.17
L
Bakasura
5
6
1
0.92
L
0
1
2
1
W
Lancelot
iunm
Lancelot
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
49,306
72,257
Taken
65,279
43,220
Mitigated
37,802
13,274
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BorrayoA
Scylla
2,568
78
0
500
10,159
4,249
284
4,402
5,757
51,413
0
L
12,480
2,478
107
7,087
22,198
15,943
36
2,018
20,180
3,177
72,695
W
Jormungandr
FIRE ELFO
Jormungandr
3,918
1,456
0
968
13,780
11,743
0
2,833
9,620
33,578
0
W
King Arthur
Giv toes pls
King Arthur
7,700
617
0
1,795
16,494
10,810
0
388
15,769
0
49,830
W
8,204
1,293
151
3,214
7,043
3,000
936
1,620
5,293
85,021
0
W
6,426
3,522
276
3,949
10,052
3,764
1,922
1,617
8,155
0
72,780
L
9,975
4,782
0
1,657
11,214
4,629
1,576
1,176
10,038
0
60,927
L
Bakasura
12,746
9,192
0
2,654
19,163
9,027
344
1,726
17,437
0
72,829
L
4,476
982
0
1,269
9,523
9,372
32
2,800
6,723
27,971
0
W
Lancelot
iunm
Lancelot
23,058
8,683
0
3,756
17,910
8,485
0
2,482
14,383
0
72,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
45,541
462
Minions Killed
475
0
Camps Cleared
0
1,553,352
Distance Traveled
1,623,762
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,810
459
80
5
0
311,619
3
L
Nike
8,956
527
125
7
0
301,096
6
W
Jormungandr
7,847
462
38
2
0
288,347
5
W
King Arthur
8,403
494
80
5
0
301,158
0
W
Hera
9,794
576
137
8
0
308,076
2
W
Cupid
9,065
533
118
7
0
311,742
0
L
Skadi
8,197
482
98
6
0
281,854
4
L
Bakasura
9,266
545
122
7
0
346,626
0
L
Khepri
7,355
433
37
2
0
312,157
1
W
Lancelot
10,432
614
102
6
0
414,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role