Player Matchup

Nemesis
Nemesis
Silver III
ForgottenRituaL
Nemesis
Silver III
Level 127
God Stats
30W - 33L
1,591 SR
Queue Stats
456W - 460L
859 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Punktlig
Ah Muzen Cab
Silver III
Level 101
God Stats
0W - 1L
1,719 SR
Queue Stats
211W - 212L
729 MMR
Party 1
Bellona
Bellona
Bronze IV
Seize2k
Bellona
Bronze IV
Level 52
God Stats
0W - 2L
1,544 SR
Queue Stats
3W - 14L
1,077 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Testi-Money
Baron Samedi
Silver V
Level 131
God Stats
1W - 2L
1,661 SR
Queue Stats
14W - 22L
1,024 MMR
Solo
Jormungandr
Jormungandr
Silver III
hjrams
Jormungandr
Silver III
Level 68
God Stats
21W - 19L
1,583 SR
Queue Stats
156W - 167L
892 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,619 SR
916 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,487 SR
917 MMR
Vamana
Vamana
Silver II
DIeguillito
Vamana
Silver II
Level 126
God Stats
11W - 6L
1,467 SR
Queue Stats
393W - 424L
1,007 MMR
Solo
Danzaburou
Danzaburou
Silver III
JadCLux
Danzaburou
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
789 MMR
Solo
Merlin
Merlin
Silver V
ShadyMango26959
Merlin
Silver V
Level 59
God Stats
3W - 5L
1,467 SR
Queue Stats
24W - 32L
847 MMR
Solo
Mulan
Mulan
Silver II
SloTv
Mulan
Silver II
Level 130
God Stats
5W - 7L
1,500 SR
Queue Stats
94W - 87L
1,086 MMR
Solo
Yemoja
Yemoja
Silver III
VIRUS_GSG
Yemoja
Silver III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 7
25,213
548
36,343
52,566
37,898
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Punktlig
Ah Muzen Cab
20
6 / 9 / 11
22,576
491
45,923
50,693
27,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Seize2k
Bellona
20
6 / 10 / 12
20,410
444
25,766
51,456
59,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
Testi-Money
Baron Samedi
20
15 / 8 / 9
23,252
505
68,153
46,372
29,332
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
hjrams
Jormungandr
20
1 / 12 / 13
20,261
440
31,836
61,617
90,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KukulkanAh PuchAthenaKhepriIzanami

VS

Bans
Ao KuangYmirAchillesCharybdisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
8 / 9 / 21
23,629
514
49,816
66,796
55,035
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
JadCLux
Danzaburou
20
7 / 7 / 8
22,435
488
27,865
44,278
24,819
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 11 / 13
20,976
456
54,514
35,293
15,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mulan
SloTv
Mulan
20
15 / 12 / 8
24,015
522
44,660
72,921
96,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
VIRUS_GSG
Yemoja
20
4 / 4 / 18
21,083
458
20,609
51,815
96,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
43
Kills
42
43
Deaths
43
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
9
21
2.06
L
15
4
7
4.63
W
Danzaburou
JadCLux
Danzaburou
7
7
8
1.57
L
Ah Muzen Cab
Punktlig
Ah Muzen Cab
6
9
11
1.28
L
Bellona
Seize2k
Bellona
6
10
12
1.2
W
8
11
13
1.32
W
Mulan
SloTv
Mulan
15
12
8
1.58
L
Baron Samedi
Testi-Money
Baron Samedi
15
8
9
2.44
W
Yemoja
VIRUS_GSG
Yemoja
4
4
18
3.25
L
Jormungandr
hjrams
Jormungandr
1
12
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,021
Damage
197,464
262,704
Taken
271,103
245,054
Mitigated
288,444
59,068
Healing
97,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
49,816
27,715
0
17,163
66,796
55,035
6,551
25,679
41,117
0
226,968
L
36,343
19,153
0
20,583
52,566
37,898
2,188
13,829
38,737
0
314,068
W
Danzaburou
JadCLux
Danzaburou
27,865
9,291
0
15,785
44,278
24,819
10,944
17,199
27,079
0
200,493
L
Ah Muzen Cab
Punktlig
Ah Muzen Cab
45,923
21,669
0
9,608
50,693
27,960
5,060
13,919
36,774
1,126
233,937
L
Bellona
Seize2k
Bellona
25,766
7,493
0
8,138
51,456
59,010
1,193
12,250
39,206
0
108,244
W
54,514
2,488
0
2,384
35,293
15,955
2,363
22,713
12,580
158,440
0
W
Mulan
SloTv
Mulan
44,660
6,859
1
26,220
72,921
96,399
438
16,768
56,153
7,603
155,323
L
Baron Samedi
Testi-Money
Baron Samedi
68,153
1,816
5,757
13,712
46,372
29,332
1,866
16,812
29,560
204,299
0
W
Yemoja
VIRUS_GSG
Yemoja
20,609
3,343
18,455
17,979
51,815
96,236
2,174
22,176
29,639
85,678
0
L
Jormungandr
hjrams
Jormungandr
31,836
11,853
0
1,270
61,617
90,854
1,490
25,415
36,202
163,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,712
Gold Earned
112,138
1,141
Minions Killed
1,056
0
Camps Cleared
0
4,215,084
Distance Traveled
4,031,600
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
23,629
514
234
5
0
1,001,486
6
L
Nemesis
25,213
548
276
6
0
1,111,922
0
W
Danzaburou
22,435
488
268
6
0
799,128
4
L
Ah Muzen Cab
22,576
491
274
6
0
784,169
5
L
Bellona
20,410
444
144
3
0
831,889
1
W
Merlin
20,976
456
199
4
0
755,478
3
W
Mulan
24,015
522
240
5
0
734,173
7
L
Baron Samedi
23,252
505
243
5
0
775,998
3
W
Yemoja
21,083
458
115
3
0
741,335
1
L
Jormungandr
20,261
440
204
4
0
711,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role