Player Matchup

Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Devilishgift
Nu Wa
Level 60
God Stats
55W - 48L
1,532 SR
Queue Stats
333W - 379L
1,412 Elo+
Solo
Kukulkan
Kukulkan
GoDUsopp414
Kukulkan
Level 118
God Stats
11W - 12L
1,623 SR
Queue Stats
470W - 382L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
LonelycastXO
Xing Tian
Level 86
God Stats
8W - 3L
1,591 SR
Queue Stats
25W - 30L
1,470 Elo+
Solo
Neith
Neith
TxDonnaTx
Neith
Level 159
God Stats
358W - 396L
1,418 SR
Queue Stats
2,011W - 2,101L
1,435 Elo+
Party 1
Team Averages
Level 113
1,533 SR
1,470 Elo+

VS

Team Averages
Level 102
1,548 SR
1,404 Elo+
Tiamat
Tiamat
Cpt Mame
Tiamat
Level 84
God Stats
10W - 17L
1,303 SR
Queue Stats
61W - 69L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Draven64123
Heimdallr
Level 115
God Stats
8W - 15L
1,536 SR
Queue Stats
289W - 307L
1,511 Elo+
Solo
Atlas
Atlas
ICE Jerxa
Atlas
Level 129
God Stats
8W - 9L
1,562 SR
Queue Stats
31W - 56L
1,303 Elo+
Solo
Raijin
Raijin
TeddyBeef
Raijin
Level 65
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Medusa
Medusa
gunmater
Medusa
Level 115
God Stats
24W - 16L
1,659 SR
Queue Stats
69W - 63L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 2
6,192
1,238
4,636
3,265
1,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 4
5,507
1,101
3,477
1,580
401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
GoDUsopp414
Kukulkan
11
1 / 0 / 4
5,973
1,195
5,326
2,704
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
LonelycastXO
Xing Tian
10
0 / 0 / 4
5,815
1,163
1,120
3,589
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TxDonnaTx
Neith
10
2 / 0 / 3
6,050
1,210
4,889
3,329
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

394

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cpt Mame
Tiamat
10
0 / 0 / 0
5,184
1,037
2,606
3,185
1,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Draven64123
Heimdallr
10
1 / 1 / 0
5,781
1,156
2,982
4,045
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
ICE Jerxa
Atlas
10
0 / 3 / 1
5,378
1,076
2,846
8,404
6,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
TeddyBeef
Raijin
9
0 / 1 / 0
4,925
985
384
1,268
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gunmater
Medusa
10
0 / 1 / 1
5,318
1,064
4,138
4,167
1,553
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
1
1
Deaths
6
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
L
Tiamat
Cpt Mame
Tiamat
0
0
0
0
W
0
1
4
2
L
Heimdallr
Draven64123
Heimdallr
1
1
0
1
W
Kukulkan
GoDUsopp414
Kukulkan
1
0
4
3
L
Atlas
ICE Jerxa
Atlas
0
3
1
0.17
W
Xing Tian
LonelycastXO
Xing Tian
0
0
4
2
L
Raijin
TeddyBeef
Raijin
0
1
0
0
W
Neith
TxDonnaTx
Neith
2
0
3
3.5
L
Medusa
gunmater
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
12,956
14,467
Taken
21,069
7,426
Mitigated
11,846
2,175
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,636
1,120
0
306
3,265
1,658
0
1,940
1,257
0
7,766
L
Tiamat
Cpt Mame
Tiamat
2,606
196
0
664
3,185
1,437
0
1,674
1,436
10,185
0
W
3,477
2,296
0
103
1,580
401
0
156
1,424
11,265
0
L
Heimdallr
Draven64123
Heimdallr
2,982
1,585
0
965
4,045
1,588
0
1,681
2,311
0
21,250
W
Kukulkan
GoDUsopp414
Kukulkan
5,326
691
0
0
2,704
1,008
0
1,191
1,513
24,854
0
L
Atlas
ICE Jerxa
Atlas
2,846
1,360
0
0
8,404
6,970
0
4,338
4,037
11,033
0
W
Xing Tian
LonelycastXO
Xing Tian
1,120
30
0
648
3,589
2,919
0
1,156
2,433
6,025
0
L
Raijin
TeddyBeef
Raijin
384
32
0
210
1,268
298
0
362
852
1,726
0
W
Neith
TxDonnaTx
Neith
4,889
2,737
0
1,118
3,329
1,440
0
1,325
2,004
0
11,781
L
Medusa
gunmater
Medusa
4,138
1,247
0
0
4,167
1,553
0
1,868
2,243
0
17,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
26,586
87
Minions Killed
117
6
Camps Cleared
4
500,499
Distance Traveled
400,243
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,192
1,238
6
1
0
115,966
2
L
Tiamat
5,184
1,037
13
3
2
90,836
0
W
Nu Wa
5,507
1,101
13
3
3
93,646
0
L
Heimdallr
5,781
1,156
58
12
0
86,841
2
W
Kukulkan
5,973
1,195
44
9
1
97,638
0
L
Atlas
5,378
1,076
15
3
1
94,163
0
W
Xing Tian
5,815
1,163
5
1
1
100,707
0
L
Raijin
4,925
985
7
1
0
19,954
0
W
Neith
6,050
1,210
19
4
1
92,542
1
L
Medusa
5,318
1,064
24
5
1
108,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role