Player Matchup

Zeus
Zeus
F3RRAR
Zeus
Level 126
God Stats
42W - 31L
1,566 SR
Queue Stats
296W - 353L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
ObamNum1
Danzaburou
Level 109
God Stats
1W - 3L
1,363 SR
Queue Stats
19W - 25L
1,478 Elo+
Solo
Cupid
Cupid
Vegetakhil
Cupid
Level 105
God Stats
3W - 12L
1,291 SR
Queue Stats
265W - 331L
1,493 Elo+
Party 1
Shiva
Shiva
reaper07z1
Shiva
Level 109
God Stats
24W - 22L
1,474 SR
Queue Stats
291W - 389L
1,486 Elo+
Party 1
Lancelot
Lancelot
westshooting
Lancelot
Level 66
God Stats
6W - 4L
1,558 SR
Queue Stats
91W - 92L
1,469 Elo+
Solo
Team Averages
Level 103
1,450 SR
1,489 Elo+

VS

Team Averages
Level 52
1,645 SR
1,686 Elo+
Zhong Kui
Zhong Kui
Apivorous
Zhong Kui
Level 66
God Stats
8W - 2L
1,765 SR
Queue Stats
144W - 82L
1,719 Elo+
Party 2
Neith
Neith
Crecko
Neith
Level 67
God Stats
2W - 0L
1,463 SR
Queue Stats
98W - 48L
1,735 Elo+
Party 2
Xing Tian
Xing Tian
Hatsulationulese
Xing Tian
Level 40
God Stats
4W - 3L
1,386 SR
Queue Stats
50W - 31L
1,598 Elo+
Party 2
Bastet
Bastet
LaysOriginal
Bastet
Level 58
God Stats
34W - 15L
1,836 SR
Queue Stats
170W - 100L
1,672 Elo+
Party 2
Aphrodite
Aphrodite
OatsQuakin
Aphrodite
Level 28
God Stats
2W - 0L
1,773 SR
Queue Stats
78W - 33L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
F3RRAR
Zeus
19
8 / 5 / 3
15,098
1,161
34,149
20,757
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
ObamNum1
Danzaburou
19
1 / 14 / 8
13,147
1,011
19,411
33,237
14,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
18
2 / 8 / 2
12,242
942
10,258
23,435
8,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
20
1 / 6 / 9
13,322
1,025
23,926
25,888
31,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
westshooting
Lancelot
18
2 / 15 / 4
12,049
927
13,639
29,202
21,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apivorous
Zhong Kui
20
15 / 3 / 21
15,605
1,200
34,890
22,562
18,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Crecko
Neith
20
13 / 2 / 24
16,070
1,236
40,088
21,421
9,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
20
3 / 2 / 33
13,432
1,033
13,932
26,401
30,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
20
14 / 3 / 22
15,039
1,157
29,469
20,164
8,670
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
OatsQuakin
Aphrodite
20
3 / 4 / 26
12,867
990
8,280
15,430
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
174
14
Kills
48
48
Deaths
14
26
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Apivorous
Zhong Kui
15
3
21
8.5
W
Neith
Crecko
Neith
13
2
24
12.5
L
Zeus
F3RRAR
Zeus
8
5
3
1.9
W
Xing Tian
3
2
33
9.75
W
Bastet
14
3
22
8.33
W
Aphrodite
OatsQuakin
Aphrodite
3
4
26
4
L
Danzaburou
ObamNum1
Danzaburou
1
14
8
0.36
L
Cupid
2
8
2
0.38
L
Shiva
1
6
9
0.92
L
Lancelot
westshooting
Lancelot
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,383
Damage
126,659
132,519
Taken
105,978
83,672
Mitigated
76,895
12,335
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Apivorous
Zhong Kui
34,890
3,168
1,018
9,967
22,562
18,590
0
5,204
17,079
50,132
0
W
Neith
Crecko
Neith
40,088
23,775
0
6,597
21,421
9,798
0
7,913
13,177
0
84,131
L
Zeus
F3RRAR
Zeus
34,149
872
0
489
20,757
7,431
0
9,028
11,729
58,809
0
W
Xing Tian
13,932
1,917
1,234
2,063
26,401
30,880
0
7,721
18,324
26,161
0
W
Bastet
29,469
7,832
0
1,963
20,164
8,670
0
7,595
12,304
0
41,946
W
Aphrodite
OatsQuakin
Aphrodite
8,280
2,174
4,609
4,105
15,430
8,957
0
6,062
9,252
13,055
0
L
Danzaburou
ObamNum1
Danzaburou
19,411
9,747
66
5,954
33,237
14,070
0
12,631
20,606
0
47,757
L
Cupid
10,258
7,029
362
1,631
23,435
8,789
0
12,309
11,126
0
44,955
L
Shiva
23,926
2,016
567
3,266
25,888
31,722
0
12,301
13,587
914
42,278
L
Lancelot
westshooting
Lancelot
13,639
2,875
0
0
29,202
21,660
0
10,833
18,369
0
22,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,858
Gold Earned
73,013
260
Minions Killed
233
8
Camps Cleared
5
1,183,782
Distance Traveled
1,224,381
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,605
1,200
32
2
2
238,998
0
W
Neith
16,070
1,236
125
10
0
226,990
0
L
Zeus
15,098
1,161
53
4
4
264,339
4
W
Xing Tian
13,432
1,033
31
2
1
247,939
0
W
Bastet
15,039
1,157
34
3
2
261,877
1
W
Aphrodite
12,867
990
11
1
0
248,577
2
L
Danzaburou
13,147
1,011
68
5
2
207,337
0
L
Cupid
12,242
942
78
6
1
225,895
0
L
Shiva
13,322
1,025
41
3
1
276,901
2
L
Lancelot
12,049
927
20
2
0
209,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role