Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarkGrimKing
Ah Muzen Cab
Level 33
God Stats
9W - 4L
1,503 SR
Queue Stats
156W - 207L
1,274 Elo+
Party 1
Geb
Geb
DarkGrimSlave
Geb
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
522W - 560L
1,319 Elo+
Party 1
Hun Batz
Hun Batz
DeadReaper_Death
Hun Batz
Level 85
God Stats
6W - 6L
1,272 SR
Queue Stats
135W - 158L
1,349 Elo+
Solo
Team Averages
Level 60
1,425 SR
1,314 Elo+

VS

Team Averages
Level 50
1,582 SR
1,285 Elo+
Aphrodite
Aphrodite
EglefinOrque202
Aphrodite
Level 50
God Stats
3W - 2L
1,513 SR
Queue Stats
56W - 72L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Terminus06
Heimdallr
Level 87
God Stats
1W - 1L
1,423 SR
Queue Stats
53W - 68L
1,320 Elo+
Party 2
Yemoja
Yemoja
chirpy_yawl6
Yemoja
Level 12
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkGrimKing
Ah Muzen Cab
19
6 / 0 / 6
12,825
713
32,796
14,343
7,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 7
11,644
647
12,417
17,646
10,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 1 / 7
12,711
706
18,042
13,446
6,710
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EglefinOrque202
Aphrodite
16
1 / 3 / 2
10,362
576
8,734
22,630
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Terminus06
Heimdallr
15
3 / 3 / 1
10,746
597
18,757
18,784
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
14
0 / 6 / 4
10,978
610
6,294
29,483
26,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarkGrimKing
Ah Muzen Cab
6
0
6
9
W
1
3
7
1.5
W
5
1
7
8.5
L
Aphrodite
EglefinOrque202
Aphrodite
1
3
2
0.67
L
Heimdallr
Terminus06
Heimdallr
3
3
1
1.17
L
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,255
Damage
33,785
45,435
Taken
70,897
24,667
Mitigated
46,241
18,251
Healing
31,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarkGrimKing
Ah Muzen Cab
32,796
24,360
0
10,936
14,343
7,210
1,716
3,093
10,809
0
78,570
W
12,417
35
0
3,916
17,646
10,747
0
7,080
10,566
44,054
0
W
18,042
1,785
0
3,399
13,446
6,710
1,223
5,659
7,787
0
58,407
L
Aphrodite
EglefinOrque202
Aphrodite
8,734
569
12,327
12,791
22,630
10,077
0
4,201
18,429
35,100
0
L
Heimdallr
Terminus06
Heimdallr
18,757
9,237
0
403
18,784
9,982
0
4,927
13,857
0
56,352
L
Yemoja
6,294
1,725
1,682
4,507
29,483
26,182
39
3,551
25,932
17,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
32,086
225
Minions Killed
171
11
Camps Cleared
2
1,101,632
Distance Traveled
873,801
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,825
713
102
6
2
339,233
0
W
Geb
11,644
647
61
3
3
360,704
5
W
Hun Batz
12,711
706
62
3
6
401,695
2
L
Aphrodite
10,362
576
64
4
0
325,824
0
L
Heimdallr
10,746
597
92
5
2
304,960
3
L
Yemoja
10,978
610
15
1
0
243,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role