Player Matchup

Zhong Kui
Zhong Kui
G-StringKiller69
Zhong Kui
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 146L
1,402 Elo+
Solo
Xing Tian
Xing Tian
Jiraiya_D_Luffy
Xing Tian
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
M4ND0L0R14N
Gilgamesh
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
437W - 481L
1,346 Elo+
Party 1
Kali
Kali
Shinobi-wanjutsu
Kali
Level 125
God Stats
3W - 6L
1,385 SR
Queue Stats
144W - 178L
1,467 Elo+
Party 1
Sol
Sol
mydearocelotte
Sol
Level 29
God Stats
9W - 19L
1,319 SR
Queue Stats
102W - 144L
1,300 Elo+
Party 1
Team Averages
Level 114
1,441 SR
1,381 Elo+

VS

Team Averages
Level 111
1,561 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AnimainSparkstr
Terra
Level 156
God Stats
6W - 4L
1,539 SR
Queue Stats
119W - 115L
1,433 Elo+
Solo
Hercules
Hercules
FallenLord81
Hercules
Level 122
God Stats
13W - 7L
1,592 SR
Queue Stats
136W - 130L
1,411 Elo+
Party 2
Kali
Kali
FelicityFortune
Kali
Level 106
God Stats
12W - 12L
1,619 SR
Queue Stats
166W - 157L
1,492 Elo+
Solo
Neith
Neith
Wood_Nymph517
Neith
Level 62
God Stats
39W - 31L
1,555 SR
Queue Stats
87W - 83L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
6
0 / 1 / 0
5,020
386
1,573
3,557
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Jiraiya_D_Luffy
Xing Tian
11
0 / 2 / 0
6,331
487
8,189
9,869
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
M4ND0L0R14N
Gilgamesh
9
0 / 2 / 0
5,216
401
4,026
8,783
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,404
493
2,585
10,435
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
4,444
342
1,076
1,823
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 0
8,288
638
2,865
4,691
2,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 2
6,784
522
2,391
8,249
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
FallenLord81
Hercules
13
2 / 0 / 1
7,902
608
6,014
11,314
5,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,957
535
2,979
11,780
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 1
6,854
527
5,867
6,234
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
1
0
2
2
W
Hercules
FallenLord81
Hercules
2
0
1
2.5
W
1
0
1
1.5
L
Zhong Kui
0
1
0
0
L
Xing Tian
Jiraiya_D_Luffy
Xing Tian
0
2
0
0
L
Gilgamesh
M4ND0L0R14N
Gilgamesh
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
20,116
34,467
Taken
42,268
18,018
Mitigated
20,648
6,663
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,865
130
0
2,164
4,691
2,616
468
1,019
3,672
67,430
0
W
2,391
653
996
2,715
8,249
5,396
78
1,603
6,646
16,893
0
W
Hercules
FallenLord81
Hercules
6,014
1,650
0
4,229
11,314
5,727
0
6,302
4,388
0
53,163
W
2,979
1,429
0
4,068
11,780
4,588
0
1,833
9,899
0
52,563
L
Zhong Kui
1,573
534
0
1,372
3,557
2,036
0
1,103
2,454
21,422
0
L
Xing Tian
Jiraiya_D_Luffy
Xing Tian
8,189
406
0
500
9,869
6,681
0
0
9,869
38,983
0
L
Gilgamesh
M4ND0L0R14N
Gilgamesh
4,026
1,174
0
2,351
8,783
5,000
0
1,340
7,443
0
24,621
L
2,585
1,147
0
1,856
10,435
3,882
0
2,358
8,077
0
49,682
W
5,867
2,859
0
1,296
6,234
2,321
2,492
266
5,968
0
47,077
L
1,076
222
0
584
1,823
419
0
455
1,368
11,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
36,785
270
Minions Killed
417
0
Camps Cleared
0
969,445
Distance Traveled
1,211,421
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,288
638
134
10
0
218,907
1
W
Terra
6,784
522
22
2
0
275,910
4
W
Hercules
7,902
608
107
8
0
241,556
0
W
Kali
6,957
535
75
6
0
262,334
4
L
Zhong Kui
5,020
386
49
4
0
119,428
0
L
Xing Tian
6,331
487
71
5
0
225,447
0
L
Gilgamesh
5,216
401
42
3
0
233,878
1
L
Kali
6,404
493
89
7
0
269,974
3
W
Neith
6,854
527
79
6
0
212,714
0
L
Sol
4,444
342
19
1
0
120,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role