Player Matchup

Cernunnos
Cernunnos
DC3698
Cernunnos
Level 149
God Stats
18W - 25L
1,481 SR
Queue Stats
188W - 232L
1,446 Elo+
Solo
Osiris
Osiris
Rendo-Kai
Osiris
Level 82
God Stats
4W - 3L
1,873 SR
Queue Stats
65W - 62L
1,633 Elo+
Solo
Tiamat
Tiamat
Soma_Christos
Tiamat
Level 158
God Stats
6W - 22L
1,170 SR
Queue Stats
690W - 702L
1,600 Elo+
Solo
Athena
Athena
XxMFerJONES25xX
Athena
Level 58
God Stats
7W - 3L
1,637 SR
Queue Stats
35W - 27L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
Level 103
God Stats
38W - 22L
1,716 SR
Queue Stats
301W - 289L
1,609 Elo+
Party 1
Team Averages
Level 110
1,576 SR
1,566 Elo+

VS

Team Averages
Level 116
1,577 SR
1,545 Elo+
Camazotz
Camazotz
AsianTwink305
Camazotz
Level 124
God Stats
2W - 2L
1,292 SR
Queue Stats
262W - 253L
1,568 Elo+
Solo
Olorun
Olorun
ItsKaazi
Olorun
Level 68
God Stats
6W - 12L
1,534 SR
Queue Stats
100W - 145L
1,461 Elo+
Solo
Ullr
Ullr
MrPunkey
Ullr
Level 144
God Stats
35W - 30L
1,597 SR
Queue Stats
385W - 372L
1,516 Elo+
Solo
Zeus
Zeus
Raphtalía
Zeus
Level 136
God Stats
12W - 10L
1,688 SR
Queue Stats
401W - 438L
1,585 Elo+
Solo
Bastet
Bastet
ValkyrieVix
Bastet
Level 108
God Stats
12W - 7L
1,772 SR
Queue Stats
29W - 20L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DC3698
Cernunnos
20
4 / 11 / 17
15,115
687
31,367
33,173
18,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Rendo-Kai
Osiris
20
1 / 4 / 14
14,778
672
14,186
27,178
39,717
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 9
16,351
743
21,844
25,623
23,636
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 16
15,641
711
5,970
32,276
52,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
derrickhalford
Ah Muzen Cab
20
15 / 5 / 9
18,011
819
57,308
31,784
19,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AsianTwink305
Camazotz
20
7 / 3 / 10
14,766
671
30,856
47,428
48,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
ItsKaazi
Olorun
20
2 / 9 / 7
13,585
618
17,200
30,280
14,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
20
8 / 5 / 11
16,961
771
27,917
26,247
15,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 8
14,935
679
28,640
21,481
10,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
4 / 9 / 7
14,816
673
20,814
30,679
14,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
28
Kills
25
25
Deaths
28
65
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AsianTwink305
Camazotz
7
3
10
4
W
Cernunnos
DC3698
Cernunnos
4
11
17
1.14
L
Olorun
ItsKaazi
Olorun
2
9
7
0.61
L
Ullr
8
5
11
2.7
L
4
2
8
4
W
Osiris
Rendo-Kai
Osiris
1
4
14
2
W
6
2
9
5.25
L
Bastet
4
9
7
0.83
W
2
3
16
3.33
W
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,675
Damage
125,427
150,034
Taken
156,115
154,208
Mitigated
103,219
30,470
Healing
49,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AsianTwink305
Camazotz
30,856
3,990
0
20,959
47,428
48,647
375
7,491
39,937
0
59,000
W
Cernunnos
DC3698
Cernunnos
31,367
16,715
0
5,886
33,173
18,465
3,015
10,442
22,731
0
69,552
L
Olorun
ItsKaazi
Olorun
17,200
11,658
2,684
10,152
30,280
14,518
2,158
6,435
23,845
58,458
0
L
Ullr
27,917
12,123
0
2,528
26,247
15,535
0
6,531
19,716
0
79,869
L
28,640
1,974
610
7,346
21,481
10,215
354
3,430
18,051
94,239
0
W
Osiris
Rendo-Kai
Osiris
14,186
3,663
0
3,659
27,178
39,717
625
8,460
18,282
619
48,433
W
21,844
1,534
199
3,983
25,623
23,636
637
5,489
20,134
79,936
0
L
Bastet
20,814
4,764
0
4,777
30,679
14,304
340
4,476
26,203
0
50,764
W
5,970
2,044
0
3,739
32,276
52,842
699
13,093
19,183
18,530
0
W
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
57,308
24,812
0
13,004
31,784
19,548
3,893
8,356
23,428
0
134,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,896
Gold Earned
75,063
443
Minions Killed
455
0
Camps Cleared
0
2,092,791
Distance Traveled
2,023,185
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,766
671
54
2
0
462,243
1
W
Cernunnos
15,115
687
69
3
0
368,294
0
L
Olorun
13,585
618
67
3
0
359,045
4
L
Ullr
16,961
771
139
6
0
412,014
6
L
Zeus
14,935
679
126
6
0
366,882
3
W
Osiris
14,778
672
65
3
0
430,643
0
W
Tiamat
16,351
743
130
6
0
457,461
2
L
Bastet
14,816
673
69
3
0
423,001
0
W
Athena
15,641
711
20
1
0
436,012
0
W
Ah Muzen Cab
18,011
819
159
7
0
400,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role