Player Matchup

Kukulkan
Kukulkan
Rayzerbek
Kukulkan
Level 49
God Stats
61W - 89L
1,447 SR
Queue Stats
205W - 264L
1,411 Elo+
Solo
Hou Yi
Hou Yi
batwood
Hou Yi
Level 27
God Stats
48W - 38L
1,487 SR
Queue Stats
158W - 137L
1,563 Elo+
Party 2
Vamana
Vamana
pernicious16
Vamana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
607W - 517L
1,561 Elo+
Party 2
Team Averages
Level 67
1,478 SR
1,512 Elo+

VS

Team Averages
Level 86
1,478 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Debray
Baron Samedi
Level 145
God Stats
39W - 30L
1,629 SR
Queue Stats
449W - 432L
1,537 Elo+
Solo
Agni
Agni
stormbreaker1337
Agni
Level 11
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Řewind
Cupid
Level 103
God Stats
4W - 4L
1,600 SR
Queue Stats
109W - 114L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rayzerbek
Kukulkan
14
2 / 5 / 6
9,871
705
10,580
11,008
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
batwood
Hou Yi
17
8 / 4 / 4
11,702
836
13,615
13,632
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
3 / 3 / 7
10,463
747
11,919
16,806
18,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Debray
Baron Samedi
15
1 / 3 / 7
9,684
692
9,777
14,431
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 7
9,863
705
4,041
11,744
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Řewind
Cupid
16
8 / 4 / 2
10,770
769
21,354
13,503
5,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
12
12
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Debray
Baron Samedi
1
3
7
1.5
W
Kukulkan
Rayzerbek
Kukulkan
2
5
6
1
W
Hou Yi
batwood
Hou Yi
8
4
4
2.5
W
Vamana
3
3
7
2.17
L
3
6
7
1.08
L
Cupid
Řewind
Cupid
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
35,172
41,446
Taken
39,678
30,815
Mitigated
17,706
8,881
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Debray
Baron Samedi
9,777
744
1,341
6,466
14,431
7,434
506
2,761
11,670
39,351
0
W
Kukulkan
Rayzerbek
Kukulkan
10,580
651
0
715
11,008
5,513
0
3,373
7,476
47,730
0
W
Hou Yi
batwood
Hou Yi
13,615
6,240
0
2,150
13,632
6,422
948
3,407
10,027
0
29,502
W
Vamana
11,919
6,420
0
6,016
16,806
18,880
780
6,734
9,695
0
25,651
L
4,041
378
0
226
11,744
4,436
0
5,005
6,739
17,377
0
L
Cupid
Řewind
Cupid
21,354
12,536
0
3,780
13,503
5,836
990
3,035
10,468
0
50,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
30,317
168
Minions Killed
168
7
Camps Cleared
5
716,037
Distance Traveled
755,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,684
692
87
6
1
241,829
2
W
Kukulkan
9,871
705
99
7
4
230,804
3
W
Hou Yi
11,702
836
41
3
1
218,065
1
W
Vamana
10,463
747
28
2
2
267,168
2
L
Agni
9,863
705
26
2
0
253,069
0
L
Cupid
10,770
769
55
4
4
260,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role