Player Matchup

Freya
Freya
A ShwiftySOB
Freya
Level 129
God Stats
6W - 10L
1,462 SR
Queue Stats
901W - 962L
1,413 Elo+
Solo
Kali
Kali
Ant Gets It
Kali
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
402W - 434L
1,323 Elo+
Party 1
Mulan
Mulan
Ballocito
Mulan
Level 49
God Stats
24W - 27L
1,482 SR
Queue Stats
685W - 754L
1,364 Elo+
Party 1
Izanami
Izanami
Deucepat2
Izanami
Level 40
God Stats
1W - 2L
1,454 SR
Queue Stats
55W - 77L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Grizzleman11
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 1
Team Averages
Level 48
1,480 SR
1,324 Elo+

VS

Team Averages
Level 71
1,541 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
Level 128
God Stats
11W - 10L
1,531 SR
Queue Stats
268W - 301L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Jeff_Thekiller29
Baron Samedi
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Lancelot
Lancelot
ParaplegicBears
Lancelot
Level 106
God Stats
25W - 25L
1,527 SR
Queue Stats
251W - 297L
1,397 Elo+
Party 2
Artio
Artio
alphasquad178
Artio
Level 48
God Stats
2W - 1L
1,738 SR
Queue Stats
261W - 332L
1,341 Elo+
Party 2
Achilles
Achilles
yk_ken365
Achilles
Level 63
God Stats
3W - 4L
1,409 SR
Queue Stats
72W - 72L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
10,784
469
14,688
21,685
9,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 5
9,459
411
4,433
18,630
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Ballocito
Mulan
15
4 / 7 / 3
10,230
445
17,981
28,143
34,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Deucepat2
Izanami
14
1 / 7 / 5
9,105
396
11,684
19,707
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Grizzleman11
Cthulhu
13
0 / 10 / 0
8,769
381
5,554
26,003
29,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
19
14 / 1 / 9
12,793
556
28,003
17,084
7,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jeff_Thekiller29
Baron Samedi
17
5 / 2 / 8
10,643
463
15,016
11,522
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
8 / 4 / 7
10,879
473
20,821
19,657
9,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 17
11,663
507
6,237
25,716
18,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
yk_ken365
Achilles
17
3 / 4 / 11
10,940
476
14,502
22,804
22,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
11
Kills
34
35
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
1
6
5
0.58
L
Mulan
Ballocito
Mulan
4
7
3
0.79
L
Izanami
Deucepat2
Izanami
1
7
5
0.5
L
Cthulhu
Grizzleman11
Cthulhu
0
10
0
0
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
14
1
9
18.5
W
Baron Samedi
Jeff_Thekiller29
Baron Samedi
5
2
8
4.5
W
Lancelot
8
4
7
2.88
W
4
1
17
12.5
W
Achilles
yk_ken365
Achilles
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,340
Damage
84,579
114,168
Taken
96,783
88,224
Mitigated
64,982
29,287
Healing
35,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,688
5,393
0
9,070
21,685
9,927
481
3,810
17,875
75,938
0
L
4,433
1,673
0
2,645
18,630
7,890
0
4,316
14,314
0
61,573
L
Mulan
Ballocito
Mulan
17,981
1,654
0
10,969
28,143
34,036
0
3,982
24,161
0
66,720
L
Izanami
Deucepat2
Izanami
11,684
8,487
351
5,243
19,707
6,482
201
2,760
16,947
0
65,890
L
Cthulhu
Grizzleman11
Cthulhu
5,554
1,482
0
1,009
26,003
29,889
647
6,385
19,618
30,545
0
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
28,003
14,067
0
5,553
17,084
7,731
2,778
4,392
12,467
0
108,839
W
Baron Samedi
Jeff_Thekiller29
Baron Samedi
15,016
2,103
686
2,369
11,522
6,754
548
1,740
9,418
65,615
0
W
Lancelot
20,821
4,716
0
5,075
19,657
9,817
956
5,258
14,035
0
80,335
W
6,237
516
2,218
14,118
25,716
18,568
431
5,065
20,222
22,195
0
W
Achilles
yk_ken365
Achilles
14,502
4,427
0
5,637
22,804
22,112
1,144
2,619
19,281
0
69,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
56,918
474
Minions Killed
492
0
Camps Cleared
0
1,857,367
Distance Traveled
2,071,299
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,784
469
119
5
0
358,063
1
L
Kali
9,459
411
75
3
0
407,592
3
L
Mulan
10,230
445
104
5
0
355,644
4
L
Izanami
9,105
396
126
5
0
350,647
0
L
Cthulhu
8,769
381
50
2
0
385,421
0
W
Ah Muzen Cab
12,793
556
147
6
0
374,492
0
W
Baron Samedi
10,643
463
86
4
0
411,557
0
W
Lancelot
10,879
473
117
5
0
459,054
4
W
Artio
11,663
507
27
1
0
402,480
0
W
Achilles
10,940
476
115
5
0
423,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role