Player Matchup

Fafnir
Fafnir
Danakpop
Fafnir
Level 124
God Stats
1W - 2L
1,304 SR
Queue Stats
514W - 529L
1,408 Elo+
Solo
Fenrir
Fenrir
Junimuni
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
LOVELAS777
Janus
Level 129
God Stats
4W - 2L
1,543 SR
Queue Stats
94W - 115L
1,345 Elo+
Solo
Zeus
Zeus
Sezziron
Zeus
Level 139
God Stats
11W - 6L
1,391 SR
Queue Stats
412W - 422L
1,433 Elo+
Solo
Awilix
Awilix
mcmoon86
Awilix
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 91L
1,425 Elo+
Solo
Team Averages
Level 123
1,448 SR
1,422 Elo+

VS

Team Averages
Level 93
1,548 SR
1,421 Elo+
Medusa
Medusa
Avigail
Medusa
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,548 Elo+
Solo
Cthulhu
Cthulhu
BlackAngel99916
Cthulhu
Level 140
God Stats
3W - 4L
1,606 SR
Queue Stats
314W - 330L
1,365 Elo+
Solo
He Bo
He Bo
MrCreader
He Bo
Level 49
God Stats
1W - 3L
1,834 SR
Queue Stats
127W - 136L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
iNeOpAc
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,421 Elo+
Solo
Jing Wei
Jing Wei
x2High2Skillx
Jing Wei
Level 98
God Stats
1W - 5L
1,302 SR
Queue Stats
649W - 666L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Danakpop
Fafnir
16
2 / 7 / 16
10,271
734
11,041
24,370
39,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Junimuni
Fenrir
15
4 / 7 / 12
9,387
671
11,619
17,867
10,427
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
19
7 / 5 / 11
11,265
805
19,956
14,829
7,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
19
4 / 3 / 11
10,679
763
35,267
10,140
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
mcmoon86
Awilix
18
11 / 5 / 6
11,252
804
20,058
20,568
12,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avigail
Medusa
19
7 / 6 / 13
11,034
788
14,029
18,618
8,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 13
11,862
847
18,399
32,103
29,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
MrCreader
He Bo
18
6 / 6 / 12
10,162
726
18,481
15,860
7,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
iNeOpAc
Kumbhakarna
14
0 / 6 / 14
9,158
654
5,527
19,887
21,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jing Wei
x2High2Skillx
Jing Wei
18
7 / 8 / 7
10,639
760
14,870
20,140
10,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
86
28
Kills
27
27
Deaths
28
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
Avigail
Medusa
7
6
13
2.25
L
7
2
13
6.75
W
Fafnir
Danakpop
Fafnir
2
7
16
1.43
W
Fenrir
Junimuni
Fenrir
4
7
12
1.43
W
Janus
7
5
11
2.5
L
He Bo
MrCreader
He Bo
6
6
12
2
W
Zeus
4
3
11
3.17
L
Kumbhakarna
iNeOpAc
Kumbhakarna
0
6
14
1.17
W
Awilix
mcmoon86
Awilix
11
5
6
2.8
L
Jing Wei
x2High2Skillx
Jing Wei
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,941
Damage
71,306
87,774
Taken
106,608
74,671
Mitigated
77,842
25,355
Healing
41,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Avigail
Medusa
14,029
4,910
2,895
4,946
18,618
8,920
462
11,671
6,947
0
24,855
L
18,399
783
3,573
15,721
32,103
29,497
0
22,366
9,737
42,153
0
W
Fafnir
Danakpop
Fafnir
11,041
4,821
421
2,738
24,370
39,496
258
9,499
14,871
16,623
0
W
Fenrir
Junimuni
Fenrir
11,619
3,494
1,136
3,074
17,867
10,427
0
7,491
10,376
0
16,724
W
Janus
19,956
1,737
663
3,909
14,829
7,490
0
8,537
6,292
38,500
0
L
He Bo
MrCreader
He Bo
18,481
1,408
304
3,368
15,860
7,942
0
8,699
7,161
24,771
0
W
Zeus
35,267
2,852
3,035
2,543
10,140
5,086
32
6,261
3,879
56,869
0
L
Kumbhakarna
iNeOpAc
Kumbhakarna
5,527
1,060
1,204
3,240
19,887
21,371
0
12,409
7,478
9,437
0
W
Awilix
mcmoon86
Awilix
20,058
8,990
1,901
5,935
20,568
12,172
0
10,619
9,949
0
32,308
L
Jing Wei
x2High2Skillx
Jing Wei
14,870
11,766
1,800
4,207
20,140
10,112
0
11,119
9,021
0
27,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
52,855
136
Minions Killed
130
0
Camps Cleared
0
1,279,694
Distance Traveled
1,231,936
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,034
788
31
2
0
229,111
1
L
Cthulhu
11,862
847
44
3
0
313,790
0
W
Fafnir
10,271
734
12
1
0
206,030
2
W
Fenrir
9,387
671
8
1
0
270,641
0
W
Janus
11,265
805
52
4
0
245,103
0
L
He Bo
10,162
726
19
1
0
260,767
0
W
Zeus
10,679
763
44
3
0
282,612
0
L
Kumbhakarna
9,158
654
5
0
0
186,503
1
W
Awilix
11,252
804
20
1
0
275,308
1
L
Jing Wei
10,639
760
31
2
0
241,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role