Player Matchup

Lancelot
Lancelot
Babayagahitch
Lancelot
Level 143
God Stats
1W - 0L
1,312 SR
Queue Stats
142W - 149L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Jcqt11
Nu Wa
Level 124
God Stats
25W - 39L
1,467 SR
Queue Stats
522W - 563L
1,488 Elo+
Party 1
Achilles
Achilles
MrThorvalds
Achilles
Level 62
God Stats
5W - 5L
1,434 SR
Queue Stats
23W - 21L
1,535 Elo+
Party 1
Team Averages
Level 110
1,405 SR
1,523 Elo+

VS

Team Averages
Level 135
1,389 SR
1,395 Elo+
Thor
Thor
DR_JAY_2012
Thor
Level 151
God Stats
37W - 42L
1,501 SR
Queue Stats
688W - 1,031L
1,325 Elo+
Party 2
Rama
Rama
Heem404
Rama
Level 125
God Stats
8W - 8L
1,530 SR
Queue Stats
213W - 240L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Vornauk
Sylvanus
Level 129
God Stats
1W - 10L
1,136 SR
Queue Stats
327W - 524L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Babayagahitch
Lancelot
16
2 / 5 / 5
12,063
635
21,681
22,492
13,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Jcqt11
Nu Wa
16
1 / 2 / 3
11,273
593
14,908
9,306
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MrThorvalds
Achilles
18
4 / 3 / 2
12,490
657
11,786
22,719
23,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
12,027
633
22,143
16,920
8,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Heem404
Rama
17
4 / 3 / 5
12,804
674
13,414
17,874
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Vornauk
Sylvanus
16
0 / 2 / 8
12,133
639
11,787
23,393
34,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Babayagahitch
Lancelot
2
5
5
0.9
L
6
2
4
4
L
Rama
Heem404
Rama
4
3
5
2.17
W
Nu Wa
Jcqt11
Nu Wa
1
2
3
1.25
W
Achilles
MrThorvalds
Achilles
4
3
2
1.67
L
Sylvanus
Vornauk
Sylvanus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
47,344
54,517
Taken
58,187
40,297
Mitigated
52,902
13,631
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Babayagahitch
Lancelot
21,681
6,028
0
5,928
22,492
13,480
429
3,945
18,547
0
39,154
L
22,143
4,044
0
1,173
16,920
8,861
0
3,196
13,724
0
55,541
L
Rama
Heem404
Rama
13,414
9,738
0
4,023
17,874
9,698
1,966
4,858
13,016
0
68,495
W
Nu Wa
Jcqt11
Nu Wa
14,908
5,822
0
945
9,306
3,687
308
2,420
6,886
52,559
0
W
Achilles
MrThorvalds
Achilles
11,786
3,706
601
6,157
22,719
23,130
51
5,894
16,825
0
36,439
L
Sylvanus
Vornauk
Sylvanus
11,787
3,064
2,519
8,706
23,393
34,343
157
7,663
15,730
40,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
36,964
193
Minions Killed
217
5
Camps Cleared
10
1,023,144
Distance Traveled
854,583
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,063
635
45
2
2
365,751
8
L
Thor
12,027
633
72
4
6
297,762
2
L
Rama
12,804
674
106
6
2
289,810
2
W
Nu Wa
11,273
593
96
5
1
309,352
1
W
Achilles
12,490
657
52
3
2
348,041
3
L
Sylvanus
12,133
639
39
2
2
267,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role