Player Matchup

Freya
Freya
D3ATHSTROKE2134
Freya
Level 129
God Stats
0W - 1L
1,890 SR
Queue Stats
72W - 61L
1,424 Elo+
Party 1
Atlas
Atlas
GodAkaboshi
Atlas
Level 156
God Stats
1W - 2L
1,293 SR
Queue Stats
27W - 24L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
JuicyPiccolo889
Ne Zha
Level 99
God Stats
8W - 8L
1,661 SR
Queue Stats
142W - 153L
1,450 Elo+
Solo
Ravana
Ravana
NC ARTHUR1438
Ravana
Level 89
God Stats
0W - 2L
1,141 SR
Queue Stats
274W - 272L
1,410 Elo+
Solo
Izanami
Izanami
Snoozyn_
Izanami
Level 62
God Stats
13W - 10L
1,593 SR
Queue Stats
102W - 123L
1,407 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,436 Elo+

VS

Team Averages
Level 133
1,587 SR
1,428 Elo+
Olorun
Olorun
Fashu_
Olorun
Level 103
God Stats
11W - 12L
1,492 SR
Queue Stats
611W - 645L
1,399 Elo+
Solo
Awilix
Awilix
IsaacBRiv
Awilix
Level 147
God Stats
114W - 98L
1,591 SR
Queue Stats
227W - 251L
1,421 Elo+
Party 2
Discordia
Discordia
STIHLteamSIX
Discordia
Level 149
God Stats
19W - 10L
1,751 SR
Queue Stats
295W - 308L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
StrawhatZoro241
Sun Wukong
Level 119
God Stats
16W - 15L
1,513 SR
Queue Stats
39W - 42L
1,470 Elo+
Party 2
Athena
Athena
TerminalVoltage
Athena
Level 146
God Stats
9W - 5L
1,589 SR
Queue Stats
268W - 325L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,574
465
4,193
9,195
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,155
430
5,193
8,195
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
5,530
461
4,212
11,571
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,566
464
4,641
8,065
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Snoozyn_
Izanami
11
2 / 0 / 1
6,308
526
3,567
6,627
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fashu_
Olorun
10
0 / 1 / 0
6,060
505
2,779
5,480
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
IsaacBRiv
Awilix
11
5 / 1 / 7
6,921
577
8,408
8,993
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
STIHLteamSIX
Discordia
10
2 / 2 / 7
6,456
538
8,272
6,354
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
StrawhatZoro241
Sun Wukong
12
5 / 0 / 0
7,110
593
5,835
8,673
5,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
2 / 2 / 2
6,286
524
3,192
10,807
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Olorun
Fashu_
Olorun
0
1
0
0
L
1
1
1
1.5
W
Awilix
IsaacBRiv
Awilix
5
1
7
8.5
L
0
6
2
0.17
L
0
3
1
0.17
W
Discordia
STIHLteamSIX
Discordia
2
2
7
2.75
L
Izanami
Snoozyn_
Izanami
2
0
1
2.5
W
Sun Wukong
StrawhatZoro241
Sun Wukong
5
0
0
5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
28,486
43,653
Taken
40,307
19,539
Mitigated
19,519
13,458
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,193
1,375
0
1,864
9,195
3,491
0
4,201
4,432
25,718
0
W
Olorun
Fashu_
Olorun
2,779
1,412
138
1,804
5,480
1,751
0
636
4,604
43,991
0
L
5,193
1,402
0
1,970
8,195
4,100
0
4,455
3,610
17,009
0
W
Awilix
IsaacBRiv
Awilix
8,408
3,692
0
1,237
8,993
3,373
889
1,543
7,254
0
34,341
L
4,212
1,251
0
3,800
11,571
4,120
0
1,723
9,630
0
33,736
L
4,641
1,875
0
2,621
8,065
5,235
0
859
7,159
0
37,285
W
Discordia
STIHLteamSIX
Discordia
8,272
606
0
1,752
6,354
2,131
80
1,851
4,241
36,309
0
L
Izanami
Snoozyn_
Izanami
3,567
2,425
0
3,203
6,627
2,593
0
2,048
4,579
0
52,731
W
Sun Wukong
StrawhatZoro241
Sun Wukong
5,835
1,845
0
4,176
8,673
5,489
257
309
8,294
0
49,540
W
3,192
1,006
216
4,459
10,807
6,775
133
3,687
6,528
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
32,833
293
Minions Killed
309
0
Camps Cleared
0
1,037,512
Distance Traveled
1,115,875
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,574
465
45
4
0
206,126
1
W
Olorun
6,060
505
103
9
0
179,733
1
L
Atlas
5,155
430
34
3
0
211,211
0
W
Awilix
6,921
577
52
4
0
260,740
1
L
Ne Zha
5,530
461
63
5
0
227,531
1
L
Ravana
5,566
464
60
5
0
191,547
4
W
Discordia
6,456
538
61
5
0
209,310
2
L
Izanami
6,308
526
91
8
0
201,097
0
W
Sun Wukong
7,110
593
72
6
0
239,736
5
W
Athena
6,286
524
21
2
0
226,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role