Player Matchup

Cerberus
Cerberus
DXbinCrazy
Cerberus
Level 67
God Stats
0W - 2L
1,915 SR
Queue Stats
100W - 99L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeadFromRock
Ah Muzen Cab
Level 86
God Stats
4W - 8L
1,466 SR
Queue Stats
299W - 316L
1,446 Elo+
Party 3
Olorun
Olorun
ThatFishGuy11
Olorun
Level 109
God Stats
3W - 4L
1,580 SR
Queue Stats
111W - 122L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
TigerShark101m
Ao Kuang
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 130L
1,403 Elo+
Party 1
Anhur
Anhur
WeLoveXena
Anhur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 250L
1,352 Elo+
Party 3
Team Averages
Level 86
1,592 SR
1,410 Elo+

VS

Team Averages
Level 113
1,538 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
KyrinCB
Morgan Le Fay
Level 79
God Stats
11W - 19L
1,453 SR
Queue Stats
159W - 191L
1,332 Elo+
Solo
Skadi
Skadi
SlyMeDaddy-
Skadi
Level 114
God Stats
23W - 18L
1,542 SR
Queue Stats
46W - 37L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
SrxChewy
Gilgamesh
Level 118
God Stats
3W - 2L
1,650 SR
Queue Stats
40W - 40L
1,466 Elo+
Solo
Ares
Ares
cow4800
Ares
Level 112
God Stats
11W - 10L
1,573 SR
Queue Stats
78W - 78L
1,436 Elo+
Solo
King Arthur
King Arthur
twohawt4dathots1
King Arthur
Level 140
God Stats
5W - 7L
1,473 SR
Queue Stats
61W - 56L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DXbinCrazy
Cerberus
11
0 / 4 / 1
7,461
393
5,579
19,255
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
DeadFromRock
Ah Muzen Cab
17
3 / 5 / 2
10,451
550
11,615
15,379
7,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
8,413
443
5,339
12,262
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
12
5 / 4 / 1
8,338
439
8,466
17,715
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
12
1 / 6 / 1
7,882
415
6,070
14,613
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KyrinCB
Morgan Le Fay
18
6 / 1 / 3
11,704
616
13,276
13,179
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 0
9,313
490
6,574
7,317
2,845
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SrxChewy
Gilgamesh
17
4 / 4 / 9
10,699
563
9,601
16,119
12,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
cow4800
Ares
14
2 / 0 / 6
9,201
484
6,176
16,042
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
twohawt4dathots1
King Arthur
18
7 / 3 / 4
11,588
610
19,815
18,970
14,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DXbinCrazy
Cerberus
0
4
1
0.13
L
Ah Muzen Cab
DeadFromRock
Ah Muzen Cab
3
5
2
0.8
W
Morgan Le Fay
KyrinCB
Morgan Le Fay
6
1
3
7.5
W
2
1
0
2
W
Gilgamesh
SrxChewy
Gilgamesh
4
4
9
2.13
L
0
2
2
0.5
L
Ao Kuang
5
4
1
1.38
L
Anhur
1
6
1
0.25
W
Ares
cow4800
Ares
2
0
6
5
W
King Arthur
twohawt4dathots1
King Arthur
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
55,442
79,224
Taken
71,627
43,483
Mitigated
50,588
21,548
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DXbinCrazy
Cerberus
5,579
305
740
4,699
19,255
17,700
0
5,835
13,420
30,793
0
L
Ah Muzen Cab
DeadFromRock
Ah Muzen Cab
11,615
4,199
0
2,856
15,379
7,194
817
6,041
9,338
0
96,884
W
Morgan Le Fay
KyrinCB
Morgan Le Fay
13,276
1,888
377
3,158
13,179
6,428
2,117
1,468
11,711
97,436
0
W
6,574
3,042
489
1,897
7,317
2,845
349
3,089
4,228
0
67,678
W
Gilgamesh
SrxChewy
Gilgamesh
9,601
3,964
0
5,119
16,119
12,619
1,223
3,766
12,353
0
99,371
L
5,339
2,632
504
4,554
12,262
5,637
208
3,043
9,219
73,074
0
L
Ao Kuang
8,466
2,626
0
5,431
17,715
7,159
0
3,385
14,330
45,840
0
L
Anhur
6,070
2,324
0
2,764
14,613
5,793
0
1,148
13,465
0
40,510
W
Ares
cow4800
Ares
6,176
431
246
4,677
16,042
14,434
0
6,482
9,560
43,040
0
W
King Arthur
twohawt4dathots1
King Arthur
19,815
2,602
0
7,698
18,970
14,262
716
5,143
13,827
0
86,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
52,505
474
Minions Killed
621
0
Camps Cleared
0
1,625,874
Distance Traveled
1,724,488
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,461
393
58
3
0
337,847
6
L
Ah Muzen Cab
10,451
550
147
8
0
340,123
0
W
Morgan Le Fay
11,704
616
176
9
0
361,964
1
W
Skadi
9,313
490
113
6
0
308,883
7
W
Gilgamesh
10,699
563
150
8
0
392,030
3
L
Olorun
8,413
443
126
7
0
321,397
1
L
Ao Kuang
8,338
439
70
4
0
374,153
1
L
Anhur
7,882
415
73
4
0
252,354
5
W
Ares
9,201
484
50
3
0
327,082
1
W
King Arthur
11,588
610
132
7
0
334,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role