Player Matchup

Lancelot
Lancelot
Gold IV
Dishonor
Lancelot
Gold IV
Level 121
God Stats
0W - 4L
1,619 SR
Queue Stats
39W - 36L
1,551 MMR
Party 2
Chronos
Chronos
Gold I
MooMuse
Chronos
Gold I
Level 149
God Stats
3W - 3L
1,425 SR
Queue Stats
164W - 176L
1,472 MMR
Solo
Khepri
Khepri
Gold V
Mxcho
Khepri
Gold V
Level 73
God Stats
0W - 3L
1,319 SR
Queue Stats
22W - 28L
1,495 MMR
Solo
Jormungandr
Jormungandr
Gold V
SenpaiSwanky
Jormungandr
Gold V
Level 109
God Stats
1W - 2L
1,548 SR
Queue Stats
38W - 39L
1,416 MMR
Party 2
Merlin
Merlin
Bronze IV
xCenturizex
Merlin
Bronze IV
Level 121
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 2L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,518 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,694 SR
1,401 MMR
Achilles
Achilles
Gold I
Opcarlos96
Achilles
Gold I
Level 144
God Stats
4W - 4L
1,509 SR
Queue Stats
98W - 96L
1,618 MMR
Party 1
Kali
Kali
Gold III
TGHayze
Kali
Gold III
Level 125
God Stats
5W - 0L
2,005 SR
Queue Stats
267W - 264L
1,511 MMR
Solo
Chiron
Chiron
Silver II
ThinkinBout
Chiron
Silver II
Level 103
God Stats
2W - 2L
1,504 SR
Queue Stats
276W - 287L
986 MMR
Solo
Poseidon
Poseidon
Gold V
XsLukexS
Poseidon
Gold V
Level 133
God Stats
1W - 1L
1,742 SR
Queue Stats
41W - 37L
1,388 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
wpyt
Xing Tian
Gold IV
Level 129
God Stats
5W - 2L
1,711 SR
Queue Stats
47W - 57L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dishonor
Lancelot
20
20 / 6 / 2
21,714
603
59,230
38,393
25,562
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MooMuse
Chronos
20
3 / 9 / 5
18,622
517
21,770
45,685
20,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Mxcho
Khepri
9
0 / 3 / 1
10,809
300
2,116
8,929
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SenpaiSwanky
Jormungandr
20
1 / 7 / 11
17,031
473
14,579
45,605
47,198
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
4 / 9 / 11
17,812
495
28,105
22,671
10,366
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
FreyaNemesisHorusDiscordia

VS

Bans
Ah Muzen CabSobekAgniErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Opcarlos96
Achilles
20
10 / 6 / 9
19,705
547
36,302
46,501
53,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
TGHayze
Kali
20
8 / 6 / 5
19,640
546
22,153
45,430
29,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
9 / 6 / 9
20,232
562
26,061
32,731
16,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
XsLukexS
Poseidon
20
6 / 7 / 7
19,001
528
30,460
28,481
14,510
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
wpyt
Xing Tian
20
1 / 4 / 15
16,082
447
7,890
40,604
51,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
28
Kills
34
34
Deaths
29
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dishonor
Lancelot
20
6
2
3.5
L
Chronos
MooMuse
Chronos
3
9
5
0.61
L
Khepri
Mxcho
Khepri
0
3
1
0.17
W
Achilles
Opcarlos96
Achilles
10
6
9
2.42
L
Jormungandr
SenpaiSwanky
Jormungandr
1
7
11
0.93
W
Kali
TGHayze
Kali
8
6
5
1.75
W
Chiron
9
6
9
2.25
W
Poseidon
XsLukexS
Poseidon
6
7
7
1.36
W
Xing Tian
wpyt
Xing Tian
1
4
15
2.13
L
Merlin
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,800
Damage
122,866
161,283
Taken
193,747
110,086
Mitigated
165,509
30,122
Healing
45,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dishonor
Lancelot
59,230
8,838
0
10,783
38,393
25,562
24
10,213
28,180
0
229,134
L
Chronos
MooMuse
Chronos
21,770
8,408
502
10,102
45,685
20,751
4,377
12,272
33,413
204,964
0
L
Khepri
Mxcho
Khepri
2,116
451
0
1,947
8,929
6,209
0
3,339
5,590
13,154
0
W
Achilles
Opcarlos96
Achilles
36,302
10,933
0
6,882
46,501
53,903
758
19,298
27,203
0
133,460
L
Jormungandr
SenpaiSwanky
Jormungandr
14,579
5,091
0
6,484
45,605
47,198
1,288
8,836
36,769
128,134
0
W
Kali
TGHayze
Kali
22,153
13,241
0
15,599
45,430
29,666
2,320
13,112
32,318
0
225,950
W
Chiron
26,061
11,565
1,619
8,936
32,731
16,326
10,622
10,807
21,811
0
175,508
W
Poseidon
XsLukexS
Poseidon
30,460
6,984
0
6,222
28,481
14,510
991
12,148
16,333
190,180
0
W
Xing Tian
wpyt
Xing Tian
7,890
365
0
5,993
40,604
51,104
1,023
13,560
26,258
40,410
0
L
Merlin
28,105
744
0
304
22,671
10,366
814
5,464
17,207
154,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,988
Gold Earned
94,660
912
Minions Killed
907
0
Camps Cleared
0
2,844,017
Distance Traveled
3,436,794
7
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
21,714
603
212
6
0
748,267
0
L
Chronos
18,622
517
249
7
0
605,977
5
L
Khepri
10,809
300
15
0
0
240,693
1
W
Achilles
19,705
547
174
5
0
702,354
12
L
Jormungandr
17,031
473
211
6
0
627,341
0
W
Kali
19,640
546
229
6
0
731,752
5
W
Chiron
20,232
562
229
6
0
618,754
9
W
Poseidon
19,001
528
235
7
0
698,460
5
W
Xing Tian
16,082
447
40
1
0
685,474
11
L
Merlin
17,812
495
225
6
0
621,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role