Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigDogBirm
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,399 Elo+
Party 2
Anubis
Anubis
Saucy_Spry
Anubis
Level 85
God Stats
24W - 18L
1,590 SR
Queue Stats
294W - 323L
1,490 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 87
God Stats
319W - 342L
1,496 SR
Queue Stats
443W - 501L
1,468 Elo+
Solo
Raijin
Raijin
tacojoe1996
Raijin
Level 126
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 2
Team Averages
Level 114
1,553 SR
1,456 Elo+

VS

Team Averages
Level 110
1,546 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Billyw564
Baron Samedi
Level 89
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Heidiboo28
Arachne
Level 52
God Stats
4W - 4L
1,514 SR
Queue Stats
7W - 7L
1,527 Elo+
Party 3
Hades
Hades
JappaHK
Hades
Level 125
God Stats
22W - 22L
1,667 SR
Queue Stats
265W - 233L
1,539 Elo+
Party 1
Shiva
Shiva
Matope7
Shiva
Level 160
God Stats
3W - 1L
1,730 SR
Queue Stats
163W - 189L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeSilly-
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
158W - 125L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 9
9,838
984
8,038
8,455
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 0 / 7
9,835
984
9,293
7,907
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Saucy_Spry
Anubis
16
3 / 3 / 6
10,308
1,031
10,329
10,070
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Sékiro
Nemesis
17
7 / 0 / 5
11,587
1,159
14,359
8,129
3,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
16
1 / 0 / 7
9,792
979
7,348
7,233
3,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

265

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billyw564
Baron Samedi
15
0 / 2 / 3
9,210
921
6,103
7,072
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Heidiboo28
Arachne
15
2 / 5 / 2
9,593
959
4,258
10,665
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
JappaHK
Hades
15
0 / 2 / 3
9,100
910
9,276
13,780
15,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Matope7
Shiva
15
2 / 0 / 3
10,140
1,014
8,988
10,977
12,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
WeSilly-
Ah Muzen Cab
15
1 / 4 / 4
9,867
987
11,069
12,393
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
13
Kills
5
5
Deaths
13
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
9
2.75
W
1
0
7
4.5
L
Baron Samedi
Billyw564
Baron Samedi
0
2
3
0.75
L
Arachne
Heidiboo28
Arachne
2
5
2
0.6
L
Hades
JappaHK
Hades
0
2
3
0.75
L
Shiva
Matope7
Shiva
2
0
3
3.5
W
Anubis
Saucy_Spry
Anubis
3
3
6
2
W
Nemesis
Sékiro
Nemesis
7
0
5
9.5
L
Ah Muzen Cab
WeSilly-
Ah Muzen Cab
1
4
4
0.75
W
Raijin
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,367
Damage
39,694
41,794
Taken
54,887
26,716
Mitigated
43,211
9,119
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,038
244
0
0
8,455
9,094
0
3,236
5,219
17,485
0
W
9,293
473
2,056
1,734
7,907
4,107
0
3,356
4,551
26,226
0
L
Baron Samedi
Billyw564
Baron Samedi
6,103
449
2,020
1,511
7,072
3,427
0
6,112
960
20,181
0
L
Arachne
Heidiboo28
Arachne
4,258
3,082
0
754
10,665
5,966
0
6,049
4,616
0
13,906
L
Hades
JappaHK
Hades
9,276
560
260
1,367
13,780
15,320
0
8,061
5,719
24,165
0
L
Shiva
Matope7
Shiva
8,988
951
644
662
10,977
12,976
0
6,463
4,514
139
30,785
W
Anubis
Saucy_Spry
Anubis
10,329
130
369
1,855
10,070
5,937
0
3,125
6,945
41,399
0
W
Nemesis
Sékiro
Nemesis
14,359
7,508
0
2,122
8,129
3,976
0
2,651
5,478
0
31,179
L
Ah Muzen Cab
WeSilly-
Ah Muzen Cab
11,069
3,972
0
3,670
12,393
5,522
0
8,323
4,070
0
40,823
W
Raijin
7,348
338
58
925
7,233
3,602
0
3,150
4,083
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
47,910
246
Minions Killed
208
7
Camps Cleared
11
1,000,438
Distance Traveled
952,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,838
984
22
2
1
196,589
2
W
Ra
9,835
984
61
6
2
200,009
1
L
Baron Samedi
9,210
921
28
3
0
196,767
0
L
Arachne
9,593
959
25
3
3
197,122
0
L
Hades
9,100
910
42
4
1
185,286
0
L
Shiva
10,140
1,014
33
3
6
204,394
3
W
Anubis
10,308
1,031
60
6
1
178,514
0
W
Nemesis
11,587
1,159
42
4
3
238,095
0
L
Ah Muzen Cab
9,867
987
80
8
1
168,775
0
W
Raijin
9,792
979
61
6
0
187,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role