Player Matchup

Cupid
Cupid
SonlcSnipeZ9
Cupid
Level 48
God Stats
6W - 2L
1,727 SR
Queue Stats
264W - 269L
1,440 Elo+
Party 2
Odin
Odin
SpartasWolf
Odin
Level 117
God Stats
25W - 33L
1,426 SR
Queue Stats
284W - 304L
1,433 Elo+
Solo
Poseidon
Poseidon
Yt_BIGHOSS003
Poseidon
Level 30
God Stats
4W - 7L
1,500 SR
Queue Stats
109W - 126L
1,211 Elo+
Party 3
Shiva
Shiva
Yunggoth-_-
Shiva
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 106L
1,426 Elo+
Party 3
Sol
Sol
numbmallard990
Sol
Level 88
God Stats
2W - 2L
1,820 SR
Queue Stats
127W - 129L
1,387 Elo+
Party 2
Team Averages
Level 62
1,594 SR
1,380 Elo+

VS

Team Averages
Level 129
1,474 SR
1,487 Elo+
Hera
Hera
Dragonfire197444
Hera
Level 88
God Stats
2W - 4L
1,328 SR
Queue Stats
198W - 203L
1,500 Elo+
Party 1
Anhur
Anhur
GlacierAce
Anhur
Level 145
God Stats
18W - 34L
1,382 SR
Queue Stats
728W - 725L
1,471 Elo+
Party 1
Lancelot
Lancelot
JF Crimson4
Lancelot
Level 148
God Stats
8W - 5L
1,532 SR
Queue Stats
102W - 96L
1,466 Elo+
Solo
Horus
Horus
OmegaWooper
Horus
Level 141
God Stats
13W - 7L
1,626 SR
Queue Stats
600W - 617L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
WreckitRicky-_-
Ah Puch
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
366W - 335L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,397
462
4,193
8,820
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
6,877
430
4,742
10,738
6,000
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Yt_BIGHOSS003
Poseidon
13
2 / 2 / 0
7,458
466
5,322
11,898
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 2
6,602
413
4,785
10,229
6,082
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
6,773
423
4,710
11,980
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,917
557
9,213
5,488
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
15
1 / 2 / 0
8,969
561
4,834
9,393
3,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
JF Crimson4
Lancelot
13
1 / 1 / 7
7,844
490
5,455
11,027
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 6
7,781
486
5,908
12,777
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

13
2 / 1 / 3
8,338
521
10,771
5,588
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Anhur
1
2
0
0.5
W
Lancelot
JF Crimson4
Lancelot
1
1
7
4.5
W
1
1
6
4
L
0
2
2
0.5
L
2
2
3
1.75
W
2
1
3
3.5
L
Poseidon
Yt_BIGHOSS003
Poseidon
2
2
0
1
L
0
0
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
36,181
53,665
Taken
44,273
24,208
Mitigated
23,642
18,459
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,213
2,268
0
500
5,488
2,399
297
1,442
4,046
76,364
0
W
Anhur
4,834
2,461
0
2,560
9,393
3,658
0
232
9,161
0
87,152
W
Lancelot
JF Crimson4
Lancelot
5,455
412
0
5,275
11,027
4,948
188
1,564
9,463
0
59,414
W
5,908
3,043
1,006
3,672
12,777
9,950
0
4,396
8,381
0
20,109
L
4,193
2,289
186
4,395
8,820
2,344
96
611
8,209
0
61,533
L
4,742
1,082
134
3,080
10,738
6,000
232
3,723
7,015
0
35,708
W
10,771
391
0
2,391
5,588
2,687
0
2,074
3,514
53,010
0
L
Poseidon
Yt_BIGHOSS003
Poseidon
5,322
916
0
4,464
11,898
4,536
0
4,766
7,132
56,975
0
L
4,785
793
0
1,645
10,229
6,082
0
6,689
3,540
0
42,692
L
4,710
1,039
307
4,248
11,980
5,246
0
4,195
7,785
41,245
5,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
41,849
462
Minions Killed
509
0
Camps Cleared
0
1,501,162
Distance Traveled
1,464,986
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,917
557
115
7
0
308,395
3
W
Anhur
8,969
561
170
11
0
247,591
1
W
Lancelot
7,844
490
103
6
0
349,079
3
W
Horus
7,781
486
19
1
0
313,951
7
L
Cupid
7,397
462
107
7
0
257,522
1
L
Odin
6,877
430
63
4
0
314,560
1
W
Ah Puch
8,338
521
102
6
0
245,970
2
L
Poseidon
7,458
466
88
6
0
356,611
2
L
Shiva
6,602
413
103
6
0
297,643
0
L
Sol
6,773
423
101
6
0
274,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role