Player Matchup

Bacchus
Bacchus
Dormin
Bacchus
Level 63
God Stats
1W - 3L
1,450 SR
Queue Stats
142W - 194L
1,441 Elo+
Party 1
Mercury
Mercury
PreñaCulo
Mercury
Level 76
God Stats
79W - 89L
1,516 SR
Queue Stats
158W - 194L
1,516 Elo+
Party 1
Izanami
Izanami
Serpatus
Izanami
Level 96
God Stats
43W - 36L
1,576 SR
Queue Stats
87W - 88L
1,579 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,512 Elo+

VS

Team Averages
Level 137
1,671 SR
1,581 Elo+
Jing Wei
Jing Wei
IamDemiurge
Jing Wei
Level 152
God Stats
61W - 24L
1,727 SR
Queue Stats
489W - 390L
1,655 Elo+
Solo
Ratatoskr
Ratatoskr
ciasom
Ratatoskr
Level 149
God Stats
20W - 22L
1,282 SR
Queue Stats
215W - 231L
1,504 Elo+
Solo
Ares
Ares
nicedog55
Ares
Level 110
God Stats
12W - 2L
2,003 SR
Queue Stats
204W - 156L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dormin
Bacchus
14
1 / 5 / 3
11,670
648
7,863
23,497
40,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
PreñaCulo
Mercury
15
2 / 6 / 3
11,093
616
10,184
23,114
15,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Serpatus
Izanami
14
2 / 5 / 1
10,668
593
11,666
19,837
13,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IamDemiurge
Jing Wei
19
8 / 0 / 7
13,562
753
32,545
14,909
8,541
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
ciasom
Ratatoskr
16
3 / 1 / 8
11,648
647
7,982
14,727
14,836
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
15
5 / 4 / 11
13,187
733
19,723
25,589
31,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dormin
Bacchus
1
5
3
0.5
W
Jing Wei
IamDemiurge
Jing Wei
8
0
7
11.5
L
Mercury
PreñaCulo
Mercury
2
6
3
0.58
L
Izanami
Serpatus
Izanami
2
5
1
0.5
W
Ratatoskr
ciasom
Ratatoskr
3
1
8
7
W
Ares
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
60,250
66,448
Taken
55,225
68,733
Mitigated
55,122
5,505
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dormin
Bacchus
7,863
912
0
1,636
23,497
40,226
0
7,221
16,276
19,158
0
W
Jing Wei
IamDemiurge
Jing Wei
32,545
27,300
0
4,995
14,909
8,541
1,804
2,269
10,971
0
97,620
L
Mercury
PreñaCulo
Mercury
10,184
4,841
0
923
23,114
15,422
0
5,346
17,768
0
35,881
L
Izanami
Serpatus
Izanami
11,666
7,806
0
2,946
19,837
13,085
0
7,384
12,453
0
57,928
W
Ratatoskr
ciasom
Ratatoskr
7,982
1,728
0
6,220
14,727
14,836
955
3,197
11,530
0
41,958
W
Ares
19,723
770
0
7,965
25,589
31,745
982
3,417
22,172
34,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
38,397
167
Minions Killed
201
1
Camps Cleared
15
1,013,241
Distance Traveled
1,061,988
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,670
648
14
1
0
356,343
1
W
Jing Wei
13,562
753
112
6
10
388,728
2
L
Mercury
11,093
616
39
2
0
362,578
2
L
Izanami
10,668
593
114
6
1
294,320
0
W
Ratatoskr
11,648
647
59
3
3
361,040
6
W
Ares
13,187
733
30
2
2
312,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role