Player Matchup

Sylvanus
Sylvanus
Le0rodas
Sylvanus
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
220W - 218L
1,601 Elo+
Solo
He Bo
He Bo
MangoTangos
He Bo
Level 129
God Stats
0W - 1L
1,083 SR
Queue Stats
1W - 3L
1,430 Elo+
Solo
Cliodhna
Cliodhna
MissxHunter
Cliodhna
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
noeldabeast
Morgan Le Fay
Level 160
God Stats
10W - 4L
1,825 SR
Queue Stats
590W - 599L
1,551 Elo+
Solo
Osiris
Osiris
thenekoboss
Osiris
Level 118
God Stats
0W - 3L
1,278 SR
Queue Stats
78W - 81L
1,528 Elo+
Solo
Team Averages
Level 138
1,437 SR
1,499 Elo+

VS

Team Averages
Level 125
1,626 SR
1,562 Elo+
Cthulhu
Cthulhu
DrEmanuel
Cthulhu
Level 141
God Stats
12W - 12L
1,395 SR
Queue Stats
562W - 638L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
FAIP Mafia
Kuzenbo
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
198W - 206L
1,595 Elo+
Solo
Lancelot
Lancelot
Kurosake1010
Lancelot
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 190L
1,535 Elo+
Solo
Chang'e
Chang'e
chompy117
Chang'e
Level 106
God Stats
1W - 0L
1,901 SR
Queue Stats
55W - 43L
1,624 Elo+
Solo
Cernunnos
Cernunnos
ll_Courtney_ll
Cernunnos
Level 129
God Stats
7W - 3L
1,607 SR
Queue Stats
363W - 376L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Le0rodas
Sylvanus
16
3 / 5 / 12
10,048
773
12,147
28,678
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 9 / 9
8,293
638
11,394
14,699
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
MissxHunter
Cliodhna
18
7 / 5 / 8
10,474
806
14,365
19,188
10,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
noeldabeast
Morgan Le Fay
14
2 / 6 / 11
8,691
669
18,431
16,907
8,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
16
4 / 7 / 6
8,955
689
11,874
21,072
15,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrEmanuel
Cthulhu
19
5 / 3 / 17
11,687
899
16,649
21,548
24,228
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
FAIP Mafia
Kuzenbo
17
3 / 2 / 21
10,712
824
10,271
19,929
28,807
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Kurosake1010
Lancelot
17
7 / 5 / 14
10,580
814
16,633
16,986
8,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
chompy117
Chang'e
18
11 / 4 / 11
11,816
909
22,019
18,284
8,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
ll_Courtney_ll
Cernunnos
17
6 / 3 / 15
10,521
809
24,364
15,231
7,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
17
Kills
32
32
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrEmanuel
Cthulhu
5
3
17
4.5
W
Kuzenbo
FAIP Mafia
Kuzenbo
3
2
21
6.75
W
Lancelot
Kurosake1010
Lancelot
7
5
14
2.8
L
Sylvanus
Le0rodas
Sylvanus
3
5
12
1.8
L
1
9
9
0.61
L
Cliodhna
MissxHunter
Cliodhna
7
5
8
2.2
W
Chang'e
chompy117
Chang'e
11
4
11
4.13
W
Cernunnos
ll_Courtney_ll
Cernunnos
6
3
15
4.5
L
Morgan Le Fay
noeldabeast
Morgan Le Fay
2
6
11
1.25
L
Osiris
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,211
Damage
89,936
100,544
Taken
91,978
69,448
Mitigated
78,107
36,317
Healing
40,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrEmanuel
Cthulhu
16,649
848
2,042
5,158
21,548
24,228
708
7,599
13,949
38,969
0
W
Kuzenbo
FAIP Mafia
Kuzenbo
10,271
3,793
2,665
4,438
19,929
28,807
1,214
8,356
11,573
18,138
0
W
Lancelot
Kurosake1010
Lancelot
16,633
1,926
253
2,758
16,986
8,656
345
7,178
9,808
0
22,978
L
Sylvanus
Le0rodas
Sylvanus
12,147
2,807
8,008
12,409
28,678
28,349
14
11,314
16,978
17,755
0
L
11,394
905
1,281
819
14,699
6,452
0
6,563
8,018
27,521
0
L
Cliodhna
MissxHunter
Cliodhna
14,365
891
1,782
5,127
19,188
10,472
0
10,740
8,246
0
29,511
W
Chang'e
chompy117
Chang'e
22,019
1,938
11,013
6,603
18,284
8,969
1,863
10,617
7,667
39,036
0
W
Cernunnos
ll_Courtney_ll
Cernunnos
24,364
9,633
1,479
4,040
15,231
7,447
3,894
8,222
7,009
0
36,526
L
Morgan Le Fay
noeldabeast
Morgan Le Fay
18,431
2,462
586
3,204
16,907
8,821
0
9,248
7,390
31,488
0
L
Osiris
11,874
3,802
0
3,101
21,072
15,354
0
9,731
10,973
0
21,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
55,316
124
Minions Killed
160
0
Camps Cleared
0
1,026,158
Distance Traveled
1,268,556
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,687
899
49
4
0
235,733
3
W
Kuzenbo
10,712
824
13
1
0
274,087
1
W
Lancelot
10,580
814
13
1
0
286,426
0
L
Sylvanus
10,048
773
12
1
0
182,097
0
L
He Bo
8,293
638
29
2
0
198,272
4
L
Cliodhna
10,474
806
34
3
0
238,725
0
W
Chang'e
11,816
909
45
3
0
240,524
1
W
Cernunnos
10,521
809
40
3
0
231,786
2
L
Morgan Le Fay
8,691
669
31
2
0
182,466
1
L
Osiris
8,955
689
18
1
0
224,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role