Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CreedUD
Amaterasu
Level 77
God Stats
0W - 2L
1,571 SR
Queue Stats
142W - 145L
1,348 Elo+
Solo
Athena
Athena
Faleline
Athena
Level 74
God Stats
7W - 9L
1,209 SR
Queue Stats
247W - 247L
1,417 Elo+
Solo
Neith
Neith
Psych0Netero
Neith
Level 66
God Stats
0W - 2L
1,303 SR
Queue Stats
155W - 165L
1,418 Elo+
Solo
Agni
Agni
crazycatland
Agni
Level 89
God Stats
0W - 1L
1,662 SR
Queue Stats
58W - 38L
1,392 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,415 Elo+

VS

Team Averages
Level 66
1,505 SR
1,347 Elo+
Chaac
Chaac
AjesGood
Chaac
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,325 Elo+
Party 1
He Bo
He Bo
Exs54
He Bo
Level 39
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 6L
1,210 Elo+
Party 1
Ravana
Ravana
Hazior
Ravana
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
15W - 15L
1,379 Elo+
Solo
Jing Wei
Jing Wei
PapaMysh
Jing Wei
Level 104
God Stats
2W - 2L
1,515 SR
Queue Stats
40W - 66L
1,315 Elo+
Solo
Ganesha
Ganesha
illochema
Ganesha
Level 116
God Stats
1W - 0L
1,572 SR
Queue Stats
26W - 12L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 3 / 13
10,829
677
17,793
14,944
7,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
CreedUD
Amaterasu
16
0 / 10 / 11
9,613
601
7,528
22,640
16,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Faleline
Athena
17
2 / 7 / 15
11,344
709
9,167
22,701
28,901
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 6 / 12
12,334
771
16,985
17,995
8,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 5 / 10
12,945
809
28,146
15,931
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AjesGood
Chaac
18
11 / 7 / 10
12,712
795
21,294
30,898
39,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Exs54
He Bo
20
15 / 6 / 10
13,688
856
23,430
16,172
8,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Hazior
Ravana
17
3 / 5 / 20
11,380
711
14,037
21,207
23,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
PapaMysh
Jing Wei
18
2 / 5 / 14
11,381
711
10,117
12,903
7,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
illochema
Ganesha
20
0 / 2 / 18
13,702
856
13,532
27,333
40,722
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
103
24
Kills
31
31
Deaths
25
61
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
13
3.17
W
Chaac
AjesGood
Chaac
11
7
10
2.29
L
Amaterasu
CreedUD
Amaterasu
0
10
11
0.55
W
He Bo
Exs54
He Bo
15
6
10
3.33
L
Athena
Faleline
Athena
2
7
15
1.36
W
Ravana
Hazior
Ravana
3
5
20
2.6
W
Jing Wei
PapaMysh
Jing Wei
2
5
14
1.8
L
7
6
12
2.17
L
12
5
10
3.4
W
Ganesha
illochema
Ganesha
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,619
Damage
82,410
94,211
Taken
108,513
69,218
Mitigated
120,166
27,611
Healing
34,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
17,793
6,088
721
4,280
14,944
7,461
399
4,088
10,856
34,287
0
W
Chaac
AjesGood
Chaac
21,294
2,942
844
9,180
30,898
39,830
548
13,715
16,700
0
38,470
L
Amaterasu
CreedUD
Amaterasu
7,528
2,963
1,350
2,676
22,640
16,893
635
10,010
12,630
0
15,037
W
He Bo
Exs54
He Bo
23,430
1,575
717
2,179
16,172
8,980
817
8,718
7,152
36,993
0
L
Athena
Faleline
Athena
9,167
1,420
1,770
4,266
22,701
28,901
30
8,772
13,929
16,656
0
W
Ravana
Hazior
Ravana
14,037
2,612
1,557
6,395
21,207
23,578
266
10,258
10,581
0
21,830
W
Jing Wei
PapaMysh
Jing Wei
10,117
7,288
1,277
1,768
12,903
7,056
5,488
7,369
5,241
0
34,379
L
16,985
6,925
2,625
4,370
17,995
8,899
1,514
7,384
10,611
0
34,983
L
28,146
1,378
1,499
4,054
15,931
7,064
532
6,708
9,223
40,566
0
W
Ganesha
illochema
Ganesha
13,532
547
969
9,265
27,333
40,722
439
12,871
13,733
35,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
62,863
127
Minions Killed
153
0
Camps Cleared
0
1,476,820
Distance Traveled
1,528,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,829
677
24
2
0
325,813
0
W
Chaac
12,712
795
28
2
0
306,764
1
L
Amaterasu
9,613
601
20
1
0
299,195
0
W
He Bo
13,688
856
30
2
0
299,028
1
L
Athena
11,344
709
9
1
0
300,712
0
W
Ravana
11,380
711
14
1
0
315,003
0
W
Jing Wei
11,381
711
62
4
0
268,803
0
L
Neith
12,334
771
34
2
0
254,880
0
L
Agni
12,945
809
40
3
0
296,220
0
W
Ganesha
13,702
856
19
1
0
339,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role