Player Matchup

Olorun
Olorun
ACE_Villin
Olorun
Level 62
God Stats
26W - 13L
1,785 SR
Queue Stats
356W - 360L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
BxxndzSoSnag
Ratatoskr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 145L
1,338 Elo+
Solo
Mercury
Mercury
CrystaIust-
Mercury
Level 45
God Stats
9W - 9L
1,429 SR
Queue Stats
92W - 89L
1,313 Elo+
Solo
Skadi
Skadi
MewtayTFkid
Skadi
Level 41
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Agni
Agni
NymphoPogger
Agni
Level 64
God Stats
0W - 4L
1,195 SR
Queue Stats
312W - 320L
1,300 Elo+
Solo
Team Averages
Level 56
1,436 SR
1,331 Elo+

VS

Team Averages
Level 59
1,558 SR
1,306 Elo+
Janus
Janus
CLeVerKloGs_3
Janus
Level 67
God Stats
27W - 21L
1,485 SR
Queue Stats
47W - 43L
1,347 Elo+
Solo
Bacchus
Bacchus
EliteXBrynk
Bacchus
Level 73
God Stats
1W - 0L
1,731 SR
Queue Stats
54W - 36L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
IlJaegerM20V
Baron Samedi
Level 66
God Stats
22W - 22L
1,501 SR
Queue Stats
407W - 502L
1,354 Elo+
Solo
Achilles
Achilles
MannMann1211
Achilles
Level 44
God Stats
10W - 13L
1,697 SR
Queue Stats
355W - 356L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
StTeller
Ao Kuang
Level 47
God Stats
1W - 2L
1,378 SR
Queue Stats
8W - 13L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ACE_Villin
Olorun
20
3 / 10 / 6
13,241
441
13,985
32,731
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
BxxndzSoSnag
Ratatoskr
15
0 / 2 / 3
11,632
388
10,418
17,215
10,454
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
CrystaIust-
Mercury
20
12 / 8 / 3
15,710
524
22,074
30,859
13,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 10 / 1
12,357
412
18,513
22,028
9,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 14 / 7
12,939
431
18,833
25,548
11,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
14,512
484
22,031
17,224
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
EliteXBrynk
Bacchus
20
10 / 1 / 16
15,741
525
15,947
22,084
44,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
IlJaegerM20V
Baron Samedi
20
10 / 4 / 6
14,869
496
20,258
22,823
14,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
MannMann1211
Achilles
20
6 / 1 / 9
15,760
525
17,322
27,678
37,136
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
StTeller
Ao Kuang
20
13 / 11 / 8
15,377
513
20,088
37,492
19,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
21
Kills
44
44
Deaths
21
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
ACE_Villin
Olorun
3
10
6
0.6
L
Ratatoskr
BxxndzSoSnag
Ratatoskr
0
2
3
0.75
W
5
4
12
2.75
L
Mercury
CrystaIust-
Mercury
12
8
3
1.69
W
Bacchus
EliteXBrynk
Bacchus
10
1
16
18
W
Baron Samedi
IlJaegerM20V
Baron Samedi
10
4
6
3.25
W
Achilles
MannMann1211
Achilles
6
1
9
10.5
L
4
10
1
0.45
L
2
14
7
0.39
W
Ao Kuang
StTeller
Ao Kuang
13
11
8
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,823
Damage
95,646
128,381
Taken
127,301
59,216
Mitigated
123,490
24,753
Healing
32,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ACE_Villin
Olorun
13,985
7,117
652
10,475
32,731
13,781
728
24,000
8,034
89,009
15,673
L
Ratatoskr
BxxndzSoSnag
Ratatoskr
10,418
2,288
0
7,613
17,215
10,454
223
4,048
13,098
0
65,767
W
22,031
958
218
1,896
17,224
8,249
2,433
4,708
12,516
108,545
0
L
Mercury
CrystaIust-
Mercury
22,074
13,606
0
3,418
30,859
13,638
1,483
18,253
12,232
0
124,812
W
Bacchus
EliteXBrynk
Bacchus
15,947
2,815
0
5,682
22,084
44,003
1,050
7,379
14,705
42,669
0
W
Baron Samedi
IlJaegerM20V
Baron Samedi
20,258
1,705
1,382
4,601
22,823
14,701
3,201
5,575
17,248
92,913
0
W
Achilles
MannMann1211
Achilles
17,322
4,023
0
6,000
27,678
37,136
3,828
3,659
24,019
0
116,525
L
18,513
11,073
0
0
22,028
9,489
1,755
13,762
7,910
0
71,713
L
18,833
1,886
0
2,595
25,548
11,854
1,722
16,318
8,783
103,560
0
W
Ao Kuang
StTeller
Ao Kuang
20,088
5,676
0
12,817
37,492
19,401
5,358
10,157
27,335
71,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,879
Gold Earned
76,259
657
Minions Killed
573
0
Camps Cleared
0
2,280,414
Distance Traveled
2,546,736
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,241
441
136
5
0
427,687
0
L
Ratatoskr
11,632
388
129
4
0
363,827
2
W
Janus
14,512
484
170
6
0
518,395
0
L
Mercury
15,710
524
170
6
0
555,492
1
W
Bacchus
15,741
525
37
1
0
524,018
2
W
Baron Samedi
14,869
496
123
4
0
496,657
2
W
Achilles
15,760
525
165
6
0
510,957
6
L
Skadi
12,357
412
80
3
0
471,134
3
L
Agni
12,939
431
142
5
0
462,274
1
W
Ao Kuang
15,377
513
78
3
0
496,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role