Player Matchup

Loki
Loki
Arsxnary
Loki
Level 49
God Stats
17W - 16L
1,431 SR
Queue Stats
17W - 19L
1,313 Elo+
Solo
Vamana
Vamana
Celub
Vamana
Level 73
God Stats
72W - 82L
1,499 SR
Queue Stats
254W - 285L
1,284 Elo+
Party 2
Artemis
Artemis
FroyoAnime
Artemis
Level 91
God Stats
26W - 23L
1,678 SR
Queue Stats
445W - 504L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
Gerard910
Sylvanus
Level 87
God Stats
1W - 0L
1,674 SR
Queue Stats
88W - 95L
1,229 Elo+
Solo
Janus
Janus
dogomast
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,327 Elo+
Solo
Team Averages
Level 78
1,556 SR
1,295 Elo+

VS

Team Averages
Level 76
1,374 SR
1,322 Elo+
Set
Set
ChrisxOblivion
Set
Level 115
God Stats
65W - 74L
1,398 SR
Queue Stats
522W - 606L
1,285 Elo+
Solo
Yemoja
Yemoja
Im01dGr3g330
Yemoja
Level 68
God Stats
69W - 81L
1,397 SR
Queue Stats
477W - 611L
1,272 Elo+
Party 3
Freya
Freya
KingSparerow
Freya
Level 65
God Stats
1W - 5L
1,319 SR
Queue Stats
282W - 335L
1,372 Elo+
Party 3
Zeus
Zeus
MVPachulski
Zeus
Level 66
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sunon__
Cu Chulainn
Level 68
God Stats
0W - 2L
1,192 SR
Queue Stats
6W - 13L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 1 / 2
9,987
454
8,348
16,048
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
Celub
Vamana
17
3 / 1 / 4
10,818
492
13,392
21,397
16,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
FroyoAnime
Artemis
18
10 / 2 / 4
11,382
517
16,170
17,091
7,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Gerard910
Sylvanus
13
0 / 3 / 6
9,320
424
5,666
14,031
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
dogomast
Janus
16
2 / 4 / 5
10,558
480
11,257
12,369
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,517
433
7,741
16,812
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
13
3 / 4 / 5
8,652
393
11,550
16,053
7,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 3
8,241
375
9,917
16,563
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 3
9,917
451
14,207
16,130
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Sunon__
Cu Chulainn
15
1 / 3 / 1
9,478
431
13,858
16,610
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
21
Kills
11
11
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
2
7
W
Vamana
Celub
Vamana
3
1
4
5
L
4
3
3
1.83
W
Artemis
FroyoAnime
Artemis
10
2
4
6
W
Sylvanus
Gerard910
Sylvanus
0
3
6
1
L
Yemoja
3
4
5
1.38
L
1
8
3
0.31
L
2
3
3
1.17
L
Cu Chulainn
Sunon__
Cu Chulainn
1
3
1
0.5
W
Janus
dogomast
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,833
Damage
57,273
80,936
Taken
82,168
51,507
Mitigated
44,252
31,219
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,348
1,043
65
6,593
16,048
7,945
0
6,792
9,150
0
51,341
W
Vamana
Celub
Vamana
13,392
7,212
215
11,797
21,397
16,856
1,934
3,962
16,478
0
82,187
L
7,741
2,334
1
8,033
16,812
9,325
0
4,407
12,149
0
67,632
W
Artemis
FroyoAnime
Artemis
16,170
9,333
0
7,797
17,091
7,420
3,378
10,412
6,638
0
74,295
W
Sylvanus
Gerard910
Sylvanus
5,666
1,141
616
2,673
14,031
14,253
430
8,427
5,563
35,506
0
L
Yemoja
11,550
1,593
1,446
4,539
16,053
7,403
45
3,914
12,071
38,581
0
L
9,917
3,395
0
3,006
16,563
6,041
0
2,616
13,875
49,327
0
L
14,207
3,275
0
3,930
16,130
6,775
1,257
4,256
11,508
85,618
0
L
Cu Chulainn
Sunon__
Cu Chulainn
13,858
3,625
0
4,078
16,610
14,708
0
938
15,642
0
65,318
W
Janus
dogomast
Janus
11,257
399
67
1,396
12,369
5,033
496
6,241
6,128
67,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
45,805
471
Minions Killed
455
0
Camps Cleared
0
2,021,792
Distance Traveled
1,894,982
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,987
454
74
3
0
477,420
6
W
Vamana
10,818
492
124
6
0
444,641
0
L
Set
9,517
433
110
5
0
396,584
1
W
Artemis
11,382
517
98
4
0
393,228
1
W
Sylvanus
9,320
424
59
3
0
313,971
0
L
Yemoja
8,652
393
47
2
0
380,435
3
L
Freya
8,241
375
69
3
0
348,206
1
L
Zeus
9,917
451
118
5
0
348,134
2
L
Cu Chulainn
9,478
431
111
5
0
421,623
0
W
Janus
10,558
480
116
5
0
392,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role