Player Matchup

Jormungandr
Jormungandr
Gulliien
Jormungandr
Level 158
God Stats
2W - 0L
1,547 SR
Queue Stats
4W - 2L
1,465 Elo+
Party 1
Agni
Agni
IgnisGaming
Agni
Level 146
God Stats
2W - 0L
1,863 SR
Queue Stats
10W - 9L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SESEMICH
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,338 SR
Queue Stats
26W - 52L
1,283 Elo+
Solo
Team Averages
Level 143
1,583 SR
1,393 Elo+

VS

Team Averages
Level 107
1,644 SR
1,388 Elo+
Hou Yi
Hou Yi
Achapacha1996
Hou Yi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 2
King Arthur
King Arthur
HiroimSakaar
King Arthur
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SataBi
Kukulkan
Level 115
God Stats
0W - 1L
1,933 SR
Queue Stats
5W - 8L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gulliien
Jormungandr
17
4 / 0 / 11
11,809
738
10,089
14,942
18,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 8
10,673
667
6,737
10,608
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SESEMICH
Ah Muzen Cab
18
11 / 2 / 4
13,216
826
22,805
18,778
7,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
11,382
711
10,186
20,074
6,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
HiroimSakaar
King Arthur
8
0 / 4 / 3
8,266
517
4,099
7,731
4,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SataBi
Kukulkan
16
1 / 7 / 3
10,470
654
16,460
16,494
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
7
7
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Jormungandr
Gulliien
Jormungandr
4
0
11
9.5
L
King Arthur
HiroimSakaar
King Arthur
0
4
3
0.38
W
1
5
8
1
W
Ah Muzen Cab
SESEMICH
Ah Muzen Cab
11
2
4
6.5
L
Kukulkan
SataBi
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
30,745
44,328
Taken
44,299
30,046
Mitigated
16,829
8,382
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
4,576
0
1,922
20,074
6,396
0
5,018
14,841
0
32,292
W
Jormungandr
Gulliien
Jormungandr
10,089
2,884
0
3,171
14,942
18,830
661
4,227
10,715
40,497
0
L
King Arthur
HiroimSakaar
King Arthur
4,099
699
0
1,119
7,731
4,343
0
3,481
4,057
0
10,434
W
6,737
457
0
1,091
10,608
3,332
646
4,135
6,473
35,154
0
W
Ah Muzen Cab
SESEMICH
Ah Muzen Cab
22,805
7,101
0
4,120
18,778
7,884
2,118
9,194
9,584
0
66,992
L
Kukulkan
SataBi
Kukulkan
16,460
1,601
0
830
16,494
6,090
0
7,889
8,307
57,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
30,118
195
Minions Killed
183
12
Camps Cleared
3
921,564
Distance Traveled
628,966
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,382
711
68
4
2
254,248
4
W
Jormungandr
11,809
738
53
3
4
326,574
1
L
King Arthur
8,266
517
18
1
0
100,213
3
W
Agni
10,673
667
52
3
6
297,715
1
W
Ah Muzen Cab
13,216
826
90
6
2
297,275
2
L
Kukulkan
10,470
654
97
6
1
274,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role