Player Matchup

Pele
Pele
FallenAngel9231
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,499 Elo+
Party 3
Vamana
Vamana
Inuommaru
Vamana
Level 105
God Stats
1W - 4L
1,377 SR
Queue Stats
346W - 387L
1,363 Elo+
Party 2
Ra
Ra
Jenavive_Boop
Ra
Level 118
God Stats
3W - 6L
1,432 SR
Queue Stats
434W - 473L
1,371 Elo+
Party 2
Ymir
Ymir
NightlyDipDip
Ymir
Level 65
God Stats
1W - 2L
1,711 SR
Queue Stats
10W - 15L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
raheemcamp92886
Ah Muzen Cab
Level 145
God Stats
8W - 8L
1,681 SR
Queue Stats
661W - 691L
1,361 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,409 Elo+

VS

Team Averages
Level 68
1,481 SR
1,357 Elo+
Vulcan
Vulcan
Dankfinger22
Vulcan
Level 85
God Stats
4W - 4L
1,404 SR
Queue Stats
186W - 213L
1,419 Elo+
Solo
Horus
Horus
Flawless-iTzOvA
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 117L
1,381 Elo+
Solo
Bacchus
Bacchus
Maman51
Bacchus
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
473W - 447L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoftClock2
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 54L
1,327 Elo+
Solo
Raijin
Raijin
Zevh4451
Raijin
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
136W - 153L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 9
11,991
666
12,059
25,907
12,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Inuommaru
Vamana
20
3 / 5 / 13
12,486
694
16,680
30,791
33,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 11
11,503
639
14,957
22,376
17,304
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
5 / 5 / 11
12,400
689
18,446
34,481
36,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
raheemcamp92886
Ah Muzen Cab
18
6 / 6 / 7
12,144
675
22,057
16,299
6,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 2 / 18
13,186
733
36,531
15,428
9,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 14
13,099
728
16,370
24,950
29,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Maman51
Bacchus
19
4 / 4 / 17
12,307
684
13,753
24,142
43,194
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SoftClock2
Cu Chulainn
17
3 / 7 / 20
11,863
659
19,110
28,842
25,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Zevh4451
Raijin
20
11 / 8 / 14
14,082
782
27,531
24,736
14,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
112
23
Kills
29
29
Deaths
23
51
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
2
18
7.5
L
6
10
9
1.05
W
5
2
14
6
L
Vamana
Inuommaru
Vamana
3
5
13
1.9
L
3
3
11
2.83
W
Bacchus
Maman51
Bacchus
4
4
17
3.13
L
5
5
11
2.1
W
Cu Chulainn
SoftClock2
Cu Chulainn
3
7
20
1.86
W
Raijin
Zevh4451
Raijin
11
8
14
2.25
L
Ah Muzen Cab
raheemcamp92886
Ah Muzen Cab
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,199
Damage
113,295
129,854
Taken
118,098
106,565
Mitigated
122,506
57,536
Healing
46,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
36,531
12,009
3,192
3,229
15,428
9,507
1,759
3,605
11,823
67,165
0
L
12,059
2,070
1,564
5,096
25,907
12,401
1,137
17,014
8,893
0
28,379
W
16,370
7,353
8,316
11,922
24,950
29,547
2,274
7,995
16,955
0
29,850
L
Vamana
Inuommaru
Vamana
16,680
10,166
5,271
10,759
30,791
33,784
225
16,016
14,775
0
35,717
L
14,957
1,935
9,483
9,457
22,376
17,304
258
11,674
10,702
37,752
0
W
Bacchus
Maman51
Bacchus
13,753
1,983
3,513
4,774
24,142
43,194
555
6,815
17,327
19,918
0
L
18,446
1,163
399
9,200
34,481
36,211
183
25,087
9,394
29,098
0
W
Cu Chulainn
SoftClock2
Cu Chulainn
19,110
3,121
841
5,869
28,842
25,911
1,649
9,731
19,111
7,510
26,009
W
Raijin
Zevh4451
Raijin
27,531
4,769
1,322
3,860
24,736
14,347
727
5,257
19,479
53,197
0
L
Ah Muzen Cab
raheemcamp92886
Ah Muzen Cab
22,057
9,768
1,131
5,176
16,299
6,865
0
11,729
4,570
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,524
Gold Earned
64,537
178
Minions Killed
188
0
Camps Cleared
0
1,369,152
Distance Traveled
1,496,358
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,186
733
73
4
0
312,410
1
L
Pele
11,991
666
23
1
0
302,163
0
W
Horus
13,099
728
21
1
0
343,929
0
L
Vamana
12,486
694
32
2
0
309,543
0
L
Ra
11,503
639
43
2
0
298,730
0
W
Bacchus
12,307
684
10
1
0
345,092
0
L
Ymir
12,400
689
37
2
0
260,988
1
W
Cu Chulainn
11,863
659
25
1
0
240,129
0
W
Raijin
14,082
782
59
3
0
254,798
0
L
Ah Muzen Cab
12,144
675
43
2
0
197,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role