Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AgentBlack5
Baba Yaga
Level 144
God Stats
4W - 2L
1,617 SR
Queue Stats
259W - 263L
1,463 Elo+
Solo
Charybdis
Charybdis
HerretixxGaming
Charybdis
Level 88
God Stats
8W - 11L
1,453 SR
Queue Stats
241W - 223L
1,480 Elo+
Party 2
Hercules
Hercules
Hreivax925
Hercules
Level 117
God Stats
12W - 18L
1,440 SR
Queue Stats
447W - 456L
1,433 Elo+
Solo
Geb
Geb
TheMrPark_
Geb
Level 103
God Stats
16W - 15L
1,677 SR
Queue Stats
646W - 635L
1,418 Elo+
Party 2
Team Averages
Level 116
1,538 SR
1,459 Elo+

VS

Team Averages
Level 84
1,606 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HandsomeJack128
Sobek
Level 52
God Stats
5W - 2L
1,781 SR
Queue Stats
9W - 10L
1,566 Elo+
Party 1
Chronos
Chronos
Layonel666
Chronos
Level 140
God Stats
9W - 5L
1,515 SR
Queue Stats
214W - 271L
1,404 Elo+
Solo
Thanatos
Thanatos
SigmaRho
Thanatos
Level 121
God Stats
10W - 7L
1,500 SR
Queue Stats
53W - 45L
1,478 Elo+
Party 1
Agni
Agni
thebestheboever
Agni
Level 42
God Stats
5W - 3L
1,736 SR
Queue Stats
18W - 13L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 1 / 3
6,827
488
5,930
11,132
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
AgentBlack5
Baba Yaga
10
2 / 4 / 2
6,099
436
5,843
8,809
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
HerretixxGaming
Charybdis
10
1 / 1 / 0
6,586
470
4,815
6,921
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Hreivax925
Hercules
14
3 / 2 / 0
8,451
604
4,355
11,119
9,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 1 / 2
6,542
467
1,726
8,423
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 0
6,955
497
3,832
8,562
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 4
6,803
486
1,627
11,743
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Layonel666
Chronos
14
0 / 1 / 2
8,573
612
7,969
8,981
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SigmaRho
Thanatos
12
6 / 3 / 2
7,991
571
7,969
13,202
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
7,852
561
6,307
5,843
2,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
9
9
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
3
1.5
W
Neith
 
Neith
1
1
0
1
L
Baba Yaga
AgentBlack5
Baba Yaga
2
4
2
0.75
W
0
1
4
2
L
Charybdis
HerretixxGaming
Charybdis
1
1
0
1
L
Hercules
Hreivax925
Hercules
3
2
0
1.5
W
Chronos
Layonel666
Chronos
0
1
2
1
W
Thanatos
SigmaRho
Thanatos
6
3
2
2.33
L
1
1
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
27,704
46,404
Taken
48,331
27,406
Mitigated
24,671
13,394
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,930
939
0
4,690
11,132
4,429
0
2,310
8,822
0
50,970
W
Neith
 
Neith
3,832
2,104
0
4,527
8,562
3,025
1,303
890
7,672
0
45,796
L
Baba Yaga
AgentBlack5
Baba Yaga
5,843
236
0
2,616
8,809
3,455
0
3,523
5,286
37,209
0
W
1,627
74
0
3,438
11,743
10,129
425
2,462
9,281
15,968
0
L
Charybdis
HerretixxGaming
Charybdis
4,815
3,328
0
2,887
6,921
2,150
0
170
6,751
0
41,056
L
Hercules
Hreivax925
Hercules
4,355
1,324
0
2,406
11,119
9,354
378
5,356
5,763
0
67,331
W
Chronos
Layonel666
Chronos
7,969
2,672
0
2,383
8,981
3,905
78
1,513
7,228
74,694
0
W
Thanatos
SigmaRho
Thanatos
7,969
1,665
0
11,466
13,202
5,008
112
2,087
10,413
0
42,487
L
1,726
266
0
795
8,423
8,018
0
4,544
3,879
10,457
0
W
6,307
1,137
0
472
5,843
2,604
334
1,406
4,323
60,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
38,174
388
Minions Killed
429
0
Camps Cleared
0
1,314,759
Distance Traveled
1,314,391
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,827
488
97
7
0
322,931
5
W
Neith
6,955
497
81
6
0
227,540
4
L
Baba Yaga
6,099
436
61
4
0
260,906
3
W
Sobek
6,803
486
23
2
0
274,391
0
L
Charybdis
6,586
470
75
5
0
203,810
4
L
Hercules
8,451
604
139
10
0
262,439
1
W
Chronos
8,573
612
148
11
0
265,242
7
W
Thanatos
7,991
571
64
5
0
281,877
3
L
Geb
6,542
467
16
1
0
264,673
2
W
Agni
7,852
561
113
8
0
265,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role