Player Matchup

Anhur
Anhur
Havin_Motion83
Anhur
Level 87
God Stats
96W - 147L
1,431 SR
Queue Stats
806W - 932L
1,449 Elo+
Solo
Fenrir
Fenrir
Maxoirown
Fenrir
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 83L
1,411 Elo+
Solo
Chiron
Chiron
NyT I Miguel I
Chiron
Level 155
God Stats
2W - 0L
1,213 SR
Queue Stats
189W - 182L
1,541 Elo+
Solo
Ares
Ares
primoxdlol
Ares
Level 60
God Stats
5W - 4L
1,448 SR
Queue Stats
19W - 17L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
thomas200
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 82
1,418 SR
1,439 Elo+

VS

Team Averages
Level 64
1,528 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArizonaCan5318
Danzaburou
Level 7
God Stats
6W - 5L
1,426 SR
Queue Stats
9W - 15L
1,225 Elo+
Party 2
Da Ji
Da Ji
Exhvvn
Da Ji
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,353 Elo+
Solo
Zeus
Zeus
One-PunchKill
Zeus
Level 84
God Stats
0W - 2L
1,644 SR
Queue Stats
6W - 7L
1,559 Elo+
Solo
The Morrigan
The Morrigan
lX Drexm lX
The Morrigan
Level 45
God Stats
3W - 4L
1,569 SR
Queue Stats
81W - 103L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 14
12,686
1,269
11,793
9,036
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Maxoirown
Fenrir
17
6 / 3 / 12
11,304
1,130
14,476
11,564
7,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 1 / 12
12,880
1,288
22,492
8,054
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 1 / 17
12,212
1,221
12,567
15,403
20,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
thomas200
Gilgamesh
16
0 / 0 / 10
10,090
1,009
2,188
6,873
8,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

300

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 2
9,668
967
7,589
12,221
22,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ArizonaCan5318
Danzaburou
15
1 / 6 / 3
9,982
998
10,063
16,072
7,424
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Exhvvn
Da Ji
15
2 / 10 / 2
9,964
996
10,518
18,719
9,541
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 6 / 3
9,398
940
7,444
10,237
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
lX Drexm lX
The Morrigan
15
1 / 7 / 2
9,395
940
7,190
12,672
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
29
Kills
5
5
Deaths
29
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
2
2
L
Danzaburou
ArizonaCan5318
Danzaburou
1
6
3
0.42
L
Da Ji
Exhvvn
Da Ji
2
10
2
0.3
W
9
0
14
16
W
Fenrir
Maxoirown
Fenrir
6
3
12
4
W
11
1
12
17
L
0
6
3
0.25
L
The Morrigan
lX Drexm lX
The Morrigan
1
7
2
0.29
W
3
1
17
11.5
W
Gilgamesh
thomas200
Gilgamesh
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,516
Damage
42,804
50,930
Taken
69,921
46,112
Mitigated
48,473
9,474
Healing
1,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,589
1,042
0
0
12,221
22,308
0
2,609
9,612
17,239
0
L
Danzaburou
ArizonaCan5318
Danzaburou
10,063
3,758
0
807
16,072
7,424
0
4,480
11,592
0
24,227
L
Da Ji
Exhvvn
Da Ji
10,518
3,559
0
316
18,719
9,541
0
2,738
15,981
0
19,663
W
11,793
5,632
0
128
9,036
5,077
0
4,251
4,785
0
36,087
W
Fenrir
Maxoirown
Fenrir
14,476
2,285
0
1,505
11,564
7,769
0
4,187
7,377
56
23,723
W
22,492
8,086
1,073
2,178
8,054
4,372
0
4,031
4,023
0
53,756
L
7,444
2,266
0
0
10,237
3,818
0
1,652
8,585
23,856
0
L
The Morrigan
lX Drexm lX
The Morrigan
7,190
1,012
0
54
12,672
5,382
0
1,088
11,584
18,288
3,856
W
12,567
590
0
1,260
15,403
20,808
0
5,328
10,075
20,344
0
W
Gilgamesh
thomas200
Gilgamesh
2,188
719
1,804
1,526
6,873
8,086
0
3,256
3,617
0
11,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
48,407
181
Minions Killed
149
9
Camps Cleared
3
841,739
Distance Traveled
857,158
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,668
967
17
2
1
169,178
1
L
Danzaburou
9,982
998
34
3
0
185,872
0
L
Da Ji
9,964
996
25
3
2
184,996
0
W
Anhur
12,686
1,269
52
5
1
185,648
0
W
Fenrir
11,304
1,130
16
2
3
198,750
0
W
Chiron
12,880
1,288
79
8
4
174,054
2
L
Zeus
9,398
940
36
4
0
151,149
0
L
The Morrigan
9,395
940
37
4
0
165,963
0
W
Ares
12,212
1,221
13
1
1
194,952
0
W
Gilgamesh
10,090
1,009
21
2
0
88,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role