Player Matchup

Set
Set
Dormin
Set
Level 63
God Stats
4W - 4L
1,700 SR
Queue Stats
142W - 194L
1,434 Elo+
Party 1
Ymir
Ymir
PreñaCulo
Ymir
Level 76
God Stats
6W - 11L
1,368 SR
Queue Stats
158W - 194L
1,507 Elo+
Party 1
Sol
Sol
Serpatus
Sol
Level 96
God Stats
9W - 7L
1,683 SR
Queue Stats
87W - 88L
1,568 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,503 Elo+

VS

Team Averages
Level 139
1,682 SR
1,635 Elo+
Baron Samedi
Baron Samedi
Ethanbeckman
Baron Samedi
Level 100
God Stats
4W - 1L
1,829 SR
Queue Stats
141W - 137L
1,597 Elo+
Solo
Sobek
Sobek
ORLANDONOOB
Sobek
Level 158
God Stats
4W - 3L
1,679 SR
Queue Stats
61W - 31L
1,664 Elo+
Party 2
Anhur
Anhur
Rick709
Anhur
Level 160
God Stats
45W - 35L
1,537 SR
Queue Stats
455W - 434L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dormin
Set
9
0 / 6 / 1
6,331
633
6,665
11,779
8,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 5 / 2
6,608
661
4,355
15,307
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 0
6,612
661
9,603
10,311
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ethanbeckman
Baron Samedi
13
6 / 0 / 12
8,338
834
13,886
7,128
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 15
8,538
854
6,978
15,696
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Rick709
Anhur
13
10 / 2 / 6
8,908
891
11,614
9,329
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
18
18
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
Dormin
Set
0
6
1
0.08
W
Baron Samedi
Ethanbeckman
Baron Samedi
6
0
12
12
W
2
0
15
9.5
L
0
5
2
0.2
W
Anhur
Rick709
Anhur
10
2
6
6.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,623
Damage
32,478
37,397
Taken
32,153
23,979
Mitigated
25,108
5,852
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Dormin
Set
6,665
2,950
290
1,806
11,779
8,001
0
7,263
4,516
0
17,126
W
Baron Samedi
Ethanbeckman
Baron Samedi
13,886
1,984
3,320
3,530
7,128
3,790
574
3,231
3,897
32,862
0
W
6,978
875
0
5,992
15,696
17,255
0
6,269
9,427
16,138
0
L
4,355
676
0
2,350
15,307
11,897
0
7,809
7,498
12,601
0
W
Anhur
Rick709
Anhur
11,614
8,397
0
2,475
9,329
4,063
1,780
3,523
5,806
0
27,690
L
9,603
3,157
0
1,406
10,311
4,081
0
5,973
4,338
21,535
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,551
Gold Earned
25,784
74
Minions Killed
120
3
Camps Cleared
5
493,502
Distance Traveled
535,226
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,331
633
29
3
0
185,671
0
W
Baron Samedi
8,338
834
48
5
1
178,214
2
W
Sobek
8,538
854
14
1
0
192,306
3
L
Ymir
6,608
661
8
1
0
156,334
1
W
Anhur
8,908
891
58
6
4
164,706
1
L
Sol
6,612
661
37
4
3
151,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role