Player Matchup

Chaac
Chaac
Cabester99
Chaac
Level 88
God Stats
24W - 23L
1,642 SR
Queue Stats
227W - 235L
1,500 Elo+
Solo
Freya
Freya
MasterLexxus
Freya
Level 100
God Stats
5W - 10L
1,371 SR
Queue Stats
140W - 141L
1,433 Elo+
Party 2
Pele
Pele
PaPachit0
Pele
Level 145
God Stats
0W - 2L
1,230 SR
Queue Stats
63W - 60L
1,524 Elo+
Solo
Achilles
Achilles
humblewafflee
Achilles
Level 126
God Stats
11W - 14L
1,488 SR
Queue Stats
248W - 275L
1,403 Elo+
Party 2
Janus
Janus
niñopolla
Janus
Level 82
God Stats
10W - 26L
1,176 SR
Queue Stats
181W - 196L
1,395 Elo+
Party 2
Team Averages
Level 108
1,381 SR
1,451 Elo+

VS

Team Averages
Level 118
1,542 SR
1,484 Elo+
Baron Samedi
Baron Samedi
AwesomeLordy
Baron Samedi
Level 87
God Stats
127W - 92L
1,622 SR
Queue Stats
627W - 698L
1,446 Elo+
Solo
King Arthur
King Arthur
Crimson05
King Arthur
Level 139
God Stats
26W - 18L
1,608 SR
Queue Stats
79W - 72L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Grimiyr
Jormungandr
Level 141
God Stats
2W - 0L
1,709 SR
Queue Stats
70W - 59L
1,504 Elo+
Party 1
Medusa
Medusa
Ialemda
Medusa
Level 118
God Stats
13W - 16L
1,363 SR
Queue Stats
403W - 391L
1,519 Elo+
Solo
Loki
Loki
newbonkcity
Loki
Level 105
God Stats
3W - 3L
1,410 SR
Queue Stats
59W - 56L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 5 / 1
9,852
519
10,807
19,052
16,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 1
9,621
506
10,763
17,401
7,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
14
1 / 5 / 3
8,456
445
4,801
16,735
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
humblewafflee
Achilles
14
4 / 1 / 2
9,153
482
7,779
15,411
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
13
1 / 4 / 3
8,228
433
5,441
10,759
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwesomeLordy
Baron Samedi
13
1 / 2 / 1
8,727
459
7,449
10,099
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Crimson05
King Arthur
17
6 / 1 / 3
11,189
589
17,094
21,932
21,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Grimiyr
Jormungandr
16
2 / 2 / 6
9,503
500
12,073
14,170
10,438
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ialemda
Medusa
15
4 / 3 / 0
9,548
503
11,514
15,331
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
5 / 2 / 3
8,801
463
11,033
11,611
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
18
18
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AwesomeLordy
Baron Samedi
1
2
1
0.75
L
Chaac
1
5
1
0.3
W
King Arthur
Crimson05
King Arthur
6
1
3
7.5
W
Jormungandr
Grimiyr
Jormungandr
2
2
6
2.5
W
Medusa
Ialemda
Medusa
4
3
0
1.33
L
3
3
1
1.17
L
Pele
1
5
3
0.5
L
Achilles
humblewafflee
Achilles
4
1
2
5
W
5
2
3
3.25
L
Janus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
59,163
79,358
Taken
73,143
52,005
Mitigated
50,582
20,169
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AwesomeLordy
Baron Samedi
7,449
735
837
3,847
10,099
7,536
0
2,249
7,391
37,622
0
L
Chaac
10,807
1,559
0
6,577
19,052
16,466
871
1,122
17,930
0
84,174
W
King Arthur
Crimson05
King Arthur
17,094
2,907
179
5,237
21,932
21,863
60
1,115
20,698
0
93,965
W
Jormungandr
Grimiyr
Jormungandr
12,073
1,711
0
3,201
14,170
10,438
376
2,376
11,375
83,693
0
W
Medusa
Ialemda
Medusa
11,514
5,518
0
3,777
15,331
6,113
79
8,097
6,732
0
74,128
L
10,763
3,153
0
9,574
17,401
7,957
0
1,647
15,754
71,125
0
L
Pele
4,801
819
0
1,568
16,735
7,167
0
4,239
12,496
0
68,317
L
Achilles
humblewafflee
Achilles
7,779
1,451
0
1,585
15,411
15,852
0
7,005
8,406
0
33,183
W
11,033
2,127
0
1,240
11,611
4,632
150
1,212
10,098
0
59,062
L
Janus
5,441
576
0
865
10,759
4,563
0
5,509
5,250
55,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
47,768
521
Minions Killed
548
0
Camps Cleared
0
1,756,860
Distance Traveled
1,817,385
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,727
459
56
3
0
352,038
7
L
Chaac
9,852
519
159
8
0
343,028
4
W
King Arthur
11,189
589
174
9
0
362,271
2
W
Jormungandr
9,503
500
115
6
0
350,704
1
W
Medusa
9,548
503
121
6
0
331,507
8
L
Freya
9,621
506
111
6
0
320,730
5
L
Pele
8,456
445
104
5
0
351,159
3
L
Achilles
9,153
482
42
2
0
398,681
8
W
Loki
8,801
463
82
4
0
420,865
3
L
Janus
8,228
433
105
6
0
343,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role