Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AndrexOM
Poseidon
Level 8
God Stats
6W - 16L
1,394 SR
Queue Stats
9W - 18L
1,359 Elo+
Party 2
Ra
Ra
MRBeeNTR
Ra
Level 44
God Stats
3W - 6L
1,230 SR
Queue Stats
109W - 148L
1,434 Elo+
Party 1
Artemis
Artemis
Schobeilyjkcz
Artemis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,359 Elo+
Party 2
Zeus
Zeus
Языкиэль
Zeus
Level 122
God Stats
90W - 74L
1,582 SR
Queue Stats
382W - 390L
1,526 Elo+
Solo
Team Averages
Level 62
1,441 SR
1,436 Elo+

VS

Team Averages
Level 77
1,584 SR
1,535 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeixemMeSoJogar
Chaac
Level 13
God Stats
2W - 0L
1,857 SR
Queue Stats
97W - 22L
1,769 Elo+
Party 3
Cabrakan
Cabrakan
Quintinhas21
Cabrakan
Level 126
God Stats
7W - 4L
1,682 SR
Queue Stats
142W - 64L
1,672 Elo+
Party 3
Chang'e
Chang'e
Tselluloos
Chang'e
Level 49
God Stats
21W - 23L
1,382 SR
Queue Stats
94W - 99L
1,433 Elo+
Solo
Neith
Neith
traffy3
Neith
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 1
8,594
859
9,963
9,240
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
AndrexOM
Poseidon
15
0 / 5 / 2
9,646
965
5,219
10,069
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 2 / 0
9,189
919
8,545
10,944
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
14
0 / 6 / 1
8,960
896
6,342
12,528
5,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 6 / 0
9,929
993
12,266
11,493
4,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

133

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 9
10,554
1,055
13,177
9,294
6,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 6
9,799
980
3,784
7,972
8,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Quintinhas21
Cabrakan
17
6 / 0 / 15
12,163
1,216
10,519
14,118
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Tselluloos
Chang'e
16
2 / 0 / 6
9,777
978
1,030
6,216
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
traffy3
Neith
18
8 / 2 / 15
12,294
1,229
23,168
9,802
4,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
2
Kills
23
23
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Nox
 
Nox
4
0
9
8.5
L
Poseidon
AndrexOM
Poseidon
0
5
2
0.2
W
3
0
6
6
L
0
2
0
0
W
Cabrakan
Quintinhas21
Cabrakan
6
0
15
13.5
L
Artemis
0
6
1
0.08
W
Chang'e
Tselluloos
Chang'e
2
0
6
5
W
Neith
traffy3
Neith
8
2
15
7.75
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,335
Damage
51,678
54,274
Taken
47,402
20,898
Mitigated
46,929
2,151
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,963
2,990
0
142
9,240
3,275
0
3,340
5,900
14,690
0
W
Nox
 
Nox
13,177
422
0
322
9,294
6,326
0
7,223
2,071
31,344
0
L
Poseidon
AndrexOM
Poseidon
5,219
887
0
0
10,069
3,620
0
3,096
6,973
37,084
0
W
3,784
360
0
414
7,972
8,707
0
5,563
2,409
0
13,936
L
8,545
808
500
213
10,944
4,414
0
5,840
5,104
35,189
0
W
Cabrakan
Quintinhas21
Cabrakan
10,519
1,674
292
4,282
14,118
23,431
0
10,893
3,225
14,265
0
L
Artemis
6,342
2,635
0
872
12,528
5,560
0
6,202
6,326
0
17,249
W
Chang'e
Tselluloos
Chang'e
1,030
172
4,660
2,369
6,216
3,905
0
4,955
1,261
25,350
0
W
Neith
traffy3
Neith
23,168
7,938
0
2,682
9,802
4,560
0
7,359
2,443
0
63,144
L
12,266
886
0
424
11,493
4,029
0
6,248
5,245
25,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,318
Gold Earned
54,587
196
Minions Killed
215
7
Camps Cleared
5
783,297
Distance Traveled
917,906
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,594
859
17
2
0
109,364
0
W
Nox
10,554
1,055
36
4
2
221,875
1
L
Poseidon
9,646
965
66
7
0
180,443
0
W
Chaac
9,799
980
17
2
0
133,673
0
L
Ra
9,189
919
50
5
0
180,915
0
W
Cabrakan
12,163
1,216
4
0
0
180,733
0
L
Artemis
8,960
896
32
3
1
125,070
0
W
Chang'e
9,777
978
46
5
1
183,503
0
W
Neith
12,294
1,229
112
11
2
198,122
0
L
Zeus
9,929
993
31
3
6
187,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role