Player Matchup

Hel
Hel
Diamond II
GodlyKingOp
Hel
Diamond II
Level 156
God Stats
4W - 12L
1,491 SR
Queue Stats
204W - 197L
2,291 MMR
Solo
King Arthur
King Arthur
Platinum I
MV Rango
King Arthur
Platinum I
Level 146
God Stats
1W - 4L
1,330 SR
Queue Stats
498W - 506L
2,034 MMR
Party 1
Sobek
Sobek
Platinum I
RayzOBE
Sobek
Platinum I
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 65L
2,201 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,440 SR
2,175 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,584 SR
2,145 MMR
Eset
Eset
Diamond I
LostSentineI
Eset
Diamond I
Level 122
God Stats
124W - 91L
1,727 SR
Queue Stats
145W - 120L
2,457 MMR
Solo
Achilles
Achilles
Diamond II
TheDirtyGrandpa
Achilles
Diamond II
Level 139
God Stats
6W - 11L
1,461 SR
Queue Stats
265W - 264L
2,310 MMR
Solo
Chaac
Chaac
Platinum V
WarGeneraI7629
Chaac
Platinum V
Level 122
God Stats
78W - 80L
1,563 SR
Queue Stats
458W - 513L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 4
16,682
667
27,903
38,686
32,027
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MV Rango
King Arthur
20
2 / 3 / 4
15,199
608
22,671
46,343
53,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
RayzOBE
Sobek
20
2 / 6 / 8
16,746
670
16,911
50,946
90,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AtlasAh Muzen CabPersephoneThothShiva

VS

Bans
AresOdinMedusaCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
17,840
714
58,020
20,500
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
20
6 / 2 / 9
18,878
755
22,645
32,331
53,606
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
3 / 4 / 10
16,076
643
32,589
43,064
51,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
8
4
9
3.13
L
King Arthur
MV Rango
King Arthur
2
3
4
1.33
L
Sobek
RayzOBE
Sobek
2
6
8
1
W
Achilles
6
2
9
5.25
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,485
Damage
113,254
135,975
Taken
95,895
176,105
Mitigated
115,262
50,686
Healing
44,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,903
972
14,550
16,736
38,686
32,027
783
13,852
24,834
85,478
0
W
58,020
2,657
2,388
6,437
20,500
10,579
1,083
14,803
5,184
115,396
0
L
King Arthur
MV Rango
King Arthur
22,671
2,141
0
4,733
46,343
53,748
613
22,732
23,611
15,382
59,628
L
Sobek
RayzOBE
Sobek
16,911
2,209
1,497
13,170
50,946
90,330
604
21,874
29,072
42,168
0
W
Achilles
22,645
6,589
0
13,731
32,331
53,606
1,502
12,651
18,237
0
71,345
W
32,589
4,963
1,790
19,932
43,064
51,077
952
20,865
20,750
0
75,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
52,794
237
Minions Killed
259
6
Camps Cleared
11
1,370,812
Distance Traveled
1,451,770
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,682
667
128
5
3
428,700
5
W
Eset
17,840
714
114
5
3
473,236
1
L
King Arthur
15,199
608
76
3
3
455,880
1
L
Sobek
16,746
670
33
1
0
486,232
5
W
Achilles
18,878
755
54
2
6
506,671
6
W
Chaac
16,076
643
91
4
2
471,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role