Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BIGOLPANDA420
Cu Chulainn
Level 121
God Stats
5W - 2L
1,745 SR
Queue Stats
205W - 181L
1,500 Elo+
Party 2
Olorun
Olorun
FishAnOrphan
Olorun
Level 128
God Stats
3W - 4L
1,364 SR
Queue Stats
285W - 256L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Lilmcpanda
Kukulkan
Level 108
God Stats
5W - 6L
1,571 SR
Queue Stats
62W - 60L
1,560 Elo+
Party 2
Horus
Horus
STIHLteamSIX
Horus
Level 149
God Stats
9W - 9L
1,536 SR
Queue Stats
295W - 308L
1,469 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,503 Elo+

VS

Team Averages
Level 108
1,469 SR
1,376 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Allewri
Hercules
Level 88
God Stats
6W - 9L
1,408 SR
Queue Stats
12W - 19L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
DAVID1JUST
Gilgamesh
Level 131
God Stats
0W - 1L
1,761 SR
Queue Stats
44W - 55L
1,330 Elo+
Party 1
Anhur
Anhur
fireravn
Anhur
Level 129
God Stats
0W - 1L
1,332 SR
Queue Stats
125W - 121L
1,423 Elo+
Party 1
Ymir
Ymir
xBerry21
Ymir
Level 67
God Stats
0W - 2L
1,345 SR
Queue Stats
5W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 4
9,934
523
7,803
14,085
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
BIGOLPANDA420
Cu Chulainn
16
0 / 0 / 4
10,036
528
8,588
14,511
14,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
18
9 / 1 / 5
11,403
600
25,699
17,234
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Lilmcpanda
Kukulkan
14
1 / 1 / 5
8,967
472
4,776
8,508
3,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 9
8,468
446
8,595
16,115
14,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 4 / 1
8,729
459
11,336
18,045
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Allewri
Hercules
16
1 / 1 / 1
9,291
489
2,794
13,927
12,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
DAVID1JUST
Gilgamesh
13
1 / 2 / 1
8,486
447
5,410
19,089
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
fireravn
Anhur
14
2 / 6 / 1
8,384
441
7,033
18,503
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 3 / 0
8,005
421
3,800
16,817
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Hercules
Allewri
Hercules
1
1
1
1.5
W
Cu Chulainn
BIGOLPANDA420
Cu Chulainn
0
0
4
2
L
Gilgamesh
DAVID1JUST
Gilgamesh
1
2
1
0.75
W
Olorun
9
1
5
11.5
W
Kukulkan
Lilmcpanda
Kukulkan
1
1
5
3.5
W
1
2
9
2.75
L
Anhur
fireravn
Anhur
2
6
1
0.42
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,461
Damage
30,373
70,453
Taken
86,381
49,359
Mitigated
52,859
23,140
Healing
25,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,803
2,293
2
1,696
14,085
6,078
0
1,873
12,212
0
74,336
L
Chang'e
 
Chang'e
11,336
1,656
1,416
6,879
18,045
6,991
516
6,496
11,321
69,794
0
L
Hercules
Allewri
Hercules
2,794
1,110
0
3,522
13,927
12,432
1,074
3,063
10,759
0
51,098
W
Cu Chulainn
BIGOLPANDA420
Cu Chulainn
8,588
1,344
0
2,671
14,511
14,917
692
3,696
10,815
0
75,647
L
Gilgamesh
DAVID1JUST
Gilgamesh
5,410
1,231
0
5,934
19,089
8,878
234
3,461
15,532
0
57,918
W
Olorun
25,699
12,860
359
10,907
17,234
9,596
5,535
2,501
14,733
93,194
12,554
W
Kukulkan
Lilmcpanda
Kukulkan
4,776
347
0
997
8,508
3,909
516
3,879
4,629
61,276
0
W
8,595
2,996
1,667
4,841
16,115
14,859
299
4,560
11,555
0
28,507
L
Anhur
fireravn
Anhur
7,033
3,501
0
3,470
18,503
6,559
0
7,830
10,477
0
55,400
L
Ymir
3,800
706
0
4,154
16,817
17,999
0
7,919
8,514
40,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
42,895
528
Minions Killed
448
0
Camps Cleared
0
1,907,432
Distance Traveled
1,831,257
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,934
523
113
6
0
429,152
6
L
Chang'e
8,729
459
100
5
0
365,993
5
L
Hercules
9,291
489
100
5
0
391,306
0
W
Cu Chulainn
10,036
528
138
7
0
390,397
5
L
Gilgamesh
8,486
447
105
6
0
411,771
5
W
Olorun
11,403
600
143
8
0
346,819
3
W
Kukulkan
8,967
472
95
5
0
344,269
0
W
Horus
8,468
446
39
2
0
396,795
4
L
Anhur
8,384
441
75
4
0
352,811
5
L
Ymir
8,005
421
68
4
0
309,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role