Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CeQota1
Nu Wa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 15L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
Guto0Bueno
Guan Yu
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 11L
1,700 Elo+
Party 2
Raijin
Raijin
Herdt
Raijin
Level 160
God Stats
4W - 1L
1,891 SR
Queue Stats
170W - 90L
1,631 Elo+
Party 2
Jing Wei
Jing Wei
Qwäsër
Jing Wei
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 85L
1,683 Elo+
Party 2
Team Averages
Level 149
1,578 SR
1,626 Elo+

VS

Team Averages
Level 136
1,524 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CriaJames
Chaac
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
452W - 470L
1,441 Elo+
Solo
Xbalanque
Xbalanque
DevZz
Xbalanque
Level 143
God Stats
0W - 2L
1,621 SR
Queue Stats
18W - 24L
1,461 Elo+
Solo
Chronos
Chronos
Kalyptus
Chronos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 174L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 18
8,416
842
12,193
17,153
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
CeQota1
Nu Wa
15
4 / 1 / 13
8,548
855
11,032
7,081
2,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Guto0Bueno
Guan Yu
14
5 / 1 / 10
8,450
845
6,867
21,495
17,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Herdt
Raijin
16
9 / 3 / 10
9,794
979
13,987
8,424
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Qwäsër
Jing Wei
17
6 / 1 / 16
9,407
941
14,414
13,889
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 6 / 2
7,447
745
7,337
12,500
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
12
1 / 6 / 3
7,116
712
8,979
12,021
4,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
CriaJames
Chaac
15
4 / 4 / 4
8,604
860
13,748
12,933
11,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
DevZz
Xbalanque
14
2 / 4 / 5
7,390
739
16,794
12,141
4,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Kalyptus
Chronos
12
0 / 5 / 5
6,779
678
9,427
13,275
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
25
Kills
9
9
Deaths
25
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
18
3.33
L
Chang'e
 
Chang'e
2
6
2
0.5
L
Chiron
 
Chiron
1
6
3
0.42
W
Nu Wa
CeQota1
Nu Wa
4
1
13
10.5
L
Chaac
CriaJames
Chaac
4
4
4
1.5
L
Xbalanque
DevZz
Xbalanque
2
4
5
1.13
W
Guan Yu
Guto0Bueno
Guan Yu
5
1
10
10
W
Raijin
Herdt
Raijin
9
3
10
4.67
L
Chronos
Kalyptus
Chronos
0
5
5
0.5
W
Jing Wei
Qwäsër
Jing Wei
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
56,285
68,042
Taken
62,870
50,230
Mitigated
29,778
39,956
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,193
1,144
3,208
2,977
17,153
20,424
112
4,068
12,821
19,857
0
L
Chang'e
 
Chang'e
7,337
1,217
5,353
2,903
12,500
4,195
0
6,319
5,974
14,041
0
L
Chiron
 
Chiron
8,979
2,114
1,847
1,373
12,021
4,327
0
7,918
4,072
0
20,306
W
Nu Wa
CeQota1
Nu Wa
11,032
2,118
2,865
1,653
7,081
2,931
1,052
2,636
4,411
20,966
0
L
Chaac
CriaJames
Chaac
13,748
1,932
72
2,396
12,933
11,807
0
6,358
6,376
0
30,000
L
Xbalanque
DevZz
Xbalanque
16,794
10,043
943
3,445
12,141
4,915
0
8,034
4,107
0
23,508
W
Guan Yu
Guto0Bueno
Guan Yu
6,867
1,246
8,851
12,776
21,495
17,595
625
5,992
15,227
0
14,201
W
Raijin
Herdt
Raijin
13,987
455
1,682
678
8,424
3,287
622
1,035
7,331
23,588
0
L
Chronos
Kalyptus
Chronos
9,427
2,612
628
2,637
13,275
4,534
0
8,583
4,603
18,076
0
W
Jing Wei
Qwäsër
Jing Wei
14,414
10,746
500
4,766
13,889
5,993
1,577
2,347
11,488
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
37,336
106
Minions Killed
97
0
Camps Cleared
0
1,008,621
Distance Traveled
906,239
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,416
842
13
1
0
199,153
0
L
Chang'e
7,447
745
15
2
0
169,501
1
L
Chiron
7,116
712
33
3
0
163,190
1
W
Nu Wa
8,548
855
23
2
0
184,806
0
L
Chaac
8,604
860
20
2
0
203,458
0
L
Xbalanque
7,390
739
10
1
0
178,069
0
W
Guan Yu
8,450
845
14
1
0
233,091
0
W
Raijin
9,794
979
24
2
0
196,330
4
L
Chronos
6,779
678
19
2
0
192,021
1
W
Jing Wei
9,407
941
32
3
0
195,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role