Player Matchup

Da Ji
Da Ji
ADEBOO
Da Ji
Level 88
God Stats
4W - 6L
1,740 SR
Queue Stats
419W - 397L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
Kastamere
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,444 Elo+
Solo
Artemis
Artemis
Leviash95
Artemis
Level 109
God Stats
13W - 6L
1,518 SR
Queue Stats
355W - 346L
1,533 Elo+
Party 1
Hachiman
Hachiman
MrSonderbar
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
romport
Ne Zha
Level 106
God Stats
4W - 8L
1,360 SR
Queue Stats
231W - 223L
1,556 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,515 Elo+

VS

Team Averages
Level 121
1,517 SR
1,478 Elo+
Merlin
Merlin
FeDos97
Merlin
Level 146
God Stats
5W - 2L
1,774 SR
Queue Stats
285W - 268L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Kadossa
Ne Zha
Level 108
God Stats
8W - 10L
1,508 SR
Queue Stats
503W - 485L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Zanatar
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 142L
1,476 Elo+
Solo
Fafnir
Fafnir
xLeGacy Zeus
Fafnir
Level 160
God Stats
5W - 10L
1,278 SR
Queue Stats
788W - 779L
1,524 Elo+
Solo
Rama
Rama
растоман
Rama
Level 110
God Stats
2W - 2L
1,526 SR
Queue Stats
301W - 299L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ADEBOO
Da Ji
16
2 / 6 / 9
10,270
604
12,001
17,229
8,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Kastamere
Ao Kuang
19
9 / 4 / 5
11,940
702
15,491
15,982
9,429
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
Leviash95
Artemis
18
5 / 5 / 10
11,398
670
23,364
13,809
6,588
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
MrSonderbar
Hachiman
18
2 / 9 / 8
11,167
657
15,415
21,414
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
romport
Ne Zha
20
4 / 3 / 11
11,952
703
24,615
14,968
8,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FeDos97
Merlin
19
4 / 4 / 9
12,243
720
12,080
15,254
9,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Kadossa
Ne Zha
20
6 / 5 / 9
12,440
732
20,312
21,703
16,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Zanatar
Kuzenbo
18
3 / 4 / 18
12,478
734
13,051
35,714
63,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
20
5 / 3 / 17
13,738
808
11,548
22,175
44,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 6 / 10
12,596
741
16,464
17,820
9,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
22
Kills
26
27
Deaths
22
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ADEBOO
Da Ji
2
6
9
1.08
W
Merlin
FeDos97
Merlin
4
4
9
2.13
W
Ne Zha
Kadossa
Ne Zha
6
5
9
2.1
L
Ao Kuang
Kastamere
Ao Kuang
9
4
5
2.88
L
Artemis
Leviash95
Artemis
5
5
10
2
L
Hachiman
MrSonderbar
Hachiman
2
9
8
0.67
W
Kuzenbo
Zanatar
Kuzenbo
3
4
18
3
L
Ne Zha
romport
Ne Zha
4
3
11
3.17
W
Fafnir
5
3
17
4.5
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,886
Damage
73,455
83,402
Taken
112,666
42,688
Mitigated
142,245
27,071
Healing
41,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ADEBOO
Da Ji
12,001
604
635
2,414
17,229
8,350
0
9,269
7,960
0
19,125
W
Merlin
FeDos97
Merlin
12,080
241
1,710
3,058
15,254
9,118
1,922
3,639
11,615
32,332
0
W
Ne Zha
Kadossa
Ne Zha
20,312
1,405
1,460
6,487
21,703
16,032
1,772
2,412
19,291
0
44,739
L
Ao Kuang
Kastamere
Ao Kuang
15,491
4,930
1,562
5,891
15,982
9,429
536
6,942
9,040
18,644
0
L
Artemis
Leviash95
Artemis
23,364
6,923
2,156
1,482
13,809
6,588
660
6,576
7,233
0
44,609
L
Hachiman
MrSonderbar
Hachiman
15,415
8,117
447
3,303
21,414
9,971
800
6,614
14,800
0
37,392
W
Kuzenbo
Zanatar
Kuzenbo
13,051
3,634
1,243
13,449
35,714
63,227
1,251
3,189
32,525
21,499
0
L
Ne Zha
romport
Ne Zha
24,615
3,475
3,186
5,995
14,968
8,350
203
7,278
7,690
0
49,547
W
Fafnir
11,548
5,673
2,937
6,647
22,175
44,574
1,224
3,821
18,354
29,297
0
W
16,464
9,161
1,434
3,223
17,820
9,294
3,681
2,430
15,390
0
36,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
63,495
163
Minions Killed
169
0
Camps Cleared
0
1,431,284
Distance Traveled
1,455,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,270
604
11
1
0
308,175
2
W
Merlin
12,243
720
49
3
0
275,263
0
W
Ne Zha
12,440
732
39
2
0
315,628
0
L
Ao Kuang
11,940
702
4
0
0
276,026
1
L
Artemis
11,398
670
35
2
0
276,118
0
L
Hachiman
11,167
657
69
4
0
238,170
0
W
Kuzenbo
12,478
734
5
0
0
292,296
1
L
Ne Zha
11,952
703
44
3
0
332,795
0
W
Fafnir
13,738
808
28
2
0
301,604
1
W
Rama
12,596
741
48
3
0
270,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role