Player Matchup

Sun Wukong
Sun Wukong
Gold I
AlpaKennyJuan
Sun Wukong
Gold I
Level 69
God Stats
1W - 2L
1,706 SR
Queue Stats
156W - 152L
1,760 MMR
Solo
Cupid
Cupid
Diamond II
Chef
Cupid
Diamond II
Level 160
God Stats
0W - 1L
1,755 SR
Queue Stats
75W - 48L
2,708 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
DomtheBomb20
Cabrakan
Diamond III
Level 159
God Stats
5W - 7L
1,547 SR
Queue Stats
562W - 549L
2,156 MMR
Solo
Lancelot
Lancelot
Masters
Draĩden
Lancelot
Masters
Level 87
God Stats
0W - 2L
1,505 SR
Queue Stats
371W - 351L
2,235 MMR
Solo
Janus
Janus
Diamond II
Ráni
Janus
Diamond II
Level 153
God Stats
3W - 1L
2,018 SR
Queue Stats
37W - 18L
2,477 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,706 SR
2,267 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,572 SR
2,216 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
Aìdos
Scylla
Masters
Level 145
God Stats
50W - 50L
1,693 SR
Queue Stats
346W - 362L
2,493 MMR
Solo
Charybdis
Charybdis
Gold I
JeanJT
Charybdis
Gold I
Level 100
God Stats
2W - 2L
1,448 SR
Queue Stats
95W - 87L
1,649 MMR
Party 1
Hercules
Hercules
Masters
NotAValveGame
Hercules
Masters
Level 160
God Stats
5W - 8L
1,599 SR
Queue Stats
373W - 346L
2,963 MMR
Solo
Bastet
Bastet
Masters
Zeldа
Bastet
Masters
Level 128
God Stats
9W - 5L
1,621 SR
Queue Stats
91W - 64L
2,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlpaKennyJuan
Sun Wukong
19
0 / 2 / 4
13,337
494
14,427
26,893
31,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Chef
Cupid
20
4 / 4 / 2
14,315
530
15,918
22,643
10,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
DomtheBomb20
Cabrakan
14
1 / 5 / 9
11,155
413
6,497
34,852
51,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Draĩden
Lancelot
20
4 / 7 / 1
13,839
513
14,496
26,231
13,874
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ráni
Janus
19
2 / 2 / 4
12,878
477
19,358
11,968
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaCliodhnaDa Ji

VS

Bans
KaliNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
1 / 3 / 13
12,311
456
5,362
23,087
23,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Aìdos
Scylla
20
6 / 3 / 12
13,709
508
24,503
14,512
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
JeanJT
Charybdis
20
5 / 4 / 7
14,248
528
21,196
22,178
10,710
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
NotAValveGame
Hercules
20
2 / 0 / 5
14,907
552
17,754
28,552
36,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Zeldа
Bastet
20
6 / 1 / 9
14,166
525
23,786
23,735
12,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
20
20
Deaths
11
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
13
2.5
L
Sun Wukong
AlpaKennyJuan
Sun Wukong
0
2
4
1
W
Scylla
Aìdos
Scylla
6
3
12
4
L
Cupid
Chef
Cupid
4
4
2
1.25
L
Cabrakan
DomtheBomb20
Cabrakan
1
5
9
1.1
L
Lancelot
Draĩden
Lancelot
4
7
1
0.64
W
Charybdis
JeanJT
Charybdis
5
4
7
2.13
W
Hercules
NotAValveGame
Hercules
2
0
5
4.5
L
Janus
Ráni
Janus
2
2
4
2
W
Bastet
Zeldа
Bastet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,696
Damage
92,601
122,587
Taken
112,064
113,401
Mitigated
89,882
37,424
Healing
38,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,362
1,506
1,271
3,380
23,087
23,797
315
5,321
17,508
32,286
0
L
Sun Wukong
AlpaKennyJuan
Sun Wukong
14,427
3,020
0
12,639
26,893
31,465
528
3,630
23,263
0
116,772
W
Scylla
Aìdos
Scylla
24,503
2,606
0
4,085
14,512
6,159
1,298
4,497
9,795
137,797
0
L
Cupid
Chef
Cupid
15,918
8,017
1,099
8,131
22,643
10,722
73
4,555
18,088
0
162,201
L
Cabrakan
DomtheBomb20
Cabrakan
6,497
1,004
0
2,460
34,852
51,973
0
10,300
24,327
15,428
0
L
Lancelot
Draĩden
Lancelot
14,496
2,683
0
10,142
26,231
13,874
0
8,508
17,723
0
153,140
W
Charybdis
JeanJT
Charybdis
21,196
10,585
0
9,518
22,178
10,710
3,189
5,235
16,775
0
157,121
W
Hercules
NotAValveGame
Hercules
17,754
4,480
0
13,032
28,552
36,322
1,011
4,127
24,268
0
138,758
L
Janus
Ráni
Janus
19,358
564
420
2,533
11,968
5,367
61
3,802
8,166
120,971
0
W
Bastet
Zeldа
Bastet
23,786
8,583
0
7,296
23,735
12,894
1,851
5,737
17,760
0
165,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,524
Gold Earned
69,341
840
Minions Killed
914
0
Camps Cleared
0
2,686,709
Distance Traveled
2,761,022
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,311
456
35
1
0
514,144
8
L
Sun Wukong
13,337
494
200
7
0
551,932
6
W
Scylla
13,709
508
213
8
0
522,399
13
L
Cupid
14,315
530
222
8
0
470,847
11
L
Cabrakan
11,155
413
29
1
0
520,372
8
L
Lancelot
13,839
513
201
7
0
572,699
3
W
Charybdis
14,248
528
224
8
0
490,333
3
W
Hercules
14,907
552
261
10
0
596,820
9
L
Janus
12,878
477
188
7
0
570,859
15
W
Bastet
14,166
525
181
7
0
637,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role